Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
bre1kgoldmane
Chaac
Level 43
God Stats
31W - 37L
1,562 SR
Queue Stats
154W - 185L
1,474 Elo+
Solo
Thor
Thor
sqrrowful
Thor
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 11L
1,158 Elo+
Party 1
Team Averages
Level 44
1,521 SR
1,377 Elo+

VS

Team Averages
Level 100
1,551 SR
1,467 Elo+
Bellona
Bellona
LsnyperL
Bellona
Level 145
God Stats
5W - 3L
1,621 SR
Queue Stats
174W - 114L
1,549 Elo+
Party 2
Sun Wukong
Sun Wukong
Quise254
Sun Wukong
Level 12
God Stats
19W - 24L
1,469 SR
Queue Stats
24W - 40L
1,295 Elo+
Solo
Gilgamesh
Gilgamesh
jim-DeePAH
Gilgamesh
Level 144
God Stats
48W - 31L
1,564 SR
Queue Stats
143W - 93L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
6 / 3 / 8
9,062
824
18,455
11,726
4,428
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 1 / 10
8,378
762
10,033
10,156
8,376
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thor
11
4 / 5 / 7
8,392
763
5,011
8,190
3,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LsnyperL
Bellona
10
1 / 6 / 6
7,148
650
7,253
11,034
11,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
Quise254
Sun Wukong
13
7 / 3 / 1
8,875
807
9,195
11,550
5,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
jim-DeePAH
Gilgamesh
10
1 / 6 / 6
7,679
698
7,542
17,017
10,640
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
14
Kills
9
9
Deaths
15
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
3
8
3.33
L
Bellona
LsnyperL
Bellona
1
6
6
0.67
L
Sun Wukong
Quise254
Sun Wukong
7
3
1
2.5
W
4
1
10
9
L
Gilgamesh
jim-DeePAH
Gilgamesh
1
6
6
0.67
W
Thor
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,499
Damage
23,990
30,072
Taken
39,601
16,161
Mitigated
27,534
7,664
Healing
7,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
18,455
2,157
0
5,088
11,726
4,428
140
178
11,548
39,859
0
L
Bellona
LsnyperL
Bellona
7,253
2,219
0
426
11,034
11,619
0
6,609
4,425
0
19,894
L
Sun Wukong
Quise254
Sun Wukong
9,195
2,659
0
2,258
11,550
5,275
0
4,766
6,784
0
30,130
W
10,033
2,535
0
2,576
10,156
8,376
67
238
9,918
0
24,836
L
Gilgamesh
jim-DeePAH
Gilgamesh
7,542
1,405
1,083
4,103
17,017
10,640
0
7,377
9,640
0
15,447
W
Thor
5,011
1,899
0
0
8,190
3,357
0
0
8,190
0
11,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,832
Gold Earned
23,702
113
Minions Killed
117
3
Camps Cleared
6
583,377
Distance Traveled
580,756
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,062
824
54
5
1
196,195
1
L
Bellona
7,148
650
39
4
2
195,283
2
L
Sun Wukong
8,875
807
58
5
3
194,384
0
W
Chaac
8,378
762
40
4
1
224,519
1
L
Gilgamesh
7,679
698
20
2
1
191,089
0
W
Thor
8,392
763
19
2
1
162,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role