Player Matchup

Serqet
Serqet
Copiousbag86876
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
995 Elo+
Party 2
Ares
Ares
Il KILGRAVE Il
Ares
Level 85
God Stats
0W - 1L
1,623 SR
Queue Stats
7W - 10L
1,312 Elo+
Solo
Nemesis
Nemesis
vHxpnotic7195
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 35
1,541 SR
1,269 Elo+

VS

Team Averages
Level 47
1,482 SR
1,377 Elo+
Ullr
Ullr
TheOutcasts420
Ullr
Level 111
God Stats
3W - 6L
1,331 SR
Queue Stats
123W - 119L
1,385 Elo+
Party 1
Ra
Ra
TwiztiD9Clown
Ra
Level 3
God Stats
2W - 1L
1,400 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
VonTheDon007
Gilgamesh
Level 27
God Stats
33W - 27L
1,717 SR
Queue Stats
140W - 175L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
7,057
504
1,208
12,933
3,746
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 3 / 2
7,945
568
3,342
11,453
9,705
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
10
2 / 14 / 0
7,952
568
4,229
15,046
4,637
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 8
10,675
763
13,852
7,159
2,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 11
9,342
667
5,475
4,652
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
VonTheDon007
Gilgamesh
13
8 / 0 / 11
10,556
754
8,823
10,409
7,286
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
3
Kills
23
24
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
1
3
2
0.67
W
12
1
8
16
W
3
2
11
4.25
W
Gilgamesh
VonTheDon007
Gilgamesh
8
0
11
13.5
L
Nemesis
2
14
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,779
Damage
28,150
39,432
Taken
22,220
18,088
Mitigated
11,418
2,209
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,208
171
201
36
12,933
3,746
37
804
12,069
0
6,335
L
3,342
312
60
904
11,453
9,705
0
1,762
9,547
11,027
0
W
13,852
6,503
0
740
7,159
2,704
888
1,187
5,870
0
42,274
W
5,475
1,620
823
876
4,652
1,428
196
555
3,893
21,076
0
W
Gilgamesh
VonTheDon007
Gilgamesh
8,823
2,155
405
4,505
10,409
7,286
191
2,006
8,301
0
16,993
L
Nemesis
4,229
638
0
1,008
15,046
4,637
0
3,326
11,554
0
17,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,954
Gold Earned
30,573
45
Minions Killed
132
2
Camps Cleared
6
599,047
Distance Traveled
721,266
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,057
504
8
1
0
215,707
0
L
Ares
7,945
568
15
1
0
183,854
0
W
Ullr
10,675
763
63
5
4
219,910
1
W
Ra
9,342
667
45
3
1
235,862
3
W
Gilgamesh
10,556
754
24
2
1
265,494
1
L
Nemesis
7,952
568
22
2
2
199,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role