Player Matchup

Bellona
Bellona
AbsoluteMISMA
Bellona
Level 37
God Stats
3W - 1L
1,536 SR
Queue Stats
27W - 32L
1,400 Elo+
Party 2
Hachiman
Hachiman
GlyphMCXVIII
Hachiman
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,362 Elo+
Party 4
Horus
Horus
artoozy
Horus
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 10L
1,300 Elo+
Party 4
Janus
Janus
iGrayV
Janus
Level 28
God Stats
1W - 2L
1,233 SR
Queue Stats
10W - 18L
1,351 Elo+
Party 4
Hun Batz
Hun Batz
oODRAo
Hun Batz
Level 28
God Stats
2W - 1L
1,558 SR
Queue Stats
28W - 32L
1,413 Elo+
Party 2
Team Averages
Level 33
1,465 SR
1,365 Elo+

VS

Team Averages
Level 76
1,509 SR
1,460 Elo+
Erlang Shen
Erlang Shen
Kidc986
Erlang Shen
Level 36
God Stats
6W - 7L
1,405 SR
Queue Stats
29W - 31L
1,426 Elo+
Party 1
Bakasura
Bakasura
WyvernWraith7
Bakasura
Level 53
God Stats
5W - 4L
1,544 SR
Queue Stats
227W - 252L
1,463 Elo+
Party 3
Athena
Athena
YouRockCancelTht
Athena
Level 109
God Stats
1W - 3L
1,414 SR
Queue Stats
233W - 202L
1,513 Elo+
Solo
Tiamat
Tiamat
j22yosh
Tiamat
Level 153
God Stats
0W - 1L
1,566 SR
Queue Stats
2W - 4L
1,421 Elo+
Party 1
Izanami
Izanami
legocheezypantz
Izanami
Level 27
God Stats
12W - 11L
1,617 SR
Queue Stats
82W - 81L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
5 / 0 / 0
9,830
546
4,815
7,804
7,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
GlyphMCXVIII
Hachiman
14
1 / 3 / 7
8,827
490
4,375
8,162
2,889
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Horus
artoozy
Horus
12
2 / 1 / 6
8,529
474
2,686
8,553
4,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
iGrayV
Janus
17
7 / 1 / 3
11,082
616
10,166
8,540
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
oODRAo
Hun Batz
14
3 / 2 / 4
9,047
503
7,262
11,704
4,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Kidc986
Erlang Shen
12
1 / 3 / 1
7,796
433
3,327
6,501
3,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
WyvernWraith7
Bakasura
11
3 / 2 / 1
7,561
420
4,822
9,804
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 2 / 1
7,205
400
3,819
7,375
4,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
j22yosh
Tiamat
11
0 / 6 / 0
6,796
378
4,691
10,048
4,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 5 / 3
7,787
433
3,392
9,098
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
18
Kills
7
7
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
5
0
0
5
W
Hachiman
GlyphMCXVIII
Hachiman
1
3
7
1.5
L
Erlang Shen
Kidc986
Erlang Shen
1
3
1
0.5
L
Bakasura
WyvernWraith7
Bakasura
3
2
1
1.75
L
2
2
1
1.25
W
Horus
artoozy
Horus
2
1
6
5
W
Janus
iGrayV
Janus
7
1
3
8.5
L
Tiamat
j22yosh
Tiamat
0
6
0
0
L
1
5
3
0.5
W
Hun Batz
oODRAo
Hun Batz
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,304
Damage
20,051
44,763
Taken
42,826
23,117
Mitigated
18,246
13,098
Healing
9,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
4,815
1,002
0
1,409
7,804
7,541
1,436
1,450
6,080
11,501
33,987
W
Hachiman
GlyphMCXVIII
Hachiman
4,375
1,434
283
1,870
8,162
2,889
1,416
2,482
5,574
0
55,458
L
Erlang Shen
Kidc986
Erlang Shen
3,327
1,263
0
1,236
6,501
3,160
346
1,158
5,261
0
31,871
L
Bakasura
WyvernWraith7
Bakasura
4,822
3,453
0
3,491
9,804
3,094
0
1,468
8,220
0
24,023
L
3,819
1,047
455
2,233
7,375
4,840
0
1,628
5,643
27,043
0
W
Horus
artoozy
Horus
2,686
1,423
1,440
2,255
8,553
4,869
148
2,054
6,085
0
14,760
W
Janus
iGrayV
Janus
10,166
858
157
2,982
8,540
3,047
3,839
1,311
6,935
77,296
0
L
Tiamat
j22yosh
Tiamat
4,691
46
0
1,295
10,048
4,736
0
3,576
6,177
31,113
0
L
3,392
1,858
0
1,196
9,098
2,416
120
2,519
6,483
0
44,367
W
Hun Batz
oODRAo
Hun Batz
7,262
2,253
0
2,702
11,704
4,771
0
823
10,646
0
74,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,315
Gold Earned
37,145
479
Minions Killed
340
0
Camps Cleared
0
1,781,213
Distance Traveled
1,444,696
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,830
546
95
5
0
362,361
0
W
Hachiman
8,827
490
84
5
0
323,899
1
L
Erlang Shen
7,796
433
73
4
0
329,985
0
L
Bakasura
7,561
420
63
4
0
273,944
5
L
Athena
7,205
400
38
2
0
189,544
2
W
Horus
8,529
474
28
2
0
377,927
0
W
Janus
11,082
616
170
9
0
329,491
0
L
Tiamat
6,796
378
61
3
0
315,481
0
L
Izanami
7,787
433
105
6
0
335,742
2
W
Hun Batz
9,047
503
102
6
0
387,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role