Player Matchup

King Arthur
King Arthur
Engineer86
King Arthur
Level 68
God Stats
3W - 3L
1,492 SR
Queue Stats
414W - 459L
1,414 Elo+
Solo
Janus
Janus
PrimyFritzellz
Janus
Level 69
God Stats
3W - 2L
1,195 SR
Queue Stats
100W - 114L
1,310 Elo+
Solo
Susano
Susano
The_Fiend2403
Susano
Level 79
God Stats
4W - 5L
1,373 SR
Queue Stats
97W - 77L
1,444 Elo+
Solo
He Bo
He Bo
kessho22
He Bo
Level 87
God Stats
3W - 0L
1,468 SR
Queue Stats
62W - 60L
1,423 Elo+
Solo
Sylvanus
Sylvanus
snc freeman
Sylvanus
Level 129
God Stats
10W - 6L
1,615 SR
Queue Stats
515W - 543L
1,418 Elo+
Solo
Team Averages
Level 86
1,428 SR
1,402 Elo+

VS

Team Averages
Level 52
1,481 SR
1,311 Elo+
Cthulhu
Cthulhu
BLevi2592
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 72L
1,253 Elo+
Solo
Bacchus
Bacchus
JJrolly
Bacchus
Level 89
God Stats
2W - 4L
1,367 SR
Queue Stats
254W - 254L
1,419 Elo+
Solo
Baba Yaga
Baba Yaga
NowyAvenger
Baba Yaga
Level 87
God Stats
6W - 7L
1,650 SR
Queue Stats
401W - 422L
1,363 Elo+
Solo
Guan Yu
Guan Yu
limingshouwei
Guan Yu
Level 36
God Stats
0W - 2L
1,386 SR
Queue Stats
17W - 29L
1,369 Elo+
Solo
Cernunnos
Cernunnos
нупочка
Cernunnos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Engineer86
King Arthur
20
2 / 8 / 22
14,120
614
20,879
45,621
38,236
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
17 / 4 / 15
18,245
793
47,578
28,364
14,908
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 8 / 16
16,573
721
41,136
25,696
17,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
kessho22
He Bo
20
4 / 10 / 21
14,417
627
31,389
27,200
13,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
snc freeman
Sylvanus
20
3 / 8 / 27
14,567
633
19,280
36,500
51,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BLevi2592
Cthulhu
20
2 / 8 / 21
13,545
589
25,431
42,699
57,198
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
JJrolly
Bacchus
20
12 / 8 / 15
15,413
670
29,351
35,828
62,510
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baba Yaga
NowyAvenger
Baba Yaga
20
10 / 5 / 25
16,240
706
38,924
32,568
17,550
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
20
10 / 3 / 21
15,965
694
20,883
44,279
63,555
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
нупочка
Cernunnos
20
4 / 14 / 15
13,429
584
20,771
29,854
14,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
135
38
Kills
38
38
Deaths
38
101
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BLevi2592
Cthulhu
2
8
21
1.56
W
King Arthur
Engineer86
King Arthur
2
8
22
1.63
L
Bacchus
JJrolly
Bacchus
12
8
15
2.44
L
Baba Yaga
NowyAvenger
Baba Yaga
10
5
25
4.5
W
17
4
15
6.13
W
12
8
16
2.5
W
He Bo
kessho22
He Bo
4
10
21
1.45
L
Guan Yu
10
3
21
6.83
W
Sylvanus
snc freeman
Sylvanus
3
8
27
2.06
L
Cernunnos
нупочка
Cernunnos
4
14
15
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,262
Damage
135,360
163,381
Taken
185,228
136,057
Mitigated
215,090
80,633
Healing
69,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BLevi2592
Cthulhu
25,431
1,910
4,319
3,141
42,699
57,198
135
23,226
19,473
46,396
0
W
King Arthur
Engineer86
King Arthur
20,879
3,881
2,950
12,717
45,621
38,236
268
23,310
21,785
0
38,996
L
Bacchus
JJrolly
Bacchus
29,351
2,826
2,705
5,163
35,828
62,510
754
16,588
19,240
46,611
0
L
Baba Yaga
NowyAvenger
Baba Yaga
38,924
5,660
4,039
10,347
32,568
17,550
1,472
19,208
13,360
65,539
0
W
47,578
2,285
4,459
10,470
28,364
14,908
2,320
16,104
11,818
91,427
0
W
41,136
2,460
2,188
1,792
25,696
17,601
0
17,950
7,239
0
66,424
W
He Bo
kessho22
He Bo
31,389
1,174
1,441
4,892
27,200
13,759
2,256
14,098
12,828
54,314
0
L
Guan Yu
20,883
2,316
17,101
20,011
44,279
63,555
66
24,264
20,015
0
37,592
W
Sylvanus
snc freeman
Sylvanus
19,280
3,373
23,633
16,091
36,500
51,553
445
19,870
16,005
30,038
0
L
Cernunnos
нупочка
Cernunnos
20,771
11,907
587
2,571
29,854
14,277
2,827
14,961
14,893
0
43,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,922
Gold Earned
74,592
223
Minions Killed
253
0
Camps Cleared
0
2,037,725
Distance Traveled
1,900,377
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,545
589
56
2
0
352,025
0
W
King Arthur
14,120
614
26
1
0
405,345
1
L
Bacchus
15,413
670
27
1
0
372,584
0
L
Baba Yaga
16,240
706
73
3
0
398,349
0
W
Janus
18,245
793
97
4
0
439,266
0
W
Susano
16,573
721
41
2
0
441,510
0
W
He Bo
14,417
627
41
2
0
370,348
0
L
Guan Yu
15,965
694
38
2
0
463,866
6
W
Sylvanus
14,567
633
18
1
0
381,256
0
L
Cernunnos
13,429
584
59
3
0
313,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role