Player Matchup

Hun Batz
Hun Batz
Chaos Xyrem
Hun Batz
Level 28
God Stats
13W - 17L
1,378 SR
Queue Stats
50W - 69L
1,252 Elo+
Party 2
Neith
Neith
ETsix
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Sin_of_death666
Bellona
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 40L
1,205 Elo+
Party 2
Olorun
Olorun
djordanp
Olorun
Level 26
God Stats
4W - 3L
1,515 SR
Queue Stats
51W - 64L
1,342 Elo+
Party 2
Cthulhu
Cthulhu
xlaVitas7th
Cthulhu
Level 25
God Stats
2W - 1L
1,417 SR
Queue Stats
10W - 8L
1,342 Elo+
Solo
Team Averages
Level 20
1,462 SR
1,328 Elo+

VS

Team Averages
Level 18
1,487 SR
1,356 Elo+
Ares
Ares
Chamberlain8902
Ares
Level 41
God Stats
0W - 6L
1,607 SR
Queue Stats
72W - 134L
1,228 Elo+
Party 1
Anubis
Anubis
Derekz46
Anubis
Level 17
God Stats
11W - 31L
1,328 SR
Queue Stats
15W - 41L
1,169 Elo+
Party 1
Zhong Kui
Zhong Kui
Dracohunter19
Zhong Kui
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 16L
1,381 Elo+
Solo
Ymir
Ymir
NateLoco2
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Waku2e1
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chaos Xyrem
Hun Batz
15
2 / 1 / 5
8,986
562
6,475
10,305
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
ETsix
Neith
10
4 / 10 / 3
7,348
459
5,504
9,183
3,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 2
8,145
509
3,632
8,308
7,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
djordanp
Olorun
14
3 / 2 / 1
8,535
533
5,332
11,033
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
xlaVitas7th
Cthulhu
14
7 / 1 / 0
8,871
554
5,940
5,981
3,648
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 1
7,285
455
3,270
9,867
4,193
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
Derekz46
Anubis
11
1 / 6 / 0
6,684
418
4,277
7,674
3,164
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
Dracohunter19
Zhong Kui
12
4 / 4 / 2
7,802
488
8,717
14,534
9,779
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
4
0 / 2 / 0
5,115
320
267
2,693
1,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Waku2e1
Bellona
6
2 / 1 / 1
5,555
347
2,007
3,887
1,973
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
20
Kills
10
14
Deaths
20
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
Hun Batz
Chaos Xyrem
Hun Batz
2
1
5
4.5
L
Anubis
Derekz46
Anubis
1
6
0
0.17
L
Zhong Kui
Dracohunter19
Zhong Kui
4
4
2
1.25
W
Neith
ETsix
Neith
4
10
3
0.55
L
Ymir
0
2
0
0
W
4
0
2
5
L
Bellona
Waku2e1
Bellona
2
1
1
2.5
W
Olorun
djordanp
Olorun
3
2
1
1.75
W
Cthulhu
xlaVitas7th
Cthulhu
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,883
Damage
18,538
44,810
Taken
38,655
20,947
Mitigated
20,208
13,393
Healing
5,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,270
962
0
336
9,867
4,193
408
4,503
5,364
23,701
0
W
Hun Batz
Chaos Xyrem
Hun Batz
6,475
2,874
0
3,976
10,305
3,240
985
3,070
7,235
0
65,963
L
Anubis
Derekz46
Anubis
4,277
604
0
634
7,674
3,164
1,496
3,657
4,017
30,281
0
L
Zhong Kui
Dracohunter19
Zhong Kui
8,717
2,157
0
4,072
14,534
9,779
722
2,665
11,869
38,618
0
W
Neith
ETsix
Neith
5,504
4,193
0
558
9,183
3,003
3,976
2,100
7,083
0
22,457
L
Ymir
267
122
0
525
2,693
1,099
0
328
2,365
7,200
0
W
3,632
1,245
0
1,730
8,308
7,281
1,182
3,848
4,460
0
29,441
L
Bellona
Waku2e1
Bellona
2,007
575
0
75
3,887
1,973
0
119
3,768
0
6,605
W
Olorun
djordanp
Olorun
5,332
2,995
0
6,137
11,033
3,775
2,112
3,696
7,337
54,337
0
W
Cthulhu
xlaVitas7th
Cthulhu
5,940
1,278
0
992
5,981
3,648
926
3,817
2,164
29,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,885
Gold Earned
32,441
352
Minions Killed
184
0
Camps Cleared
0
1,475,257
Distance Traveled
1,015,151
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,285
455
34
2
0
262,779
0
W
Hun Batz
8,986
562
117
7
0
318,452
3
L
Anubis
6,684
418
52
3
0
261,241
3
L
Zhong Kui
7,802
488
71
4
0
224,113
3
W
Neith
7,348
459
41
3
0
279,754
0
L
Ymir
5,115
320
16
1
0
82,389
0
W
Bellona
8,145
509
51
3
0
294,196
0
L
Bellona
5,555
347
11
1
0
184,629
0
W
Olorun
8,535
533
93
6
0
248,802
0
W
Cthulhu
8,871
554
50
3
0
334,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role