Player Matchup

Scylla
Scylla
Cheesther
Scylla
Level 145
God Stats
3W - 0L
1,946 SR
Queue Stats
7W - 0L
1,971 Elo+
Party 2
Aphrodite
Aphrodite
Dorigant
Aphrodite
Level 155
God Stats
16W - 9L
1,631 SR
Queue Stats
94W - 82L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
Khûn
Danzaburou
Level 18
God Stats
3W - 3L
1,520 SR
Queue Stats
5W - 7L
1,596 Elo+
Party 2
Achilles
Achilles
zZGAMEM4STERZz
Achilles
Level 155
God Stats
1W - 1L
1,743 SR
Queue Stats
14W - 21L
1,459 Elo+
Party 2
Team Averages
Level 118
1,710 SR
1,643 Elo+

VS

Team Averages
Level 67
1,476 SR
1,367 Elo+
Thoth
Thoth
 
Thoth
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Layinx
Fenrir
Level 28
God Stats
0W - 8L
1,308 SR
Queue Stats
4W - 22L
1,278 Elo+
Party 1
Gilgamesh
Gilgamesh
SmoovestCookie
Gilgamesh
Level 89
God Stats
0W - 1L
1,587 SR
Queue Stats
2W - 11L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
SuchCap
Cthulhu
Level 87
God Stats
1W - 4L
1,511 SR
Queue Stats
2W - 10L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cheesther
Scylla
19
3 / 4 / 9
12,629
842
13,332
11,234
3,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Dorigant
Aphrodite
17
2 / 3 / 8
11,366
758
7,641
12,314
4,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Khûn
Danzaburou
17
6 / 2 / 3
11,362
757
9,214
9,838
3,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
18
9 / 2 / 5
12,304
820
18,815
18,639
22,011
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
7 / 7 / 1
11,975
798
10,790
12,772
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Layinx
Fenrir
14
0 / 4 / 2
8,971
598
1,966
12,487
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
SmoovestCookie
Gilgamesh
15
3 / 7 / 5
10,022
668
10,490
16,391
5,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SuchCap
Cthulhu
16
1 / 2 / 1
9,855
657
9,231
14,476
15,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
20
Kills
11
11
Deaths
20
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
7
7
1
1.07
W
Scylla
Cheesther
Scylla
3
4
9
1.88
W
Aphrodite
Dorigant
Aphrodite
2
3
8
2
W
Danzaburou
Khûn
Danzaburou
6
2
3
3.75
L
Fenrir
Layinx
Fenrir
0
4
2
0.25
L
Gilgamesh
SmoovestCookie
Gilgamesh
3
7
5
0.79
L
Cthulhu
SuchCap
Cthulhu
1
2
1
0.75
W
Achilles
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,002
Damage
32,477
52,025
Taken
56,126
34,565
Mitigated
29,724
24,900
Healing
5,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,790
264
0
686
12,772
3,819
658
5,901
6,349
56,947
0
W
Scylla
Cheesther
Scylla
13,332
2,097
0
3,948
11,234
3,981
1,008
4,226
6,773
60,617
0
W
Aphrodite
Dorigant
Aphrodite
7,641
545
4,049
8,305
12,314
4,831
948
5,018
6,851
32,202
0
W
Danzaburou
Khûn
Danzaburou
9,214
3,687
0
1,879
9,838
3,742
3,353
4,350
5,075
0
39,335
L
Fenrir
Layinx
Fenrir
1,966
516
0
450
12,487
4,512
0
5,586
6,531
0
12,427
L
Gilgamesh
SmoovestCookie
Gilgamesh
10,490
3,060
79
2,464
16,391
5,921
0
5,658
9,889
0
24,952
L
Cthulhu
SuchCap
Cthulhu
9,231
625
171
1,757
14,476
15,472
0
6,786
6,799
38,549
0
W
Achilles
18,815
4,770
0
6,719
18,639
22,011
838
5,000
12,967
8,602
30,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,661
Gold Earned
40,823
267
Minions Killed
238
15
Camps Cleared
10
1,137,989
Distance Traveled
966,662
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,975
798
106
7
3
243,538
3
W
Scylla
12,629
842
100
7
10
265,451
5
W
Aphrodite
11,366
758
63
4
2
280,715
5
W
Danzaburou
11,362
757
67
4
2
274,506
1
L
Fenrir
8,971
598
30
2
3
233,945
0
L
Gilgamesh
10,022
668
24
2
0
225,223
0
L
Cthulhu
9,855
657
78
5
4
263,956
2
W
Achilles
12,304
820
37
2
1
317,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role