Player Matchup

Freya
Freya
 
Freya
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Adenocarcinoma
Cliodhna
Level 118
God Stats
6W - 12L
1,603 SR
Queue Stats
140W - 152L
1,592 Elo+
Party 1
Guan Yu
Guan Yu
Domstraub
Guan Yu
Level 135
God Stats
1W - 1L
1,667 SR
Queue Stats
106W - 98L
1,641 Elo+
Party 1
Team Averages
Level 106
1,590 SR
1,578 Elo+

VS

Team Averages
Level 120
1,656 SR
1,581 Elo+
Bellona
Bellona
AidenC12342
Bellona
Level 137
God Stats
11W - 9L
1,664 SR
Queue Stats
47W - 42L
1,637 Elo+
Party 2
Bastet
Bastet
BadSpartan
Bastet
Level 85
God Stats
71W - 57L
1,575 SR
Queue Stats
392W - 398L
1,543 Elo+
Solo
Scylla
Scylla
DajiMain919
Scylla
Level 137
God Stats
5W - 1L
1,729 SR
Queue Stats
48W - 57L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
1 / 7 / 2
6,750
675
3,917
10,097
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cliodhna
11
2 / 3 / 2
7,148
715
6,868
8,326
2,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Guan Yu
Domstraub
Guan Yu
11
3 / 6 / 1
6,914
691
5,242
12,765
7,576
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AidenC12342
Bellona
11
4 / 3 / 6
7,396
740
6,401
8,238
7,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
BadSpartan
Bastet
11
5 / 2 / 7
7,731
773
7,353
6,468
2,098
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
14
7 / 1 / 7
8,866
887
12,170
5,386
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
16
16
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
7
2
0.29
L
Cliodhna
2
3
2
1
W
Bellona
AidenC12342
Bellona
4
3
6
2.33
W
Bastet
BadSpartan
Bastet
5
2
7
4.25
W
Scylla
7
1
7
10.5
L
Guan Yu
Domstraub
Guan Yu
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,027
Damage
25,924
31,188
Taken
20,092
14,108
Mitigated
10,739
4,531
Healing
2,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,917
1,255
0
1,493
10,097
3,926
0
3,201
6,703
14,172
1,564
L
Cliodhna
6,868
654
0
1,194
8,326
2,606
0
3,489
4,625
0
16,921
W
Bellona
AidenC12342
Bellona
6,401
2,308
0
855
8,238
7,112
177
1,579
6,659
0
12,576
W
Bastet
BadSpartan
Bastet
7,353
1,846
0
203
6,468
2,098
292
1,166
5,302
0
17,933
W
Scylla
12,170
1,038
2
1,228
5,386
1,529
576
1,180
4,206
37,273
0
L
Guan Yu
Domstraub
Guan Yu
5,242
897
280
1,564
12,765
7,576
0
4,985
7,470
0
14,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,812
Gold Earned
23,993
89
Minions Killed
112
3
Camps Cleared
6
525,564
Distance Traveled
597,245
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,750
675
36
4
2
160,803
1
L
Cliodhna
7,148
715
29
3
1
183,062
4
W
Bellona
7,396
740
21
2
1
187,802
1
W
Bastet
7,731
773
23
2
4
214,507
1
W
Scylla
8,866
887
68
7
1
194,936
1
L
Guan Yu
6,914
691
24
2
0
181,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role