Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Dread9182
Neith
Level 26
God Stats
3W - 3L
1,491 SR
Queue Stats
66W - 61L
1,462 Elo+
Party 1
Tiamat
Tiamat
LuchoJR
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 79L
1,474 Elo+
Party 1
Cliodhna
Cliodhna
mashimellowss
Cliodhna
Level 27
God Stats
2W - 3L
1,784 SR
Queue Stats
7W - 9L
1,447 Elo+
Party 3
Serqet
Serqet
nicman709
Serqet
Level 27
God Stats
4W - 6L
1,454 SR
Queue Stats
71W - 59L
1,484 Elo+
Party 1
Team Averages
Level 29
1,546 SR
1,473 Elo+

VS

Team Averages
Level 23
1,540 SR
1,496 Elo+
Kumbhakarna
Kumbhakarna
JeffKapps
Kumbhakarna
Level 25
God Stats
5W - 5L
1,561 SR
Queue Stats
121W - 132L
1,444 Elo+
Party 2
Odin
Odin
PHKarpinski
Odin
Level 29
God Stats
1W - 3L
1,104 SR
Queue Stats
93W - 97L
1,448 Elo+
Solo
Sylvanus
Sylvanus
ShotyToYaThottie
Sylvanus
Level 18
God Stats
4W - 1L
1,929 SR
Queue Stats
110W - 114L
1,542 Elo+
Party 2
Ullr
Ullr
TKZhyon
Ullr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 96L
1,579 Elo+
Party 2
Arachne
Arachne
nolloreperr0
Arachne
Level 28
God Stats
13W - 11L
1,606 SR
Queue Stats
48W - 54L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 4 / 4
6,081
434
7,276
9,418
8,906
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Dread9182
Neith
10
4 / 2 / 1
6,521
466
6,397
6,012
1,535
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
LuchoJR
Tiamat
11
1 / 3 / 0
6,298
450
5,775
7,367
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
mashimellowss
Cliodhna
11
1 / 7 / 1
6,675
477
5,482
8,139
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
nicman709
Serqet
11
3 / 4 / 0
6,726
480
3,029
6,860
2,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JeffKapps
Kumbhakarna
10
2 / 1 / 6
6,751
482
2,534
11,157
8,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 3 / 7
7,725
552
4,081
7,794
6,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
5 / 2 / 5
8,438
603
7,288
8,749
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
TKZhyon
Ullr
11
3 / 3 / 6
6,830
488
4,701
7,095
2,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arachne
nolloreperr0
Arachne
11
6 / 2 / 4
7,378
527
5,652
8,726
2,459
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
10
Kills
19
20
Deaths
11
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
4
4
0.75
L
Neith
Dread9182
Neith
4
2
1
2.25
W
Kumbhakarna
JeffKapps
Kumbhakarna
2
1
6
5
L
Tiamat
LuchoJR
Tiamat
1
3
0
0.33
W
3
3
7
2.17
W
5
2
5
3.75
W
Ullr
TKZhyon
Ullr
3
3
6
2
L
Cliodhna
mashimellowss
Cliodhna
1
7
1
0.21
L
Serqet
nicman709
Serqet
3
4
0
0.75
W
Arachne
nolloreperr0
Arachne
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,959
Damage
24,256
37,796
Taken
43,521
20,372
Mitigated
23,792
7,172
Healing
13,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,276
2,826
217
1,365
9,418
8,906
336
2,002
7,340
22,128
0
L
Neith
Dread9182
Neith
6,397
2,436
0
2,743
6,012
1,535
440
1,129
4,883
0
30,701
W
Kumbhakarna
JeffKapps
Kumbhakarna
2,534
178
0
1,825
11,157
8,519
230
3,853
7,194
13,846
0
L
Tiamat
LuchoJR
Tiamat
5,775
976
0
1,429
7,367
4,013
0
3,074
4,216
26,812
0
W
4,081
1,207
0
1,744
7,794
6,195
288
760
6,636
0
29,586
W
7,288
2,197
1,578
4,065
8,749
4,489
128
2,959
5,426
47,481
10,679
W
Ullr
TKZhyon
Ullr
4,701
1,934
0
941
7,095
2,130
352
2,793
4,250
0
32,843
L
Cliodhna
mashimellowss
Cliodhna
5,482
1,241
0
1,163
8,139
3,004
0
2,375
5,726
0
38,155
L
Serqet
nicman709
Serqet
3,029
762
0
255
6,860
2,914
510
624
5,836
0
23,275
W
Arachne
nolloreperr0
Arachne
5,652
4,328
0
3,408
8,726
2,459
0
2,072
6,293
0
23,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,301
Gold Earned
37,122
267
Minions Killed
318
0
Camps Cleared
0
1,222,337
Distance Traveled
1,302,974
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,081
434
35
3
0
250,411
2
L
Neith
6,521
466
51
4
0
249,602
0
W
Kumbhakarna
6,751
482
16
1
0
272,312
4
L
Tiamat
6,298
450
67
5
0
247,120
2
W
Odin
7,725
552
85
6
0
279,838
1
W
Sylvanus
8,438
603
102
7
0
244,311
2
W
Ullr
6,830
488
67
5
0
257,153
4
L
Cliodhna
6,675
477
59
4
0
235,918
1
L
Serqet
6,726
480
55
4
0
239,286
2
W
Arachne
7,378
527
48
3
0
249,360
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role