Player Matchup

Olorun
Olorun
Lurtzee21
Olorun
Level 14
God Stats
4W - 2L
1,770 SR
Queue Stats
11W - 10L
1,578 Elo+
Party 3
Ganesha
Ganesha
Moleinator-V2
Ganesha
Level 109
God Stats
3W - 0L
1,551 SR
Queue Stats
16W - 7L
1,525 Elo+
Party 3
Cliodhna
Cliodhna
Wormzz--
Cliodhna
Level 102
God Stats
2W - 0L
1,668 SR
Queue Stats
12W - 13L
1,435 Elo+
Party 3
Neith
Neith
Wormzzzzzzz
Neith
Level 31
God Stats
3W - 0L
1,702 SR
Queue Stats
9W - 10L
1,504 Elo+
Party 3
Hercules
Hercules
oatmealkilla1021
Hercules
Level 134
God Stats
15W - 6L
1,630 SR
Queue Stats
218W - 170L
1,571 Elo+
Party 3
Team Averages
Level 78
1,664 SR
1,523 Elo+

VS

Team Averages
Level 74
1,474 SR
1,407 Elo+
Ullr
Ullr
BrownEye1129
Ullr
Level 139
God Stats
3W - 1L
1,416 SR
Queue Stats
180W - 160L
1,398 Elo+
Party 1
Gilgamesh
Gilgamesh
Hacksaw_Jim6969
Gilgamesh
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,363 Elo+
Party 1
Ymir
Ymir
LT_Cline
Ymir
Level 145
God Stats
51W - 32L
1,596 SR
Queue Stats
453W - 416L
1,447 Elo+
Party 1
Ra
Ra
TeddyNinjaBro
Ra
Level 28
God Stats
6W - 8L
1,563 SR
Queue Stats
129W - 158L
1,407 Elo+
Party 2
Loki
Loki
super-pharaoh
Loki
Level 36
God Stats
2W - 8L
1,294 SR
Queue Stats
107W - 126L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Lurtzee21
Olorun
17
19 / 6 / 9
11,690
649
23,976
16,446
8,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
13
0 / 3 / 26
9,466
526
5,840
16,259
13,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Cliodhna
Wormzz--
Cliodhna
15
8 / 5 / 14
10,116
562
11,551
12,662
6,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
10 / 1 / 10
10,122
562
9,821
7,213
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
10 / 2 / 11
10,407
578
11,820
14,310
17,355
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
7,079
393
1,779
8,972
2,906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Hacksaw_Jim6969
Gilgamesh
13
2 / 9 / 4
8,552
475
3,489
15,241
11,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
13
2 / 8 / 6
8,426
468
6,559
20,384
20,375
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
4 / 13 / 3
8,999
500
6,772
14,875
6,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 11 / 2
8,721
485
7,175
17,033
5,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
30
47
Kills
14
17
Deaths
48
70
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Gilgamesh
Hacksaw_Jim6969
Gilgamesh
2
9
4
0.44
L
Ymir
2
8
6
0.63
W
Olorun
Lurtzee21
Olorun
19
6
9
3.92
W
Ganesha
0
3
26
4.33
L
4
13
3
0.42
W
Cliodhna
Wormzz--
Cliodhna
8
5
14
3
W
10
1
10
15
W
10
2
11
7.75
L
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,008
Damage
25,774
66,890
Taken
76,505
49,408
Mitigated
47,228
22,569
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,779
482
0
236
8,972
2,906
0
3,507
5,465
0
24,520
L
Gilgamesh
Hacksaw_Jim6969
Gilgamesh
3,489
493
0
936
15,241
11,431
0
2,869
12,372
0
20,643
L
Ymir
6,559
721
0
993
20,384
20,375
0
7,498
12,886
32,516
0
W
Olorun
Lurtzee21
Olorun
23,976
11,666
576
6,484
16,446
8,115
5,529
4,484
11,962
74,880
7,230
W
Ganesha
5,840
493
1,366
3,591
16,259
13,968
635
3,462
12,429
28,993
0
L
6,772
1,159
21
2,036
14,875
6,916
280
8,205
6,670
40,716
0
W
Cliodhna
Wormzz--
Cliodhna
11,551
809
0
3,647
12,662
6,985
1,225
2,497
10,165
150
62,946
W
9,821
4,450
0
1,404
7,213
2,985
2,026
1,774
5,439
0
45,686
W
11,820
3,011
0
5,501
14,310
17,355
1,102
1,114
13,196
0
39,125
L
7,175
2,148
0
2,021
17,033
5,600
0
5,967
11,066
0
36,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,801
Gold Earned
41,777
411
Minions Killed
267
0
Camps Cleared
0
1,714,360
Distance Traveled
1,335,939
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,079
393
50
3
0
175,912
0
L
Gilgamesh
8,552
475
35
2
0
315,400
1
L
Ymir
8,426
468
45
3
0
284,764
2
W
Olorun
11,690
649
115
6
0
312,487
3
W
Ganesha
9,466
526
16
1
0
350,807
3
L
Ra
8,999
500
73
4
0
269,300
1
W
Cliodhna
10,116
562
113
6
0
398,852
3
W
Neith
10,122
562
91
5
0
305,883
2
W
Hercules
10,407
578
76
4
0
346,331
9
L
Loki
8,721
485
64
4
0
290,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role