Player Matchup

Sylvanus
Sylvanus
FatPatate177
Sylvanus
Level 128
God Stats
4W - 5L
1,621 SR
Queue Stats
48W - 36L
1,648 Elo+
Party 1
Odin
Odin
Miko1601
Odin
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 51L
1,406 Elo+
Party 1
Zeus
Zeus
RedLobster420
Zeus
Level 124
God Stats
8W - 4L
1,515 SR
Queue Stats
85W - 61L
1,641 Elo+
Party 1
Team Averages
Level 116
1,545 SR
1,565 Elo+

VS

Team Averages
Level 133
1,524 SR
1,529 Elo+
Gilgamesh
Gilgamesh
ChaosBringer034
Gilgamesh
Level 124
God Stats
45W - 50L
1,536 SR
Queue Stats
133W - 149L
1,518 Elo+
Solo
Anhur
Anhur
MarsupialSeemen
Anhur
Level 147
God Stats
0W - 1L
1,589 SR
Queue Stats
45W - 36L
1,610 Elo+
Solo
Baron Samedi
Baron Samedi
ZeeDangle
Baron Samedi
Level 129
God Stats
5W - 6L
1,448 SR
Queue Stats
37W - 41L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FatPatate177
Sylvanus
17
3 / 0 / 11
13,188
659
11,602
14,897
19,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Odin
16
3 / 2 / 11
12,053
603
12,736
18,340
20,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
9 / 4 / 5
13,248
662
32,696
11,998
4,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChaosBringer034
Gilgamesh
15
4 / 3 / 2
11,719
586
16,377
32,315
29,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 3 / 5
10,970
549
8,674
13,092
4,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ZeeDangle
Baron Samedi
14
1 / 9 / 4
10,802
540
13,143
18,294
7,211
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
15
Kills
6
6
Deaths
15
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ChaosBringer034
Gilgamesh
4
3
2
1.67
W
Sylvanus
FatPatate177
Sylvanus
3
0
11
8.5
L
1
3
5
1.17
W
Odin
3
2
11
4.25
W
9
4
5
2.88
L
Baron Samedi
ZeeDangle
Baron Samedi
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,034
Damage
38,194
45,235
Taken
63,701
45,631
Mitigated
40,895
22,034
Healing
22,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ChaosBringer034
Gilgamesh
16,377
2,528
0
11,337
32,315
29,425
0
22,449
9,138
0
45,432
W
Sylvanus
FatPatate177
Sylvanus
11,602
2,559
7,641
10,376
14,897
19,975
88
4,972
9,269
32,474
0
L
8,674
3,420
0
2,529
13,092
4,259
0
10,041
2,717
0
34,648
W
Odin
12,736
1,865
0
3,349
18,340
20,714
0
4,316
13,134
9,494
23,359
W
32,696
2,353
0
668
11,998
4,942
372
4,535
7,100
92,377
0
L
Baron Samedi
ZeeDangle
Baron Samedi
13,143
552
3,421
5,083
18,294
7,211
0
14,743
2,936
43,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,489
Gold Earned
33,491
224
Minions Killed
207
9
Camps Cleared
9
1,038,154
Distance Traveled
958,802
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,719
586
53
3
1
361,436
4
W
Sylvanus
13,188
659
45
2
0
337,231
4
L
Anhur
10,970
549
76
4
6
337,831
5
W
Odin
12,053
603
47
2
3
365,996
1
W
Zeus
13,248
662
132
7
6
334,927
8
L
Baron Samedi
10,802
540
78
4
2
259,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role