Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Reno811
Discordia
Level 28
God Stats
11W - 11L
1,557 SR
Queue Stats
129W - 118L
1,550 Elo+
Party 2
Kuzenbo
Kuzenbo
iamhordy
Kuzenbo
Level 126
God Stats
8W - 7L
1,586 SR
Queue Stats
300W - 313L
1,498 Elo+
Party 2
Team Averages
Level 88
1,548 SR
1,516 Elo+

VS

Team Averages
Level 46
1,580 SR
1,495 Elo+
Artio
Artio
 
Artio
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Humterpp
Nu Wa
Level 6
God Stats
0W - 1L
1,871 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
i1lusion
Sun Wukong
Level 29
God Stats
0W - 2L
1,368 SR
Queue Stats
81W - 77L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
11 / 0 / 10
10,807
772
27,786
13,546
5,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Reno811
Discordia
14
7 / 0 / 11
10,481
749
9,871
2,969
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
iamhordy
Kuzenbo
14
3 / 1 / 15
10,159
726
7,082
12,232
13,680
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 3 / 1
8,124
580
3,033
20,679
17,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
Humterpp
Nu Wa
10
0 / 10 / 0
7,143
510
4,610
11,026
2,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
i1lusion
Sun Wukong
10
1 / 8 / 0
7,565
540
6,412
17,135
6,286
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
2
21
Kills
1
1
Deaths
21
36
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
11
0
10
16
L
Artio
 
Artio
0
3
1
0.17
L
Nu Wa
Humterpp
Nu Wa
0
10
0
0
W
Discordia
Reno811
Discordia
7
0
11
12.5
L
Sun Wukong
i1lusion
Sun Wukong
1
8
0
0.13
W
Kuzenbo
iamhordy
Kuzenbo
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,739
Damage
14,055
28,747
Taken
48,840
20,265
Mitigated
25,798
13,814
Healing
6,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
27,786
7,647
674
6,611
13,546
5,527
0
4,033
9,513
0
85,509
L
Artio
 
Artio
3,033
56
340
5,351
20,679
17,283
0
7,313
12,762
18,529
0
L
Nu Wa
Humterpp
Nu Wa
4,610
1,051
0
209
11,026
2,229
0
3,986
6,888
15,410
0
W
Discordia
Reno811
Discordia
9,871
558
717
884
2,969
1,058
1,043
1,195
1,774
34,735
0
L
Sun Wukong
i1lusion
Sun Wukong
6,412
2,498
0
517
17,135
6,286
0
5,017
11,741
0
23,908
W
Kuzenbo
iamhordy
Kuzenbo
7,082
1,876
1,346
3,582
12,232
13,680
113
2,879
9,353
18,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,447
Gold Earned
22,832
185
Minions Killed
103
9
Camps Cleared
2
850,922
Distance Traveled
688,201
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,807
772
87
6
7
297,245
3
L
Artio
8,124
580
37
3
0
265,489
0
L
Nu Wa
7,143
510
25
2
1
185,175
3
W
Discordia
10,481
749
82
6
2
261,783
4
L
Sun Wukong
7,565
540
41
3
1
237,537
1
W
Kuzenbo
10,159
726
16
1
0
291,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role