Player Matchup

Tsukuyomi
Tsukuyomi
AtLeastImNotAdam
Tsukuyomi
Level 15
God Stats
6W - 5L
1,701 SR
Queue Stats
71W - 85L
1,566 Elo+
Party 1
Loki
Loki
FallenBison6488
Loki
Level 12
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 7L
1,470 Elo+
Solo
Hades
Hades
Mr DarkRaven1
Hades
Level 30
God Stats
11W - 13L
1,437 SR
Queue Stats
158W - 172L
1,464 Elo+
Solo
Danzaburou
Danzaburou
joneman
Danzaburou
Level 48
God Stats
65W - 70L
1,547 SR
Queue Stats
135W - 143L
1,518 Elo+
Party 1
Horus
Horus
themanthedude
Horus
Level 16
God Stats
4W - 4L
1,607 SR
Queue Stats
62W - 75L
1,566 Elo+
Party 1
Team Averages
Level 24
1,601 SR
1,517 Elo+

VS

Team Averages
Level 20
1,545 SR
1,518 Elo+
Chaac
Chaac
Emel Jaye
Chaac
Level 28
God Stats
25W - 25L
1,481 SR
Queue Stats
194W - 241L
1,394 Elo+
Solo
Rama
Rama
Kuro Paraiso
Rama
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 25L
1,533 Elo+
Solo
Kali
Kali
Tardoboy2
Kali
Level 29
God Stats
10W - 7L
1,603 SR
Queue Stats
247W - 293L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
V Spears V
Morgan Le Fay
Level 13
God Stats
0W - 1L
1,585 SR
Queue Stats
9W - 11L
1,623 Elo+
Solo
Chang'e
Chang'e
seadoge11
Chang'e
Level 17
God Stats
13W - 13L
1,558 SR
Queue Stats
33W - 33L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
12
2 / 2 / 3
7,551
472
8,069
9,684
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 2
6,837
427
4,418
9,812
3,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 0 / 0
8,360
523
2,112
5,903
2,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
joneman
Danzaburou
13
3 / 1 / 1
7,986
499
9,000
8,660
2,677
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 1 / 1
7,442
465
9,293
13,124
11,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Emel Jaye
Chaac
13
0 / 2 / 1
7,878
492
7,713
11,005
9,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
4 / 3 / 0
7,500
469
6,035
10,324
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
11
2 / 2 / 1
6,916
432
4,142
10,181
4,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
V Spears V
Morgan Le Fay
9
0 / 2 / 1
6,513
407
4,607
5,579
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
seadoge11
Chang'e
11
0 / 1 / 4
6,901
431
5,303
11,519
6,058
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
10
Kills
6
6
Deaths
10
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
2
2
3
1.75
L
Chaac
Emel Jaye
Chaac
0
2
1
0.25
W
1
2
2
1
L
4
3
0
1.33
W
2
0
0
2
L
Kali
2
2
1
1.25
L
Morgan Le Fay
V Spears V
Morgan Le Fay
0
2
1
0.25
W
Danzaburou
joneman
Danzaburou
3
1
1
3.5
L
Chang'e
seadoge11
Chang'e
0
1
4
2
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,892
Damage
27,800
47,183
Taken
48,608
23,654
Mitigated
24,269
14,394
Healing
19,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
8,069
2,376
0
1,637
9,684
3,456
0
2,436
7,209
0
37,745
L
Chaac
Emel Jaye
Chaac
7,713
372
0
4,163
11,005
9,020
77
2,007
8,195
5,039
43,863
W
4,418
552
378
1,577
9,812
3,645
538
2,113
7,604
0
36,411
L
6,035
4,222
426
2,467
10,324
2,798
312
0
10,324
0
38,614
W
2,112
384
52
4,034
5,903
2,604
496
2,183
3,673
47,808
0
L
Kali
4,142
1,255
0
2,672
10,181
4,715
135
910
9,057
0
34,257
L
Morgan Le Fay
V Spears V
Morgan Le Fay
4,607
278
0
1,337
5,579
1,678
0
895
4,684
29,741
0
W
Danzaburou
joneman
Danzaburou
9,000
3,906
122
2,615
8,660
2,677
1,754
1,902
6,758
0
46,142
L
Chang'e
seadoge11
Chang'e
5,303
485
2,303
6,399
11,519
6,058
390
729
10,644
31,820
0
W
9,293
2,148
247
3,732
13,124
11,272
105
2,569
9,355
10,046
25,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,176
Gold Earned
35,708
354
Minions Killed
339
0
Camps Cleared
0
1,590,460
Distance Traveled
1,361,733
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,551
472
65
4
0
353,790
0
L
Chaac
7,878
492
96
6
0
290,404
0
W
Loki
6,837
427
49
3
0
302,739
1
L
Rama
7,500
469
73
5
0
278,150
5
W
Hades
8,360
523
105
7
0
309,943
4
L
Kali
6,916
432
61
4
0
309,222
1
L
Morgan Le Fay
6,513
407
54
3
0
225,072
1
W
Danzaburou
7,986
499
86
5
0
324,879
4
L
Chang'e
6,901
431
55
3
0
258,885
3
W
Horus
7,442
465
49
3
0
299,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role