Player Matchup

Kukulkan
Kukulkan
B00P Gerald
Kukulkan
Level 16
God Stats
7W - 7L
1,468 SR
Queue Stats
42W - 48L
1,313 Elo+
Party 2
Tiamat
Tiamat
I AM A1PHAKING
Tiamat
Level 27
God Stats
35W - 17L
1,581 SR
Queue Stats
70W - 59L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
Kerring01
Cthulhu
Level 8
God Stats
9W - 7L
1,356 SR
Queue Stats
10W - 7L
1,432 Elo+
Party 2
Mulan
Mulan
NAWLEDGE 101
Mulan
Level 155
God Stats
7W - 8L
1,518 SR
Queue Stats
129W - 126L
1,541 Elo+
Party 2
Neith
Neith
kotayoda__
Neith
Level 17
God Stats
6W - 4L
1,489 SR
Queue Stats
68W - 57L
1,563 Elo+
Solo
Team Averages
Level 45
1,482 SR
1,466 Elo+

VS

Team Averages
Level 19
1,501 SR
1,506 Elo+
Gilgamesh
Gilgamesh
Booshquake
Gilgamesh
Level 26
God Stats
7W - 6L
1,689 SR
Queue Stats
121W - 114L
1,520 Elo+
Party 1
Olorun
Olorun
Ltar37
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Moon1xSenpai
Izanami
Level 18
God Stats
2W - 4L
1,317 SR
Queue Stats
33W - 23L
1,542 Elo+
Solo
Loki
Loki
Sunfyre
Loki
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 37L
1,517 Elo+
Party 1
Yemoja
Yemoja
dhethdfhthhrhgg
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
B00P Gerald
Kukulkan
19
6 / 1 / 11
12,193
1,016
20,449
8,046
4,307
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
6 / 2 / 18
12,415
1,035
25,834
10,113
7,389
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Kerring01
Cthulhu
19
3 / 0 / 18
11,593
966
17,219
11,950
15,058
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 1 / 12
12,668
1,056
17,889
18,036
24,455
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
19
5 / 0 / 17
12,982
1,082
15,532
4,718
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

292

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Booshquake
Gilgamesh
17
1 / 4 / 2
11,335
945
15,760
34,637
32,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
Ltar37
Olorun
16
0 / 12 / 2
10,100
842
7,065
19,382
7,772
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Moon1xSenpai
Izanami
15
0 / 1 / 0
9,260
772
722
1,987
589
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
Sunfyre
Loki
17
2 / 8 / 2
11,239
937
17,885
21,494
7,599
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 4 / 1
10,473
873
5,113
27,082
26,858
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
11
29
Kills
4
4
Deaths
29
76
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
B00P Gerald
Kukulkan
6
1
11
11.5
L
Gilgamesh
Booshquake
Gilgamesh
1
4
2
0.5
W
6
2
18
7.5
W
Cthulhu
Kerring01
Cthulhu
3
0
18
12
L
Olorun
Ltar37
Olorun
0
12
2
0.08
L
Izanami
Moon1xSenpai
Izanami
0
1
0
0
W
9
1
12
15
L
Loki
Sunfyre
Loki
2
8
2
0.38
L
1
4
1
0.38
W
Neith
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,923
Damage
46,545
52,863
Taken
104,582
54,095
Mitigated
74,939
10,417
Healing
8,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
B00P Gerald
Kukulkan
20,449
3,291
0
372
8,046
4,307
0
1,713
6,333
54,028
0
L
Gilgamesh
Booshquake
Gilgamesh
15,760
3,640
1,373
1,347
34,637
32,121
0
22,943
11,694
4,557
43,490
W
25,834
1,644
0
2,806
10,113
7,389
0
1,842
8,271
37,617
0
W
Cthulhu
Kerring01
Cthulhu
17,219
1,604
890
224
11,950
15,058
0
3,689
8,261
31,525
0
L
Olorun
Ltar37
Olorun
7,065
4,521
504
2,713
19,382
7,772
0
10,346
9,036
27,105
0
L
Izanami
Moon1xSenpai
Izanami
722
274
0
40
1,987
589
0
1,272
715
0
3,359
W
17,889
3,309
619
3,299
18,036
24,455
0
6,090
11,946
2,053
33,038
L
Loki
Sunfyre
Loki
17,885
8,940
19
222
21,494
7,599
0
8,039
13,455
0
32,289
L
5,113
744
1,307
499
27,082
26,858
0
22,307
4,775
13,032
0
W
Neith
15,532
4,221
0
2,207
4,718
2,886
0
880
3,838
0
47,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,851
Gold Earned
52,407
271
Minions Killed
185
15
Camps Cleared
3
1,198,508
Distance Traveled
878,705
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,193
1,016
96
8
0
215,963
0
L
Gilgamesh
11,335
945
81
7
1
245,614
0
W
Tiamat
12,415
1,035
46
4
5
262,038
2
W
Cthulhu
11,593
966
43
4
0
247,984
0
L
Olorun
10,100
842
53
4
1
137,903
1
L
Izanami
9,260
772
5
0
0
35,706
0
W
Mulan
12,668
1,056
26
2
1
239,754
2
L
Loki
11,239
937
31
3
0
260,511
1
L
Yemoja
10,473
873
15
1
1
198,971
0
W
Neith
12,982
1,082
60
5
9
232,769
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role