Player Matchup

Thanatos
Thanatos
EnjoiGrinch
Thanatos
Level 125
God Stats
35W - 38L
1,552 SR
Queue Stats
173W - 141L
1,685 Elo+
Party 1
Ao Kuang
Ao Kuang
KPbish
Ao Kuang
Level 88
God Stats
25W - 26L
1,517 SR
Queue Stats
121W - 89L
1,688 Elo+
Party 1
Fenrir
Fenrir
Tails_025
Fenrir
Level 122
God Stats
6W - 4L
1,471 SR
Queue Stats
61W - 42L
1,620 Elo+
Party 1
Team Averages
Level 112
1,513 SR
1,664 Elo+

VS

Team Averages
Level 147
1,518 SR
1,666 Elo+
Raijin
Raijin
AkkoV
Raijin
Level 159
God Stats
7W - 4L
1,520 SR
Queue Stats
780W - 309L
1,903 Elo+
Party 2
Xing Tian
Xing Tian
PandyGamer
Xing Tian
Level 155
God Stats
8W - 5L
1,694 SR
Queue Stats
111W - 79L
1,763 Elo+
Party 2
Hou Yi
Hou Yi
mEChaOticHealer
Hou Yi
Level 128
God Stats
1W - 1L
1,340 SR
Queue Stats
40W - 58L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EnjoiGrinch
Thanatos
12
5 / 5 / 7
8,009
801
7,465
11,661
5,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
KPbish
Ao Kuang
12
6 / 5 / 5
8,411
841
8,243
10,539
3,729
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Tails_025
Fenrir
11
2 / 6 / 6
7,531
753
3,670
10,562
5,844
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AkkoV
Raijin
13
7 / 5 / 7
9,283
928
10,737
6,557
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
PandyGamer
Xing Tian
13
6 / 3 / 9
9,430
943
10,354
13,291
11,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 5 / 9
8,057
806
3,799
7,845
2,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
13
Kills
16
16
Deaths
13
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Raijin
AkkoV
Raijin
7
5
7
2.1
L
Thanatos
EnjoiGrinch
Thanatos
5
5
7
1.7
L
Ao Kuang
KPbish
Ao Kuang
6
5
5
1.7
W
Xing Tian
PandyGamer
Xing Tian
6
3
9
3.5
L
Fenrir
Tails_025
Fenrir
2
6
6
0.83
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,378
Damage
24,890
32,762
Taken
27,693
15,162
Mitigated
15,071
10,168
Healing
3,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AkkoV
Raijin
10,737
1,855
63
726
6,557
1,371
373
1,483
4,785
32,271
0
L
Thanatos
EnjoiGrinch
Thanatos
7,465
1,407
0
6,020
11,661
5,589
324
6,995
4,410
0
16,713
L
Ao Kuang
KPbish
Ao Kuang
8,243
2,377
0
2,390
10,539
3,729
360
7,209
3,136
14,949
0
W
Xing Tian
PandyGamer
Xing Tian
10,354
896
0
1,691
13,291
11,123
92
4,744
8,351
19,248
0
L
Fenrir
Tails_025
Fenrir
3,670
624
0
1,758
10,562
5,844
0
6,555
3,717
0
16,755
W
3,799
1,641
545
746
7,845
2,577
1,702
2,497
5,214
0
14,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,951
Gold Earned
26,770
70
Minions Killed
99
3
Camps Cleared
5
550,575
Distance Traveled
568,631
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,283
928
52
5
4
174,312
4
L
Thanatos
8,009
801
24
2
3
184,836
3
L
Ao Kuang
8,411
841
12
1
0
177,389
2
W
Xing Tian
9,430
943
18
2
0
212,464
2
L
Fenrir
7,531
753
34
3
0
188,350
3
W
Hou Yi
8,057
806
29
3
1
181,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role