Player Matchup

Raijin
Raijin
 
Raijin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DeadliestDoll
Bastet
Level 137
God Stats
7W - 4L
1,402 SR
Queue Stats
67W - 65L
1,558 Elo+
Party 3
King Arthur
King Arthur
Lowkyo
King Arthur
Level 64
God Stats
9W - 10L
1,522 SR
Queue Stats
168W - 155L
1,549 Elo+
Party 1
Neith
Neith
Lumourn
Neith
Level 149
God Stats
1W - 5L
1,470 SR
Queue Stats
62W - 55L
1,535 Elo+
Party 3
Artio
Artio
Tiamato
Artio
Level 61
God Stats
2W - 4L
1,482 SR
Queue Stats
155W - 127L
1,570 Elo+
Party 1
Team Averages
Level 107
1,475 SR
1,543 Elo+

VS

Team Averages
Level 120
1,645 SR
1,545 Elo+
Chiron
Chiron
 
Chiron
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AceFina101
Sylvanus
Level 154
God Stats
86W - 71L
1,558 SR
Queue Stats
591W - 550L
1,571 Elo+
Solo
Anubis
Anubis
BasilicanPuma
Anubis
Level 83
God Stats
13W - 5L
1,671 SR
Queue Stats
558W - 478L
1,568 Elo+
Party 2
Bastet
Bastet
ManePapitas
Bastet
Level 156
God Stats
11W - 2L
1,899 SR
Queue Stats
833W - 679L
1,552 Elo+
Party 2
Guan Yu
Guan Yu
SugusDeDios
Guan Yu
Level 89
God Stats
12W - 9L
1,595 SR
Queue Stats
534W - 401L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
3 / 5 / 3
8,907
495
11,174
11,659
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 3 / 2
8,948
497
11,181
14,387
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
Lowkyo
King Arthur
16
4 / 3 / 3
9,880
549
13,098
16,459
11,136
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Lumourn
Neith
12
1 / 5 / 2
8,029
446
10,307
10,551
2,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Tiamato
Artio
12
1 / 3 / 4
7,345
408
5,830
13,945
9,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
4 / 2 / 4
8,944
497
9,322
14,295
4,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
AceFina101
Sylvanus
14
3 / 3 / 7
8,224
457
7,998
18,089
18,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 3 / 4
8,840
491
7,602
12,320
5,472
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
18
6 / 1 / 6
10,282
571
12,712
13,434
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
SugusDeDios
Guan Yu
16
3 / 4 / 4
9,521
529
7,340
15,505
13,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
13
Kills
19
19
Deaths
13
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
5
3
0.9
W
Chiron
 
Chiron
4
2
4
3
W
Sylvanus
AceFina101
Sylvanus
3
3
7
2.17
W
3
3
4
1.67
L
4
3
2
1.67
L
King Arthur
Lowkyo
King Arthur
4
3
3
1.83
L
Neith
Lumourn
Neith
1
5
2
0.4
W
Bastet
6
1
6
9
W
Guan Yu
SugusDeDios
Guan Yu
3
4
4
1.25
L
Artio
Tiamato
Artio
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,590
Damage
44,974
67,001
Taken
73,643
31,056
Mitigated
46,897
20,323
Healing
32,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,174
796
0
2,999
11,659
3,089
0
2,802
8,857
61,104
0
W
Chiron
 
Chiron
9,322
2,876
733
6,139
14,295
4,570
832
2,840
11,401
0
60,511
W
Sylvanus
AceFina101
Sylvanus
7,998
1,608
2,020
4,880
18,089
18,571
0
6,568
11,209
31,896
9,026
W
7,602
160
149
5,125
12,320
5,472
1,263
3,915
8,123
55,944
0
L
11,181
3,844
0
4,842
14,387
4,864
0
3,100
11,190
0
58,724
L
King Arthur
Lowkyo
King Arthur
13,098
2,094
0
4,786
16,459
11,136
659
3,651
11,936
53
61,567
L
Neith
Lumourn
Neith
10,307
2,640
0
2,652
10,551
2,585
0
2,114
8,386
0
50,213
W
Bastet
12,712
2,658
0
5,295
13,434
5,008
764
2,552
10,678
0
87,332
W
Guan Yu
SugusDeDios
Guan Yu
7,340
552
1,400
7,185
15,505
13,276
524
290
15,175
3,576
50,405
L
Artio
Tiamato
Artio
5,830
771
664
4,380
13,945
9,382
20
4,262
9,439
18,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,109
Gold Earned
45,811
485
Minions Killed
516
0
Camps Cleared
0
1,732,821
Distance Traveled
1,779,177
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,907
495
130
7
0
323,093
5
W
Chiron
8,944
497
92
5
0
355,829
8
W
Sylvanus
8,224
457
72
4
0
302,579
8
W
Anubis
8,840
491
104
6
0
315,393
3
L
Bastet
8,948
497
97
5
0
404,231
6
L
King Arthur
9,880
549
128
7
0
336,375
3
L
Neith
8,029
446
107
6
0
330,325
3
W
Bastet
10,282
571
139
8
0
425,014
4
W
Guan Yu
9,521
529
109
6
0
380,362
3
L
Artio
7,345
408
23
1
0
338,797
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role