Player Matchup

Olorun
Olorun
Lurtzee21
Olorun
Level 13
God Stats
4W - 2L
1,715 SR
Queue Stats
11W - 10L
1,546 Elo+
Party 2
Guan Yu
Guan Yu
Moleinator-V2
Guan Yu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,499 Elo+
Party 2
Cliodhna
Cliodhna
Wormzz--
Cliodhna
Level 102
God Stats
2W - 0L
1,619 SR
Queue Stats
12W - 13L
1,407 Elo+
Party 2
Izanami
Izanami
Wormzzzzzzz
Izanami
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,436 Elo+
Party 2
Athena
Athena
oatmealkilla1021
Athena
Level 134
God Stats
6W - 4L
1,609 SR
Queue Stats
218W - 170L
1,564 Elo+
Party 2
Team Averages
Level 78
1,589 SR
1,490 Elo+

VS

Team Averages
Level 43
1,490 SR
1,421 Elo+
Hades
Hades
Blowin_Sour
Hades
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
248W - 248L
1,471 Elo+
Party 1
Charybdis
Charybdis
CoDxQc J0K3R
Charybdis
Level 40
God Stats
10W - 19L
1,331 SR
Queue Stats
81W - 109L
1,298 Elo+
Solo
Fenrir
Fenrir
Graven93
Fenrir
Level 47
God Stats
2W - 5L
1,500 SR
Queue Stats
200W - 267L
1,397 Elo+
Solo
Cabrakan
Cabrakan
Ryujin_X10
Cabrakan
Level 46
God Stats
4W - 3L
1,618 SR
Queue Stats
237W - 230L
1,501 Elo+
Party 1
Arachne
Arachne
Yandhi_1
Arachne
Level 38
God Stats
38W - 40L
1,501 SR
Queue Stats
214W - 250L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Lurtzee21
Olorun
14
13 / 4 / 6
9,320
666
16,338
11,531
5,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
10
1 / 5 / 5
6,964
497
3,803
11,506
5,921
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Wormzz--
Cliodhna
13
6 / 2 / 9
8,830
631
5,550
8,103
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Wormzzzzzzz
Izanami
10
1 / 1 / 10
7,204
515
4,563
3,060
1,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 14
8,521
609
3,811
10,981
11,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 3
5,491
392
3,455
9,859
4,802
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
CoDxQc J0K3R
Charybdis
9
0 / 4 / 0
5,702
407
1,626
7,661
2,189
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Graven93
Fenrir
10
0 / 4 / 0
5,839
417
768
7,406
4,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Ryujin_X10
Cabrakan
10
4 / 3 / 0
6,781
484
8,080
9,820
11,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
Yandhi_1
Arachne
12
7 / 8 / 1
7,597
543
6,463
13,018
5,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
24
Kills
11
12
Deaths
24
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Charybdis
CoDxQc J0K3R
Charybdis
0
4
0
0
L
Fenrir
Graven93
Fenrir
0
4
0
0
W
Olorun
Lurtzee21
Olorun
13
4
6
4
W
Guan Yu
1
5
5
0.7
L
Cabrakan
Ryujin_X10
Cabrakan
4
3
0
1.33
W
Cliodhna
Wormzz--
Cliodhna
6
2
9
5.25
W
Izanami
Wormzzzzzzz
Izanami
1
1
10
6
L
Arachne
Yandhi_1
Arachne
7
8
1
0.94
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,065
Damage
20,392
45,181
Taken
47,764
27,391
Mitigated
28,165
17,639
Healing
7,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,455
416
62
1,431
9,859
4,802
0
4,465
5,394
19,042
0
L
Charybdis
CoDxQc J0K3R
Charybdis
1,626
1,212
0
639
7,661
2,189
1,160
2,342
5,319
0
27,617
L
Fenrir
Graven93
Fenrir
768
53
0
737
7,406
4,470
744
3,719
3,687
0
19,873
W
Olorun
Lurtzee21
Olorun
16,338
7,964
635
4,749
11,531
5,088
2,774
5,118
6,327
54,087
5,062
W
Guan Yu
3,803
948
565
2,458
11,506
5,921
181
4,062
7,039
0
26,369
L
Cabrakan
Ryujin_X10
Cabrakan
8,080
745
0
959
9,820
11,554
220
2,904
6,916
29,650
0
W
Cliodhna
Wormzz--
Cliodhna
5,550
562
0
3,780
8,103
3,837
920
1,673
6,295
82
42,933
W
Izanami
Wormzzzzzzz
Izanami
4,563
2,694
0
627
3,060
1,045
2,176
734
2,326
0
30,802
L
Arachne
Yandhi_1
Arachne
6,463
3,688
0
3,304
13,018
5,150
0
5,199
7,819
0
39,885
W
3,811
1,184
489
4,336
10,981
11,500
243
2,192
8,654
21,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,839
Gold Earned
31,410
321
Minions Killed
243
0
Camps Cleared
0
1,446,134
Distance Traveled
1,180,097
29
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,491
392
32
2
0
216,297
0
L
Charybdis
5,702
407
45
3
0
214,591
0
L
Fenrir
5,839
417
40
3
0
249,569
0
W
Olorun
9,320
666
86
6
0
273,141
6
W
Guan Yu
6,964
497
58
4
0
264,500
7
L
Cabrakan
6,781
484
55
4
0
203,581
0
W
Cliodhna
8,830
631
86
6
0
330,698
7
W
Izanami
7,204
515
66
5
0
279,466
4
L
Arachne
7,597
543
71
5
0
296,059
0
W
Athena
8,521
609
25
2
0
298,329
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role