Player Matchup

Cthulhu
Cthulhu
NinjaStank
Cthulhu
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
46W - 39L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
PlatFleece
Amaterasu
Level 24
God Stats
75W - 53L
1,579 SR
Queue Stats
170W - 175L
1,483 Elo+
Party 1
Loki
Loki
WipeMeClean
Loki
Level 25
God Stats
9W - 7L
1,679 SR
Queue Stats
22W - 29L
1,456 Elo+
Solo
Danzaburou
Danzaburou
frostybubbles
Danzaburou
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 34L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
syosetsu
Morgan Le Fay
Level 24
God Stats
14W - 8L
1,588 SR
Queue Stats
189W - 186L
1,459 Elo+
Party 1
Team Averages
Level 25
1,569 SR
1,479 Elo+

VS

Team Averages
Level 21
1,509 SR
1,428 Elo+
Thanatos
Thanatos
Aprilervil
Thanatos
Level 28
God Stats
7W - 11L
1,610 SR
Queue Stats
88W - 108L
1,496 Elo+
Solo
Anubis
Anubis
Downfell
Anubis
Level 28
God Stats
4W - 5L
1,447 SR
Queue Stats
7W - 10L
1,445 Elo+
Solo
Ganesha
Ganesha
Grizz69420
Ganesha
Level 14
God Stats
20W - 22L
1,624 SR
Queue Stats
20W - 29L
1,550 Elo+
Solo
Jing Wei
Jing Wei
Steelpelt
Jing Wei
Level 29
God Stats
3W - 4L
1,366 SR
Queue Stats
139W - 139L
1,476 Elo+
Solo
Chaac
Chaac
icalthsmercy
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NinjaStank
Cthulhu
8
2 / 2 / 3
5,625
511
2,327
5,676
3,201
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
PlatFleece
Amaterasu
9
5 / 3 / 5
6,198
563
5,248
6,637
4,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
5 / 1 / 7
6,733
612
5,639
5,703
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
frostybubbles
Danzaburou
9
5 / 3 / 2
6,256
569
5,520
4,708
889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
syosetsu
Morgan Le Fay
10
6 / 2 / 7
6,766
615
7,198
7,114
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aprilervil
Thanatos
10
6 / 7 / 3
6,419
584
7,529
8,612
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Downfell
Anubis
6
0 / 5 / 0
4,390
399
1,249
5,573
1,714
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Grizz69420
Ganesha
7
0 / 2 / 8
5,421
493
2,144
8,078
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Steelpelt
Jing Wei
7
3 / 5 / 1
4,917
447
3,428
7,672
1,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
2 / 5 / 0
4,779
434
2,519
7,211
2,556
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
23
Kills
11
11
Deaths
24
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Aprilervil
Thanatos
6
7
3
1.07
L
Anubis
Downfell
Anubis
0
5
0
0
L
Ganesha
Grizz69420
Ganesha
0
2
8
2
W
Cthulhu
NinjaStank
Cthulhu
2
2
3
1.75
W
Amaterasu
PlatFleece
Amaterasu
5
3
5
2.5
L
Jing Wei
Steelpelt
Jing Wei
3
5
1
0.7
W
5
1
7
8.5
W
Danzaburou
frostybubbles
Danzaburou
5
3
2
2
L
2
5
0
0.4
W
Morgan Le Fay
syosetsu
Morgan Le Fay
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,932
Damage
16,869
29,838
Taken
37,146
11,705
Mitigated
12,831
8,132
Healing
10,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Aprilervil
Thanatos
7,529
2,251
0
4,302
8,612
2,589
0
1,962
6,650
0
22,019
L
Anubis
Downfell
Anubis
1,249
119
0
523
5,573
1,714
150
2,359
3,214
10,955
0
L
Ganesha
Grizz69420
Ganesha
2,144
579
0
2,658
8,078
4,228
0
2,441
5,637
9,211
0
W
Cthulhu
NinjaStank
Cthulhu
2,327
704
331
1,365
5,676
3,201
208
531
5,145
11,208
0
W
Amaterasu
PlatFleece
Amaterasu
5,248
2,147
0
1,820
6,637
4,198
237
1,689
4,948
0
23,098
L
Jing Wei
Steelpelt
Jing Wei
3,428
3,015
0
1,709
7,672
1,744
0
1,230
6,442
0
14,866
W
5,639
1,178
0
1,758
5,703
1,588
641
920
4,783
0
33,537
W
Danzaburou
frostybubbles
Danzaburou
5,520
2,861
0
441
4,708
889
1,661
253
4,455
0
18,009
L
2,519
268
0
1,114
7,211
2,556
0
1,533
5,678
0
12,655
W
Morgan Le Fay
syosetsu
Morgan Le Fay
7,198
885
0
2,417
7,114
1,829
44
348
6,766
28,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,578
Gold Earned
25,926
195
Minions Killed
112
0
Camps Cleared
0
1,020,783
Distance Traveled
937,704
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,419
584
38
3
0
190,176
0
L
Anubis
4,390
399
19
2
0
152,832
0
L
Ganesha
5,421
493
5
0
0
196,970
1
W
Cthulhu
5,625
511
18
2
0
192,068
0
W
Amaterasu
6,198
563
40
4
0
211,606
3
L
Jing Wei
4,917
447
32
3
0
205,459
0
W
Loki
6,733
612
69
6
0
241,199
1
W
Danzaburou
6,256
569
25
2
0
162,532
0
L
Chaac
4,779
434
18
2
0
192,267
0
W
Morgan Le Fay
6,766
615
43
4
0
213,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role