Player Matchup

Jing Wei
Jing Wei
DoubtisTooTuff
Jing Wei
Level 59
God Stats
1W - 2L
1,192 SR
Queue Stats
64W - 76L
1,431 Elo+
Solo
Hercules
Hercules
EnvyToy
Hercules
Level 44
God Stats
3W - 1L
1,646 SR
Queue Stats
277W - 281L
1,395 Elo+
Solo
Chronos
Chronos
Pokecrafter999
Chronos
Level 83
God Stats
13W - 7L
1,641 SR
Queue Stats
391W - 442L
1,375 Elo+
Party 2
Olorun
Olorun
Vinyl117
Olorun
Level 61
God Stats
9W - 7L
1,437 SR
Queue Stats
135W - 189L
1,296 Elo+
Party 2
Sylvanus
Sylvanus
adamkaban
Sylvanus
Level 66
God Stats
4W - 9L
1,274 SR
Queue Stats
173W - 246L
1,313 Elo+
Party 2
Team Averages
Level 63
1,438 SR
1,362 Elo+

VS

Team Averages
Level 65
1,493 SR
1,355 Elo+
King Arthur
King Arthur
BestNooob1O
King Arthur
Level 65
God Stats
3W - 4L
1,308 SR
Queue Stats
595W - 707L
1,468 Elo+
Solo
Sylvanus
Sylvanus
DrakeyBoi
Sylvanus
Level 22
God Stats
0W - 3L
1,461 SR
Queue Stats
0W - 3L
1,212 Elo+
Party 1
Gilgamesh
Gilgamesh
MilkMeJesus
Gilgamesh
Level 29
God Stats
15W - 13L
1,731 SR
Queue Stats
25W - 30L
1,388 Elo+
Party 1
Baron Samedi
Baron Samedi
Re4LK1y0t3
Baron Samedi
Level 86
God Stats
6W - 6L
1,563 SR
Queue Stats
95W - 119L
1,347 Elo+
Party 1
Artemis
Artemis
waddlesman
Artemis
Level 124
God Stats
1W - 8L
1,403 SR
Queue Stats
259W - 299L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
1 / 2 / 3
8,405
560
4,350
7,149
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
EnvyToy
Hercules
13
0 / 1 / 4
8,084
539
5,091
6,667
5,534
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
15 / 1 / 6
10,778
719
14,685
12,980
5,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Vinyl117
Olorun
15
7 / 4 / 8
9,451
630
10,342
10,336
4,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
adamkaban
Sylvanus
12
1 / 2 / 14
8,054
537
5,151
10,930
10,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BestNooob1O
King Arthur
12
0 / 2 / 2
7,081
472
2,820
11,624
7,243
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
DrakeyBoi
Sylvanus
12
2 / 3 / 3
7,332
489
4,431
11,465
8,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
MilkMeJesus
Gilgamesh
13
7 / 7 / 2
9,143
610
10,780
13,902
5,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Re4LK1y0t3
Baron Samedi
12
1 / 7 / 4
6,990
466
5,332
8,867
4,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
waddlesman
Artemis
11
0 / 5 / 2
6,798
453
6,199
9,752
3,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
24
Kills
10
10
Deaths
24
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BestNooob1O
King Arthur
0
2
2
0.5
W
Jing Wei
1
2
3
1.25
L
Sylvanus
DrakeyBoi
Sylvanus
2
3
3
1.17
W
Hercules
EnvyToy
Hercules
0
1
4
2
L
Gilgamesh
MilkMeJesus
Gilgamesh
7
7
2
1.14
W
15
1
6
18
L
Baron Samedi
Re4LK1y0t3
Baron Samedi
1
7
4
0.43
W
Olorun
Vinyl117
Olorun
7
4
8
2.75
W
Sylvanus
adamkaban
Sylvanus
1
2
14
4
L
Artemis
waddlesman
Artemis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,619
Damage
29,562
48,062
Taken
55,610
28,157
Mitigated
28,380
16,678
Healing
11,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BestNooob1O
King Arthur
2,820
583
0
1,735
11,624
7,243
261
3,401
8,223
3,299
27,133
W
Jing Wei
4,350
3,311
0
1,697
7,149
2,309
0
1,648
5,459
0
61,451
L
Sylvanus
DrakeyBoi
Sylvanus
4,431
1,148
2,196
2,356
11,465
8,162
0
7,807
3,658
13,519
0
W
Hercules
EnvyToy
Hercules
5,091
1,163
0
1,916
6,667
5,534
607
180
6,453
0
35,567
L
Gilgamesh
MilkMeJesus
Gilgamesh
10,780
2,528
0
2,451
13,902
5,438
0
8,837
5,065
0
41,884
W
14,685
6,697
0
4,570
12,980
5,047
2,937
1,902
11,002
77,726
0
L
Baron Samedi
Re4LK1y0t3
Baron Samedi
5,332
409
208
962
8,867
4,134
0
4,806
4,061
34,884
0
W
Olorun
Vinyl117
Olorun
10,342
4,780
0
2,681
10,336
4,449
2,325
2,464
7,746
55,205
4,819
W
Sylvanus
adamkaban
Sylvanus
5,151
1,459
1,859
3,955
10,930
10,818
249
3,385
7,410
15,791
0
L
Artemis
waddlesman
Artemis
6,199
1,324
0
1,606
9,752
3,403
52
4,319
5,433
0
45,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,772
Gold Earned
37,344
462
Minions Killed
346
0
Camps Cleared
0
1,415,359
Distance Traveled
1,408,953
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,081
472
76
5
0
280,948
1
W
Jing Wei
8,405
560
116
8
0
275,639
0
L
Sylvanus
7,332
489
24
2
0
276,281
0
W
Hercules
8,084
539
84
6
0
280,559
3
L
Gilgamesh
9,143
610
64
4
0
324,421
0
W
Chronos
10,778
719
136
9
0
315,222
3
L
Baron Samedi
6,990
466
68
5
0
266,267
3
W
Olorun
9,451
630
106
7
0
271,949
1
W
Sylvanus
8,054
537
20
1
0
271,990
6
L
Artemis
6,798
453
114
8
0
261,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role