Player Matchup

Sobek
Sobek
 
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
GonFreecs28
Chang'e
Level 16
God Stats
4W - 4L
1,572 SR
Queue Stats
17W - 12L
1,576 Elo+
Party 2
Cliodhna
Cliodhna
SiN210
Cliodhna
Level 159
God Stats
21W - 17L
1,565 SR
Queue Stats
286W - 260L
1,533 Elo+
Party 2
Vulcan
Vulcan
Tyler20011
Vulcan
Level 37
God Stats
0W - 3L
1,753 SR
Queue Stats
52W - 70L
1,306 Elo+
Solo
Team Averages
Level 103
1,578 SR
1,483 Elo+

VS

Team Averages
Level 65
1,621 SR
1,542 Elo+
Geb
Geb
Bonkies
Geb
Level 23
God Stats
3W - 5L
1,500 SR
Queue Stats
100W - 64L
1,655 Elo+
Party 1
Scylla
Scylla
ChargeDewd
Scylla
Level 87
God Stats
10W - 5L
1,633 SR
Queue Stats
99W - 51L
1,679 Elo+
Party 1
Hou Yi
Hou Yi
Cooberto
Hou Yi
Level 30
God Stats
7W - 4L
1,807 SR
Queue Stats
73W - 49L
1,677 Elo+
Party 1
Ao Kuang
Ao Kuang
th3_w4lk3rs_v2
Ao Kuang
Level 148
God Stats
11W - 4L
1,667 SR
Queue Stats
503W - 439L
1,585 Elo+
Party 1
Chaac
Chaac
かんきち
Chaac
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 2 / 7
7,677
548
5,991
9,090
8,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
 
Nemesis
11
2 / 5 / 1
7,331
524
5,081
9,114
2,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
GonFreecs28
Chang'e
12
1 / 6 / 4
7,120
509
8,231
10,551
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
SiN210
Cliodhna
15
6 / 4 / 1
8,943
639
8,779
9,761
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Tyler20011
Vulcan
12
1 / 6 / 0
7,090
506
4,459
10,136
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
3 / 1 / 12
8,524
609
7,505
12,328
8,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Scylla
ChargeDewd
Scylla
13
5 / 2 / 3
8,108
579
6,210
7,321
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Cooberto
Hou Yi
15
9 / 2 / 4
9,185
656
8,813
7,529
2,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
14
6 / 1 / 8
8,632
617
5,901
11,051
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 5 / 2
6,677
477
2,977
8,957
4,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
11
Kills
23
23
Deaths
11
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
7
2.25
L
Nemesis
 
Nemesis
2
5
1
0.5
W
Geb
3
1
12
9
W
Scylla
ChargeDewd
Scylla
5
2
3
3.25
W
Hou Yi
Cooberto
Hou Yi
9
2
4
5.5
L
Chang'e
GonFreecs28
Chang'e
1
6
4
0.5
L
Cliodhna
SiN210
Cliodhna
6
4
1
1.63
L
Vulcan
Tyler20011
Vulcan
1
6
0
0.17
W
Ao Kuang
6
1
8
10
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,541
Damage
31,406
48,652
Taken
47,186
20,394
Mitigated
22,025
13,050
Healing
14,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,991
921
0
2,621
9,090
8,205
549
3,070
5,661
30,491
3,510
L
Nemesis
 
Nemesis
5,081
2,033
0
729
9,114
2,615
0
3,652
5,462
0
37,292
W
Geb
7,505
1,696
0
4,404
12,328
8,816
465
5,378
6,870
28,940
0
W
Scylla
ChargeDewd
Scylla
6,210
1,119
0
2,450
7,321
2,285
276
2,922
4,233
43,722
0
W
Hou Yi
Cooberto
Hou Yi
8,813
3,462
0
1,230
7,529
2,334
1,649
3,083
4,440
0
50,125
L
Chang'e
GonFreecs28
Chang'e
8,231
1,297
1,322
2,862
10,551
3,227
1,334
3,127
7,424
43,453
0
L
Cliodhna
SiN210
Cliodhna
8,779
1,002
0
2,882
9,761
3,083
452
3,171
6,551
0
62,164
L
Vulcan
Tyler20011
Vulcan
4,459
816
0
2,634
10,136
3,264
304
6,048
4,088
40,240
0
W
Ao Kuang
5,901
1,768
0
5,004
11,051
4,289
310
3,233
7,810
39,665
8,744
W
2,977
373
0
1,434
8,957
4,301
1,004
3,572
5,385
0
26,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,161
Gold Earned
41,126
400
Minions Killed
346
0
Camps Cleared
0
1,418,811
Distance Traveled
1,404,190
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,677
548
81
6
0
290,889
5
L
Nemesis
7,331
524
63
5
0
300,322
2
W
Geb
8,524
609
39
3
0
284,672
2
W
Scylla
8,108
579
89
6
0
272,190
6
W
Hou Yi
9,185
656
90
6
0
260,866
1
L
Chang'e
7,120
509
73
5
0
265,706
0
L
Cliodhna
8,943
639
111
8
0
300,546
3
L
Vulcan
7,090
506
72
5
0
261,348
1
W
Ao Kuang
8,632
617
81
6
0
301,260
5
W
Chaac
6,677
477
47
3
0
285,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role