Player Matchup

Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Gold V
 
Ra
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
HunterVnz
Kuzenbo
Gold V
Level 159
God Stats
2W - 0L
1,721 SR
Queue Stats
44W - 40L
1,424 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,574 SR
1,475 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 91
1,522 SR
1,439 MMR
Discordia
Discordia
Silver III
 
Discordia
Silver III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver V
JugemuOibad
Geb
Silver V
Level 98
God Stats
7W - 14L
1,565 SR
Queue Stats
46W - 69L
1,316 MMR
Solo
Skadi
Skadi
Bronze III
Oyasumì
Skadi
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
6 / 1 / 2
9,754
750
9,930
12,563
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
 
Ra
13
4 / 5 / 6
9,013
693
12,637
10,492
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
HunterVnz
Kuzenbo
13
2 / 0 / 8
8,787
676
4,615
9,674
10,600
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
PersephoneAgniTiamatVamanaGilgamesh

VS

Bans
CupidMorgan Le FayNeithThothZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 4 / 3
8,215
632
8,477
8,985
3,512
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 3
9,298
715
9,618
12,060
12,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Oyasumì
Skadi
11
1 / 6 / 1
7,667
590
7,851
9,857
3,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
12
Kills
6
6
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
1
2
7
W
Ra
 
Ra
4
5
6
1.4
L
Discordia
 
Discordia
2
4
3
0.88
W
Kuzenbo
HunterVnz
Kuzenbo
2
0
8
6
L
3
2
3
2.25
L
Skadi
Oyasumì
Skadi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,182
Damage
25,946
32,729
Taken
30,902
18,865
Mitigated
19,506
6,572
Healing
2,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,930
5,146
0
1,103
12,563
4,647
612
7,888
4,675
0
32,906
W
Ra
 
Ra
12,637
223
1,568
3,633
10,492
3,618
535
6,443
4,049
36,786
0
L
Discordia
 
Discordia
8,477
912
0
375
8,985
3,512
0
5,884
2,827
35,918
0
W
Kuzenbo
HunterVnz
Kuzenbo
4,615
1,451
0
268
9,674
10,600
141
3,953
5,721
12,037
0
L
9,618
457
0
1,538
12,060
12,485
0
5,157
6,493
20,151
0
L
Skadi
Oyasumì
Skadi
7,851
2,733
0
802
9,857
3,509
0
5,492
4,051
0
23,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,554
Gold Earned
25,180
133
Minions Killed
121
4
Camps Cleared
7
762,939
Distance Traveled
704,816
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,754
750
47
4
4
248,079
1
W
Ra
9,013
693
72
6
0
252,937
1
L
Discordia
8,215
632
75
6
7
221,311
1
W
Kuzenbo
8,787
676
14
1
0
261,923
0
L
Geb
9,298
715
14
1
0
267,261
3
L
Skadi
7,667
590
32
2
0
216,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role