Player Matchup

Mulan
Mulan
 
Mulan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DGAMBOAGG
Ao Kuang
Level 59
God Stats
4W - 8L
1,439 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Ymir
Ymir
GhettoCasual
Ymir
Level 126
God Stats
1W - 2L
1,553 SR
Queue Stats
9W - 10L
1,457 Elo+
Party 1
Anhur
Anhur
LUISSCHIFFER4
Anhur
Level 109
God Stats
0W - 2L
1,234 SR
Queue Stats
5W - 11L
1,347 Elo+
Solo
Baron Samedi
Baron Samedi
TallerHEMI440
Baron Samedi
Level 156
God Stats
1W - 1L
1,547 SR
Queue Stats
11W - 15L
1,483 Elo+
Party 1
Team Averages
Level 96
1,455 SR
1,457 Elo+

VS

Team Averages
Level 111
1,749 SR
1,559 Elo+
Zeus
Zeus
BiggestSkyguy87
Zeus
Level 108
God Stats
1W - 0L
1,831 SR
Queue Stats
19W - 7L
1,568 Elo+
Solo
Hou Yi
Hou Yi
CelryStix
Hou Yi
Level 160
God Stats
12W - 11L
1,702 SR
Queue Stats
259W - 232L
1,541 Elo+
Solo
Nemesis
Nemesis
InfiniteGaga
Nemesis
Level 104
God Stats
1W - 0L
1,791 SR
Queue Stats
10W - 6L
1,557 Elo+
Solo
Xing Tian
Xing Tian
ihavenoidea1123
Xing Tian
Level 66
God Stats
6W - 2L
1,690 SR
Queue Stats
71W - 42L
1,584 Elo+
Party 2
Horus
Horus
joshua186
Horus
Level 119
God Stats
8W - 6L
1,729 SR
Queue Stats
191W - 171L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
5 / 3 / 7
10,775
829
18,229
18,788
17,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
DGAMBOAGG
Ao Kuang
11
0 / 6 / 4
7,353
566
3,094
9,542
3,119
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
6 / 6 / 5
10,896
838
9,877
17,192
14,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 2 / 5
9,217
709
7,744
12,104
4,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
TallerHEMI440
Baron Samedi
17
3 / 4 / 8
10,206
785
13,519
13,843
6,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 4
11,115
855
21,921
9,716
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
CelryStix
Hou Yi
17
5 / 2 / 8
10,897
838
13,083
10,135
4,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
InfiniteGaga
Nemesis
17
6 / 3 / 6
11,025
848
9,664
12,572
5,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
ihavenoidea1123
Xing Tian
14
1 / 2 / 12
9,735
749
6,199
13,330
15,931
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
joshua186
Horus
16
4 / 6 / 15
10,574
813
10,954
22,644
24,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
66
16
Kills
21
21
Deaths
16
29
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
3
7
2.83
W
5
3
4
2.33
W
Hou Yi
CelryStix
Hou Yi
5
2
8
4.5
L
Ao Kuang
DGAMBOAGG
Ao Kuang
0
6
4
0.33
L
6
6
5
1.42
W
Nemesis
InfiniteGaga
Nemesis
6
3
6
3
L
2
2
5
2.25
L
Baron Samedi
TallerHEMI440
Baron Samedi
3
4
8
1.75
W
Xing Tian
ihavenoidea1123
Xing Tian
1
2
12
3.5
W
Horus
joshua186
Horus
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,463
Damage
61,821
71,469
Taken
68,397
45,897
Mitigated
54,546
17,577
Healing
16,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
18,229
2,532
0
5,037
18,788
17,100
0
7,528
10,956
4,997
31,983
W
21,921
2,816
523
1,681
9,716
3,965
540
4,098
5,525
61,131
0
W
Hou Yi
CelryStix
Hou Yi
13,083
7,685
0
3,083
10,135
4,263
2,276
3,672
6,331
0
42,355
L
Ao Kuang
DGAMBOAGG
Ao Kuang
3,094
851
167
1,159
9,542
3,119
0
1,854
7,570
8,903
0
L
9,877
1,969
167
3,520
17,192
14,275
0
8,453
8,561
20,666
0
W
Nemesis
InfiniteGaga
Nemesis
9,664
4,240
0
3,159
12,572
5,761
2,438
3,465
8,738
0
36,797
L
7,744
2,319
0
1,299
12,104
4,983
123
3,908
8,073
0
42,770
L
Baron Samedi
TallerHEMI440
Baron Samedi
13,519
1,606
1,513
4,715
13,843
6,420
1
5,906
7,794
37,065
0
W
Xing Tian
ihavenoidea1123
Xing Tian
6,199
505
744
555
13,330
15,931
0
6,226
6,783
9,557
0
W
Horus
joshua186
Horus
10,954
5,034
2,219
4,463
22,644
24,626
0
11,306
10,758
303
18,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,447
Gold Earned
53,346
243
Minions Killed
273
6
Camps Cleared
10
1,057,589
Distance Traveled
1,159,717
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,775
829
52
4
0
252,849
2
W
Zeus
11,115
855
99
8
2
204,208
1
W
Hou Yi
10,897
838
85
7
0
215,046
0
L
Ao Kuang
7,353
566
8
1
2
149,586
0
L
Ymir
10,896
838
29
2
1
219,683
0
W
Nemesis
11,025
848
61
5
7
268,952
3
L
Anhur
9,217
709
95
7
2
222,005
1
L
Baron Samedi
10,206
785
59
5
1
213,466
2
W
Xing Tian
9,735
749
3
0
0
232,423
0
W
Horus
10,574
813
25
2
1
239,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role