Player Matchup

Hera
Hera
NotAmerr5177
Hera
Level 106
God Stats
0W - 2L
1,278 SR
Queue Stats
105W - 87L
1,546 Elo+
Party 2
Amaterasu
Amaterasu
PlatFleece
Amaterasu
Level 24
God Stats
75W - 53L
1,596 SR
Queue Stats
170W - 175L
1,492 Elo+
Party 3
Ymir
Ymir
ha1id
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,345 Elo+
Party 2
Neith
Neith
sigizah
Neith
Level 16
God Stats
4W - 2L
1,738 SR
Queue Stats
19W - 18L
1,501 Elo+
Party 2
Nemesis
Nemesis
syosetsu
Nemesis
Level 24
God Stats
32W - 27L
1,534 SR
Queue Stats
189W - 186L
1,468 Elo+
Party 3
Team Averages
Level 37
1,529 SR
1,470 Elo+

VS

Team Averages
Level 49
1,467 SR
1,561 Elo+
Da Ji
Da Ji
FanServiceFriday
Da Ji
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 9L
1,615 Elo+
Party 1
Olorun
Olorun
OoBlizzado
Olorun
Level 159
God Stats
5W - 7L
1,492 SR
Queue Stats
285W - 257L
1,576 Elo+
Party 1
Thanatos
Thanatos
Soccer4Sam2
Thanatos
Level 17
God Stats
3W - 2L
1,539 SR
Queue Stats
29W - 22L
1,585 Elo+
Party 1
Zeus
Zeus
Xxsasaruler2XD
Zeus
Level 27
God Stats
1W - 1L
1,284 SR
Queue Stats
70W - 54L
1,571 Elo+
Solo
Cliodhna
Cliodhna
nolloreperr0
Cliodhna
Level 28
God Stats
11W - 14L
1,522 SR
Queue Stats
48W - 54L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,035
504
2,857
5,663
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
PlatFleece
Amaterasu
10
4 / 0 / 0
6,181
618
2,103
4,137
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
ha1id
Ymir
7
0 / 3 / 0
4,381
438
1,459
7,879
4,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
sigizah
Neith
6
0 / 6 / 0
4,369
437
1,818
5,639
1,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
syosetsu
Nemesis
7
2 / 5 / 1
5,043
504
3,499
7,705
2,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
5,837
584
5,578
4,765
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
OoBlizzado
Olorun
11
7 / 0 / 4
6,755
676
6,134
4,660
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
Soccer4Sam2
Thanatos
9
3 / 2 / 8
5,695
570
3,776
6,851
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 1
5,885
589
3,684
3,978
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
nolloreperr0
Cliodhna
8
1 / 3 / 1
4,966
497
1,043
4,563
1,910
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
6
Kills
17
17
Deaths
7
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
0
3
1
0.17
W
Olorun
OoBlizzado
Olorun
7
0
4
9
L
Amaterasu
PlatFleece
Amaterasu
4
0
0
4
W
Thanatos
Soccer4Sam2
Thanatos
3
2
8
3.5
W
3
1
1
3.5
L
Ymir
ha1id
Ymir
0
3
0
0
W
Cliodhna
nolloreperr0
Cliodhna
1
3
1
0.5
L
Neith
sigizah
Neith
0
6
0
0
L
Nemesis
syosetsu
Nemesis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,736
Damage
20,215
31,023
Taken
24,817
11,345
Mitigated
8,680
9,278
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,578
1,611
0
1,093
4,765
1,928
0
149
4,576
0
33,497
L
2,857
418
0
2,159
5,663
1,427
0
1,936
3,603
22,366
0
W
Olorun
OoBlizzado
Olorun
6,134
2,857
178
3,423
4,660
1,888
135
1,010
3,650
41,649
0
L
Amaterasu
PlatFleece
Amaterasu
2,103
653
0
2,618
4,137
2,167
75
226
3,875
0
21,544
W
Thanatos
Soccer4Sam2
Thanatos
3,776
1,358
0
6,640
6,851
1,872
0
2,091
4,628
0
22,599
W
3,684
297
48
1,492
3,978
1,082
70
798
3,084
28,965
0
L
Ymir
ha1id
Ymir
1,459
588
81
2,646
7,879
4,438
0
2,536
5,343
8,865
0
W
Cliodhna
nolloreperr0
Cliodhna
1,043
347
0
1,503
4,563
1,910
0
0
4,563
0
17,210
L
Neith
sigizah
Neith
1,818
367
0
712
5,639
1,266
0
2,239
3,400
0
14,929
L
Nemesis
syosetsu
Nemesis
3,499
1,723
0
1,062
7,705
2,047
0
2,661
4,984
0
23,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,009
Gold Earned
29,138
197
Minions Killed
290
0
Camps Cleared
0
968,521
Distance Traveled
953,873
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,837
584
65
7
0
207,942
1
L
Hera
5,035
504
49
5
0
173,438
2
W
Olorun
6,755
676
68
7
0
181,242
3
L
Amaterasu
6,181
618
52
5
0
219,189
3
W
Thanatos
5,695
570
46
5
0
211,414
1
W
Zeus
5,885
589
72
7
0
182,653
4
L
Ymir
4,381
438
16
2
0
178,597
3
W
Cliodhna
4,966
497
39
4
0
170,622
8
L
Neith
4,369
437
34
3
0
181,696
3
L
Nemesis
5,043
504
46
5
0
215,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role