Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Dota
Zhong Kui
Level 160
God Stats
1W - 0L
1,637 SR
Queue Stats
196W - 63L
1,807 Elo+
Party 2
Xbalanque
Xbalanque
Scugz
Xbalanque
Level 26
God Stats
16W - 21L
1,479 SR
Queue Stats
40W - 54L
1,392 Elo+
Solo
Team Averages
Level 64
1,539 SR
1,566 Elo+

VS

Team Averages
Level 33
1,423 SR
1,383 Elo+
Chaac
Chaac
IGT_Clouds94
Chaac
Level 88
God Stats
44W - 46L
1,509 SR
Queue Stats
163W - 224L
1,412 Elo+
Solo
Ra
Ra
SirTucknuts
Ra
Level 6
God Stats
0W - 1L
1,250 SR
Queue Stats
1W - 4L
1,309 Elo+
Party 1
Kukulkan
Kukulkan
The Big Baddie
Kukulkan
Level 6
God Stats
1W - 1L
1,511 SR
Queue Stats
1W - 3L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
7 / 0 / 11
9,221
768
7,978
10,177
4,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Dota
Zhong Kui
14
7 / 2 / 12
9,385
782
13,002
15,345
9,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xbalanque
Scugz
Xbalanque
15
7 / 0 / 11
9,878
823
3,410
4,234
1,499
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
8,490
708
6,586
12,344
8,719
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 10 / 0
6,676
556
3,850
9,345
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
10
0 / 7 / 1
6,991
583
5,991
7,443
2,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
21
Kills
2
2
Deaths
21
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
0
11
12.5
W
Zhong Kui
Dota
Zhong Kui
7
2
12
6.5
L
2
4
0
0.5
W
Xbalanque
Scugz
Xbalanque
7
0
11
12.5
L
0
10
0
0
L
Kukulkan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,390
Damage
16,427
29,756
Taken
29,132
15,600
Mitigated
14,040
14,140
Healing
3,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,978
2,276
0
2,087
10,177
4,578
574
4,223
5,720
0
32,811
W
Zhong Kui
Dota
Zhong Kui
13,002
2,010
0
8,269
15,345
9,523
944
3,896
11,105
41,616
0
L
6,586
603
0
2,035
12,344
8,719
0
3,955
8,389
0
27,970
W
Xbalanque
Scugz
Xbalanque
3,410
851
959
2,825
4,234
1,499
1,352
1,598
2,624
0
27,414
L
3,850
438
415
724
9,345
3,099
0
3,698
5,647
15,467
0
L
Kukulkan
5,991
986
0
0
7,443
2,222
0
5,763
1,680
15,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,484
Gold Earned
22,157
157
Minions Killed
113
9
Camps Cleared
3
653,799
Distance Traveled
586,056
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,221
768
46
4
3
235,412
4
W
Zhong Kui
9,385
782
58
5
3
195,589
1
L
Chaac
8,490
708
42
4
1
200,846
2
W
Xbalanque
9,878
823
53
4
3
222,798
2
L
Ra
6,676
556
31
3
0
187,374
1
L
Kukulkan
6,991
583
40
3
2
197,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role