Player Matchup

Sol
Sol
Agramalor
Sol
Level 60
God Stats
4W - 2L
1,571 SR
Queue Stats
99W - 107L
1,374 Elo+
Solo
Neith
Neith
IsaiUchiha77
Neith
Level 13
God Stats
11W - 17L
1,337 SR
Queue Stats
15W - 31L
1,199 Elo+
Solo
Geb
Geb
TeeKilllaz
Geb
Level 124
God Stats
6W - 2L
1,679 SR
Queue Stats
56W - 61L
1,409 Elo+
Solo
Team Averages
Level 66
1,529 SR
1,328 Elo+

VS

Team Averages
Level 77
1,607 SR
1,480 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
RealKlob
Ah Puch
Level 27
God Stats
25W - 8L
1,820 SR
Queue Stats
88W - 81L
1,441 Elo+
Solo
Horus
Horus
wiCKed_Empire_
Horus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 9
7,701
770
10,131
7,042
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
9 / 0 / 5
8,747
875
9,373
6,968
2,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 8
7,421
742
4,334
8,238
7,148
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 3 / 1
6,112
611
3,723
8,862
3,029
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ah Puch
RealKlob
Ah Puch
10
1 / 6 / 1
6,290
629
8,330
9,372
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 5 / 0
5,825
583
2,076
9,039
6,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
14
Kills
2
2
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
1
0.17
W
3
2
9
3.75
W
9
0
5
11.5
L
Ah Puch
RealKlob
Ah Puch
1
6
1
0.25
W
2
0
8
6
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,838
Damage
14,129
22,248
Taken
27,273
12,048
Mitigated
12,477
8,182
Healing
2,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,723
991
0
445
8,862
3,029
0
6,715
1,827
0
16,659
W
10,131
2,368
0
2,298
7,042
2,346
1,556
2,315
4,531
25,212
0
W
9,373
4,609
850
2,881
6,968
2,554
1,208
3,077
3,599
0
33,324
L
Ah Puch
RealKlob
Ah Puch
8,330
116
0
830
9,372
2,958
0
4,633
4,498
27,573
0
W
4,334
214
780
1,373
8,238
7,148
49
2,624
5,332
13,480
0
L
2,076
888
219
1,260
9,039
6,490
0
2,956
5,873
0
4,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,869
Gold Earned
18,227
136
Minions Killed
85
4
Camps Cleared
2
562,442
Distance Traveled
467,158
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,112
611
26
3
2
165,760
5
W
Sol
7,701
770
45
5
1
184,665
1
W
Neith
8,747
875
71
7
1
177,161
1
L
Ah Puch
6,290
629
52
5
0
153,841
1
W
Geb
7,421
742
20
2
2
200,616
2
L
Horus
5,825
583
7
1
0
147,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role