Player Matchup

Medusa
Medusa
BiasBobcatyt
Medusa
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Arachne
Arachne
ItsKrUnchYY
Arachne
Level 29
God Stats
1W - 2L
1,274 SR
Queue Stats
27W - 56L
1,110 Elo+
Solo
Thanatos
Thanatos
Pyromaniac9822
Thanatos
Level 15
God Stats
7W - 20L
1,229 SR
Queue Stats
10W - 30L
1,119 Elo+
Party 1
Ares
Ares
Richyrichy86
Ares
Level 16
God Stats
15W - 35L
1,235 SR
Queue Stats
15W - 36L
1,150 Elo+
Party 1
Zeus
Zeus
purplepain23
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 47L
1,229 Elo+
Party 1
Team Averages
Level 18
1,348 SR
1,222 Elo+

VS

Team Averages
Level 15
1,517 SR
1,304 Elo+
Danzaburou
Danzaburou
Jandres99
Danzaburou
Level 7
God Stats
2W - 3L
1,369 SR
Queue Stats
18W - 19L
1,246 Elo+
Solo
Kukulkan
Kukulkan
Jhonattahn89
Kukulkan
Level 19
God Stats
11W - 15L
1,361 SR
Queue Stats
38W - 62L
1,225 Elo+
Party 2
Skadi
Skadi
Kleittown
Skadi
Level 22
God Stats
33W - 30L
1,455 SR
Queue Stats
47W - 52L
1,315 Elo+
Party 2
Loki
Loki
WackShinobi
Loki
Level 3
God Stats
4W - 1L
1,825 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Anubis
Anubis
xlaVitas7th
Anubis
Level 25
God Stats
3W - 1L
1,573 SR
Queue Stats
10W - 8L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
6 / 12 / 2
9,516
453
6,574
17,572
5,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
ItsKrUnchYY
Arachne
15
5 / 9 / 6
10,508
500
6,779
16,009
4,190
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
14
4 / 10 / 9
9,105
434
4,869
15,761
7,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 9 / 2
9,575
456
2,323
21,014
11,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 16 / 5
8,585
409
13,462
23,931
5,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jandres99
Danzaburou
16
5 / 5 / 9
11,880
566
7,773
11,521
4,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Jhonattahn89
Kukulkan
17
7 / 8 / 9
11,923
568
10,921
14,014
5,069
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Kleittown
Skadi
18
7 / 8 / 7
12,091
576
9,891
13,436
4,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
24 / 0 / 9
13,765
655
24,257
13,478
5,222
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
9 / 3 / 15
11,692
557
13,381
7,326
3,088
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
101
20
Kills
52
56
Deaths
24
24
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Medusa
6
12
2
0.58
L
Arachne
ItsKrUnchYY
Arachne
5
9
6
0.89
W
Danzaburou
Jandres99
Danzaburou
5
5
9
1.9
W
Kukulkan
Jhonattahn89
Kukulkan
7
8
9
1.44
W
Skadi
Kleittown
Skadi
7
8
7
1.31
L
Thanatos
4
10
9
0.85
L
4
9
2
0.56
W
24
0
9
28.5
L
1
16
5
0.22
W
Anubis
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,007
Damage
66,223
94,287
Taken
59,775
33,186
Mitigated
22,476
13,369
Healing
8,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,574
2,792
0
1,628
17,572
5,108
770
3,991
13,581
0
35,276
L
Arachne
ItsKrUnchYY
Arachne
6,779
5,658
0
1,466
16,009
4,190
0
4,675
11,334
0
38,248
W
Danzaburou
Jandres99
Danzaburou
7,773
3,493
182
3,039
11,521
4,571
4,259
4,371
7,150
0
55,392
W
Kukulkan
Jhonattahn89
Kukulkan
10,921
1,238
0
2,730
14,014
5,069
914
3,082
10,932
59,226
0
W
Skadi
Kleittown
Skadi
9,891
5,251
0
569
13,436
4,526
6,574
3,568
9,868
0
84,126
L
Thanatos
4,869
318
0
3,909
15,761
7,152
722
6,678
9,083
0
18,126
L
2,323
222
0
3,617
21,014
11,170
295
625
20,389
49,639
0
W
24,257
13,970
0
1,183
13,478
5,222
1,029
1,656
11,822
0
105,036
L
13,462
2,476
74
2,675
23,931
5,566
0
8,726
15,205
45,822
0
W
Anubis
13,381
293
0
743
7,326
3,088
1,535
3,184
4,142
42,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,289
Gold Earned
61,351
338
Minions Killed
531
0
Camps Cleared
0
1,693,378
Distance Traveled
1,892,769
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,516
453
59
3
0
306,836
3
L
Arachne
10,508
500
75
4
0
392,732
3
W
Danzaburou
11,880
566
104
5
0
311,037
1
W
Kukulkan
11,923
568
101
5
0
388,645
3
W
Skadi
12,091
576
135
6
0
361,736
0
L
Thanatos
9,105
434
28
1
0
338,560
2
L
Ares
9,575
456
92
4
0
370,064
0
W
Loki
13,765
655
118
6
0
447,597
3
L
Zeus
8,585
409
84
4
0
285,186
0
W
Anubis
11,692
557
73
3
0
383,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role