Player Matchup

Ymir
Ymir
Bxards THL
Ymir
Level 36
God Stats
3W - 3L
1,416 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Olorun
Olorun
HikaruAkio
Olorun
Level 41
God Stats
3W - 12L
1,124 SR
Queue Stats
126W - 243L
1,103 Elo+
Party 1
Guan Yu
Guan Yu
Mirix1024
Guan Yu
Level 46
God Stats
3W - 7L
1,314 SR
Queue Stats
155W - 271L
1,100 Elo+
Party 1
Neith
Neith
SAUCE II IV
Neith
Level 29
God Stats
8W - 4L
1,314 SR
Queue Stats
132W - 225L
1,151 Elo+
Party 1
Odin
Odin
Woody THL
Odin
Level 113
God Stats
0W - 1L
1,512 SR
Queue Stats
14W - 12L
1,605 Elo+
Party 3
Team Averages
Level 53
1,336 SR
1,292 Elo+

VS

Team Averages
Level 50
1,386 SR
1,353 Elo+
Scylla
Scylla
Jrr-DG
Scylla
Level 48
God Stats
12W - 9L
1,462 SR
Queue Stats
185W - 267L
1,350 Elo+
Party 2
Terra
Terra
NaPHel4
Terra
Level 62
God Stats
2W - 1L
1,290 SR
Queue Stats
357W - 439L
1,311 Elo+
Party 2
Achilles
Achilles
in4ern0
Achilles
Level 65
God Stats
7W - 9L
1,244 SR
Queue Stats
366W - 451L
1,354 Elo+
Party 2
Thor
Thor
spilledpotato
Thor
Level 29
God Stats
3W - 3L
1,407 SR
Queue Stats
111W - 169L
1,234 Elo+
Party 2
Neith
Neith
xId1otk1llerxx
Neith
Level 44
God Stats
55W - 65L
1,530 SR
Queue Stats
94W - 113L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 2
8,601
391
3,051
26,217
28,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
HikaruAkio
Olorun
15
1 / 9 / 3
9,685
440
4,447
18,126
7,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Mirix1024
Guan Yu
14
4 / 8 / 3
9,485
431
6,942
20,344
11,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 13 / 1
8,288
377
7,150
18,478
7,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
16
6 / 3 / 2
9,859
448
7,754
12,859
9,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jrr-DG
Scylla
18
5 / 4 / 9
12,143
552
14,630
14,105
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
NaPHel4
Terra
15
1 / 2 / 19
11,556
525
6,210
19,109
16,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
in4ern0
Achilles
20
12 / 2 / 4
13,524
615
17,347
15,069
14,194
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 1
8,347
379
1,686
9,176
3,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
22 / 0 / 9
14,904
677
34,295
10,193
4,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
82
12
Kills
40
41
Deaths
12
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Olorun
HikaruAkio
Olorun
1
9
3
0.28
W
Scylla
Jrr-DG
Scylla
5
4
9
2.38
L
Guan Yu
Mirix1024
Guan Yu
4
8
3
0.69
W
Terra
NaPHel4
Terra
1
2
19
5.25
L
1
13
1
0.12
L
Odin
6
3
2
2.33
W
Achilles
in4ern0
Achilles
12
2
4
7
W
0
4
1
0.13
W
22
0
9
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,344
Damage
74,168
96,024
Taken
67,652
63,785
Mitigated
43,771
17,368
Healing
23,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,051
592
0
896
26,217
28,052
189
4,552
21,665
24,500
0
L
Olorun
HikaruAkio
Olorun
4,447
2,950
38
4,713
18,126
7,355
2,242
6,651
11,475
55,148
0
W
Scylla
Jrr-DG
Scylla
14,630
1,964
386
2,379
14,105
4,434
2,065
3,040
10,833
70,389
0
L
Guan Yu
Mirix1024
Guan Yu
6,942
1,531
75
4,732
20,344
11,142
186
3,196
17,148
0
62,949
W
Terra
NaPHel4
Terra
6,210
1,754
3,116
6,813
19,109
16,985
1,142
1,945
17,117
40,567
0
L
7,150
3,696
0
2,735
18,478
7,543
972
3,589
14,889
0
58,887
L
Odin
7,754
1,819
0
4,179
12,859
9,693
0
2,852
10,007
0
38,306
W
Achilles
in4ern0
Achilles
17,347
9,123
737
3,783
15,069
14,194
4,487
2,369
12,202
0
94,069
W
1,686
857
0
1,303
9,176
3,514
0
64
8,898
0
23,589
W
34,295
18,231
0
4,688
10,193
4,644
7,979
663
9,530
0
141,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,918
Gold Earned
60,474
424
Minions Killed
558
0
Camps Cleared
0
1,655,625
Distance Traveled
1,833,582
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,601
391
44
2
0
303,542
3
L
Olorun
9,685
440
121
6
0
309,769
0
W
Scylla
12,143
552
106
5
0
373,950
4
L
Guan Yu
9,485
431
91
4
0
351,789
0
W
Terra
11,556
525
64
3
0
332,481
3
L
Neith
8,288
377
102
5
0
308,371
0
L
Odin
9,859
448
66
3
0
382,154
2
W
Achilles
13,524
615
141
6
0
458,900
2
W
Thor
8,347
379
48
2
0
275,783
0
W
Neith
14,904
677
199
9
0
392,468
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role