Player Matchup

Cerberus
Cerberus
Masters
BetterWecci
Cerberus
Masters
Level 100
God Stats
3W - 8L
1,548 SR
Queue Stats
237W - 209L
2,492 MMR
Solo
Thanatos
Thanatos
Masters
BigDaddyBaccus
Thanatos
Masters
Level 158
God Stats
23W - 23L
1,602 SR
Queue Stats
633W - 602L
2,802 MMR
Solo
Nu Wa
Nu Wa
Masters
DrivingIsland97
Nu Wa
Masters
Level 126
God Stats
5W - 5L
1,647 SR
Queue Stats
923W - 894L
2,546 MMR
Solo
Ganesha
Ganesha
Diamond I
LoserLeo
Ganesha
Diamond I
Level 142
God Stats
3W - 7L
1,665 SR
Queue Stats
429W - 425L
2,448 MMR
Solo
Olorun
Olorun
Masters
Wecci
Olorun
Masters
Level 160
God Stats
2W - 4L
1,815 SR
Queue Stats
974W - 947L
2,341 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 137
1,655 SR
2,526 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,671 SR
2,116 MMR
Awilix
Awilix
Masters
 
Awilix
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Diamond II
 
Sylvanus
Diamond II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Diamond II
Armorwolf
Hou Yi
Diamond II
Level 118
God Stats
13W - 6L
1,857 SR
Queue Stats
98W - 53L
2,651 MMR
Party 2
He Bo
He Bo
Masters
Bandy
He Bo
Masters
Level 160
God Stats
14W - 4L
1,862 SR
Queue Stats
505W - 426L
2,704 MMR
Party 1
King Arthur
King Arthur
Diamond II
DylanNva
King Arthur
Diamond II
Level 145
God Stats
2W - 4L
1,637 SR
Queue Stats
174W - 168L
2,226 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BetterWecci
Cerberus
15
4 / 1 / 2
8,813
630
8,366
16,384
19,466
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
16
4 / 3 / 1
8,585
613
5,023
9,203
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 3 / 3
8,001
572
6,164
6,673
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
LoserLeo
Ganesha
10
0 / 5 / 6
6,810
486
4,051
11,819
7,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Wecci
Olorun
11
4 / 6 / 1
7,277
520
6,721
10,535
2,662
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
TiamatArtioOdinGebGilgamesh

VS

Bans
SetKhepriUllrYemojaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
3 / 2 / 5
8,050
575
5,886
7,464
2,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
 
Sylvanus
10
1 / 4 / 9
6,483
463
3,815
12,255
6,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
Armorwolf
Hou Yi
15
8 / 2 / 3
9,371
669
10,815
9,376
2,933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Bandy
He Bo
14
5 / 1 / 6
8,828
631
10,393
5,951
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
DylanNva
King Arthur
12
1 / 5 / 0
7,343
525
9,403
13,519
9,800
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
14
Kills
18
18
Deaths
14
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
2
5
2.75
W
Sylvanus
 
Sylvanus
1
4
9
1.38
W
Hou Yi
Armorwolf
Hou Yi
8
2
3
4.75
W
He Bo
Bandy
He Bo
5
1
6
8
L
Cerberus
BetterWecci
Cerberus
4
1
2
5
L
Thanatos
4
3
1
1.5
L
2
3
3
1.17
W
King Arthur
DylanNva
King Arthur
1
5
0
0.2
L
Ganesha
LoserLeo
Ganesha
0
5
6
0.6
L
Olorun
Wecci
Olorun
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,325
Damage
40,312
54,614
Taken
48,565
34,924
Mitigated
23,463
22,586
Healing
15,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,886
2,687
0
2,454
7,464
2,331
0
2,757
4,567
0
46,628
W
Sylvanus
 
Sylvanus
3,815
1,127
1,244
3,524
12,255
6,746
0
6,819
5,181
13,232
3,939
W
Hou Yi
Armorwolf
Hou Yi
10,815
4,808
0
3,196
9,376
2,933
0
5,811
3,439
0
73,315
W
He Bo
Bandy
He Bo
10,393
684
0
1,916
5,951
1,653
0
2,600
3,215
72,490
0
L
Cerberus
BetterWecci
Cerberus
8,366
1,608
0
8,334
16,384
19,466
0
812
15,550
66,844
0
L
Thanatos
5,023
1,899
0
8,140
9,203
2,859
0
3,036
6,035
0
69,971
L
6,164
765
0
1,615
6,673
2,273
676
3,774
2,797
53,662
0
W
King Arthur
DylanNva
King Arthur
9,403
2,099
0
3,440
13,519
9,800
0
6,628
6,794
67
46,931
L
Ganesha
LoserLeo
Ganesha
4,051
704
0
1,471
11,819
7,664
0
4,577
7,162
18,208
0
L
Olorun
Wecci
Olorun
6,721
3,338
242
2,784
10,535
2,662
112
1,300
9,191
40,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,486
Gold Earned
40,075
528
Minions Killed
456
0
Camps Cleared
0
1,388,672
Distance Traveled
1,476,538
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,050
575
95
7
0
353,614
2
W
Sylvanus
6,483
463
28
2
0
257,045
5
W
Hou Yi
9,371
669
123
9
0
267,768
6
W
He Bo
8,828
631
133
10
0
293,711
5
L
Cerberus
8,813
630
180
13
0
282,858
0
L
Thanatos
8,585
613
124
9
0
327,123
3
L
Nu Wa
8,001
572
126
9
0
273,972
6
W
King Arthur
7,343
525
77
6
0
304,400
7
L
Ganesha
6,810
486
15
1
0
283,031
7
L
Olorun
7,277
520
83
6
0
221,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role