Player Matchup

Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ahrul-CR
Tsukuyomi
Level 85
God Stats
4W - 0L
1,493 SR
Queue Stats
23W - 30L
1,410 Elo+
Party 1
Raijin
Raijin
XXChino2002-CR
Raijin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,353 Elo+
Party 1
Team Averages
Level 102
1,498 SR
1,421 Elo+

VS

Team Averages
Level 34
1,458 SR
1,287 Elo+
Ra
Ra
L4UGH1N_C0FF1N
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,133 Elo+
Party 2
Gilgamesh
Gilgamesh
Moreno_Messiah_
Gilgamesh
Level 64
God Stats
7W - 10L
1,441 SR
Queue Stats
99W - 122L
1,380 Elo+
Party 2
Xbalanque
Xbalanque
TheShocker227
Xbalanque
Level 27
God Stats
4W - 8L
1,433 SR
Queue Stats
85W - 97L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 1 / 12
9,962
712
11,466
11,054
11,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Ahrul-CR
Tsukuyomi
14
7 / 4 / 6
9,792
699
7,641
9,164
4,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 4 / 8
9,814
701
7,696
10,546
4,193
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 5
7,665
548
2,272
7,324
1,733
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Moreno_Messiah_
Gilgamesh
13
7 / 4 / 2
9,578
684
7,758
12,751
7,493
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
TheShocker227
Xbalanque
12
2 / 5 / 3
8,520
609
7,296
11,071
3,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
15
Kills
9
9
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
12
9
W
Tsukuyomi
Ahrul-CR
Tsukuyomi
7
4
6
2.5
L
0
6
5
0.42
L
Gilgamesh
Moreno_Messiah_
Gilgamesh
7
4
2
2
L
Xbalanque
TheShocker227
Xbalanque
2
5
3
0.7
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,803
Damage
17,326
30,764
Taken
31,146
20,252
Mitigated
12,448
8,918
Healing
5,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,466
1,545
572
5,251
11,054
11,671
602
1,444
9,610
0
37,475
W
Tsukuyomi
Ahrul-CR
Tsukuyomi
7,641
1,951
0
1,096
9,164
4,388
290
1,282
7,774
0
36,625
L
2,272
565
585
563
7,324
1,733
0
631
6,445
19,182
0
L
Gilgamesh
Moreno_Messiah_
Gilgamesh
7,758
1,841
231
923
12,751
7,493
0
4,325
7,901
1,942
17,218
L
Xbalanque
TheShocker227
Xbalanque
7,296
3,602
459
2,340
11,071
3,222
0
2,790
7,841
0
25,448
W
7,696
1,043
87
1,912
10,546
4,193
1,243
526
10,020
20,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,568
Gold Earned
25,763
150
Minions Killed
98
8
Camps Cleared
2
764,824
Distance Traveled
655,494
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,962
712
58
4
0
287,241
1
W
Tsukuyomi
9,792
699
56
4
8
270,961
1
L
Ra
7,665
548
34
2
1
187,337
0
L
Gilgamesh
9,578
684
20
1
0
243,310
4
L
Xbalanque
8,520
609
44
3
1
224,847
0
W
Raijin
9,814
701
36
3
0
206,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role