Player Matchup

Cliodhna
Cliodhna
Crimson_Knight03
Cliodhna
Level 104
God Stats
0W - 1L
1,666 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
G1ngerRage93
Gilgamesh
Level 128
God Stats
3W - 7L
1,517 SR
Queue Stats
32W - 26L
1,528 Elo+
Party 3
Nu Wa
Nu Wa
l33tGangsterz
Nu Wa
Level 156
God Stats
8W - 16L
1,581 SR
Queue Stats
82W - 97L
1,453 Elo+
Party 3
Cthulhu
Cthulhu
last-survivor420
Cthulhu
Level 119
God Stats
10W - 9L
1,546 SR
Queue Stats
62W - 72L
1,443 Elo+
Party 3
Neith
Neith
row_kyo
Neith
Level 157
God Stats
3W - 4L
1,498 SR
Queue Stats
165W - 179L
1,428 Elo+
Solo
Team Averages
Level 133
1,562 SR
1,470 Elo+

VS

Team Averages
Level 124
1,611 SR
1,538 Elo+
He Bo
He Bo
DeadKitsune
He Bo
Level 126
God Stats
1W - 0L
1,352 SR
Queue Stats
38W - 52L
1,442 Elo+
Party 1
Mercury
Mercury
Giael_Dawudd
Mercury
Level 128
God Stats
2W - 0L
1,862 SR
Queue Stats
8W - 3L
1,628 Elo+
Party 2
Sol
Sol
direfullpath15
Sol
Level 81
God Stats
1W - 0L
1,918 SR
Queue Stats
12W - 7L
1,570 Elo+
Party 2
Geb
Geb
theantonio777
Geb
Level 146
God Stats
1W - 1L
1,622 SR
Queue Stats
28W - 27L
1,504 Elo+
Party 1
Awilix
Awilix
visiontyr
Awilix
Level 137
God Stats
1W - 0L
1,301 SR
Queue Stats
129W - 148L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 4
9,751
609
10,476
17,894
6,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
G1ngerRage93
Gilgamesh
18
7 / 7 / 4
12,259
766
10,835
18,779
15,550
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
0 / 7 / 10
10,073
630
15,205
13,967
5,221
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 4 / 6
10,625
664
9,024
15,976
21,069
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
row_kyo
Neith
17
2 / 8 / 3
10,521
658
6,231
18,561
7,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 6
11,681
730
6,972
8,578
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Giael_Dawudd
Mercury
20
10 / 3 / 10
13,881
868
14,585
16,299
7,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 4 / 14
11,781
736
12,317
14,269
7,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 1 / 21
14,169
886
15,010
21,288
31,507
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
visiontyr
Awilix
20
12 / 3 / 14
14,744
922
25,961
13,586
7,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
100
15
Kills
35
35
Deaths
15
27
Assists
65
Player
Kills
Deaths
Assists
KDA
L
3
9
4
0.56
W
3
4
6
1.5
L
Gilgamesh
G1ngerRage93
Gilgamesh
7
7
4
1.29
W
Mercury
Giael_Dawudd
Mercury
10
3
10
5
W
3
4
14
2.5
L
0
7
10
0.71
L
3
4
6
1.5
L
Neith
row_kyo
Neith
2
8
3
0.44
W
7
1
21
17.5
W
Awilix
visiontyr
Awilix
12
3
14
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,771
Damage
74,845
85,177
Taken
74,020
55,457
Mitigated
57,973
7,358
Healing
16,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,476
607
43
1,382
17,894
6,341
0
7,753
10,067
0
26,968
W
6,972
378
0
1,740
8,578
4,066
783
2,694
5,884
32,993
0
L
Gilgamesh
G1ngerRage93
Gilgamesh
10,835
2,175
343
1,613
18,779
15,550
0
6,904
11,707
0
32,885
W
Mercury
Giael_Dawudd
Mercury
14,585
9,404
0
3,533
16,299
7,510
595
5,813
10,486
0
59,933
W
12,317
4,551
0
5,192
14,269
7,424
3,346
4,139
10,130
67,031
0
L
15,205
5,461
0
750
13,967
5,221
421
5,757
8,072
42,406
0
L
9,024
232
619
973
15,976
21,069
224
6,667
9,116
33,236
0
L
Neith
row_kyo
Neith
6,231
1,200
0
1,635
18,561
7,276
1,413
6,932
11,499
0
34,403
W
15,010
2,110
0
5,780
21,288
31,507
120
6,935
14,353
35,763
0
W
Awilix
visiontyr
Awilix
25,961
7,087
0
635
13,586
7,466
674
5,561
8,025
0
55,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,229
Gold Earned
66,256
318
Minions Killed
365
6
Camps Cleared
10
1,289,546
Distance Traveled
1,436,413
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,751
609
47
3
0
255,134
1
W
He Bo
11,681
730
67
4
2
163,921
0
L
Gilgamesh
12,259
766
46
3
3
254,919
0
W
Mercury
13,881
868
93
6
3
356,597
1
W
Sol
11,781
736
113
7
2
265,438
1
L
Nu Wa
10,073
630
66
4
1
251,727
1
L
Cthulhu
10,625
664
75
5
1
289,655
0
L
Neith
10,521
658
84
5
1
238,111
3
W
Geb
14,169
886
36
2
0
324,275
1
W
Awilix
14,744
922
56
4
3
326,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role