Player Matchup

Cthulhu
Cthulhu
AgentTexas1091
Cthulhu
Level 6
God Stats
8W - 6L
1,645 SR
Queue Stats
10W - 8L
1,626 Elo+
Party 1
Gilgamesh
Gilgamesh
i7mR HypNos
Gilgamesh
Level 99
God Stats
4W - 4L
1,426 SR
Queue Stats
126W - 141L
1,399 Elo+
Party 1
Discordia
Discordia
jenniPOI
Discordia
Level 21
God Stats
46W - 40L
1,490 SR
Queue Stats
64W - 75L
1,348 Elo+
Party 1
Anubis
Anubis
lxPOL4Rxl
Anubis
Level 14
God Stats
10W - 8L
1,484 SR
Queue Stats
94W - 100L
1,363 Elo+
Solo
Ne Zha
Ne Zha
ogYungZues
Ne Zha
Level 24
God Stats
2W - 1L
1,289 SR
Queue Stats
10W - 10L
1,383 Elo+
Solo
Team Averages
Level 33
1,467 SR
1,424 Elo+

VS

Team Averages
Level 22
1,424 SR
1,341 Elo+
Bacchus
Bacchus
Milothedoge6227
Bacchus
Level 19
God Stats
13W - 14L
1,321 SR
Queue Stats
53W - 59L
1,379 Elo+
Solo
Set
Set
NinjAlex8
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,049 Elo+
Solo
Terra
Terra
Retributionsword
Terra
Level 17
God Stats
1W - 3L
1,300 SR
Queue Stats
4W - 9L
1,406 Elo+
Solo
Olorun
Olorun
corndoggod69
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,539 Elo+
Party 2
Cliodhna
Cliodhna
sleepyweeby
Cliodhna
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 64L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 19
12,231
1,019
11,709
16,615
19,286
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
i7mR HypNos
Gilgamesh
20
15 / 1 / 14
14,030
1,169
21,823
11,936
11,754
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
jenniPOI
Discordia
20
3 / 2 / 19
12,285
1,024
11,070
8,818
3,498
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
lxPOL4Rxl
Anubis
20
13 / 2 / 17
13,925
1,160
20,576
10,624
5,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
ogYungZues
Ne Zha
19
9 / 1 / 13
12,530
1,044
10,301
13,027
7,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 2
10,852
904
9,182
16,397
22,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 14 / 0
10,282
857
8,971
19,979
7,229
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 1 / 0
9,004
750
201
1,059
313
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
16
1 / 13 / 2
10,817
901
15,225
24,602
7,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
sleepyweeby
Cliodhna
17
4 / 10 / 0
11,939
995
20,492
21,031
6,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
10
43
Kills
6
6
Deaths
43
82
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
19
12.5
L
0
5
2
0.2
L
1
14
0
0.07
L
0
1
0
0
L
Olorun
1
13
2
0.15
W
Gilgamesh
i7mR HypNos
Gilgamesh
15
1
14
22
W
Discordia
jenniPOI
Discordia
3
2
19
6.25
W
Anubis
lxPOL4Rxl
Anubis
13
2
17
10.75
W
Ne Zha
ogYungZues
Ne Zha
9
1
13
15.5
L
Cliodhna
sleepyweeby
Cliodhna
4
10
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,479
Damage
54,071
61,020
Taken
83,068
47,783
Mitigated
43,924
10,348
Healing
5,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,709
1,429
914
384
16,615
19,286
0
9,375
7,240
29,498
0
L
9,182
375
0
701
16,397
22,556
0
9,750
6,647
15,813
0
L
8,971
3,181
0
322
19,979
7,229
0
8,273
11,706
0
21,679
L
201
106
0
27
1,059
313
0
694
365
201
0
L
Olorun
15,225
7,533
108
3,922
24,602
7,217
0
13,788
10,814
33,900
0
W
Gilgamesh
i7mR HypNos
Gilgamesh
21,823
7,204
507
1,684
11,936
11,754
0
4,111
7,825
0
38,717
W
Discordia
jenniPOI
Discordia
11,070
621
0
636
8,818
3,498
0
2,226
6,592
33,932
0
W
Anubis
lxPOL4Rxl
Anubis
20,576
722
714
3,584
10,624
5,832
0
4,764
5,860
32,064
0
W
Ne Zha
ogYungZues
Ne Zha
10,301
5,485
0
1,925
13,027
7,413
0
4,132
8,895
0
14,788
L
Cliodhna
sleepyweeby
Cliodhna
20,492
850
0
760
21,031
6,609
0
10,850
10,181
0
58,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,001
Gold Earned
52,894
190
Minions Killed
148
11
Camps Cleared
6
1,110,804
Distance Traveled
858,362
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,231
1,019
65
5
0
223,451
0
L
Bacchus
10,852
904
13
1
0
200,614
0
L
Set
10,282
857
18
2
0
214,410
1
L
Terra
9,004
750
0
0
0
14,827
0
L
Olorun
10,817
901
35
3
1
180,844
0
W
Gilgamesh
14,030
1,169
37
3
7
254,167
0
W
Discordia
12,285
1,024
53
4
1
219,300
0
W
Anubis
13,925
1,160
27
2
2
179,531
0
W
Ne Zha
12,530
1,044
8
1
1
234,355
0
L
Cliodhna
11,939
995
82
7
5
247,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role