Player Matchup

Baron Samedi
Baron Samedi
asb1013
Baron Samedi
Level 58
God Stats
2W - 3L
1,516 SR
Queue Stats
19W - 21L
1,406 Elo+
Party 1
Tyr
Tyr
reddevils6363
Tyr
Level 69
God Stats
2W - 3L
1,552 SR
Queue Stats
61W - 66L
1,392 Elo+
Party 1
Bakasura
Bakasura
theDangerN00dle
Bakasura
Level 48
God Stats
0W - 1L
1,270 SR
Queue Stats
43W - 31L
1,492 Elo+
Party 1
Team Averages
Level 58
1,446 SR
1,430 Elo+

VS

Team Averages
Level 108
1,683 SR
1,605 Elo+
Cu Chulainn
Cu Chulainn
Betray XVI
Cu Chulainn
Level 109
God Stats
1W - 0L
1,721 SR
Queue Stats
12W - 7L
1,581 Elo+
Party 2
Scylla
Scylla
RefinedTurtle64
Scylla
Level 106
God Stats
2W - 0L
1,691 SR
Queue Stats
17W - 12L
1,620 Elo+
Party 2
Rama
Rama
cRz crazy x
Rama
Level 109
God Stats
2W - 0L
1,636 SR
Queue Stats
17W - 7L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
asb1013
Baron Samedi
13
1 / 11 / 5
9,363
624
8,004
14,911
10,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
5 / 5 / 7
11,301
753
10,312
21,854
20,439
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
14
7 / 9 / 3
11,008
734
8,620
18,619
9,011
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Betray XVI
Cu Chulainn
15
4 / 4 / 18
11,011
734
12,071
13,397
11,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
14 / 4 / 7
12,524
835
19,782
12,040
4,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 5 / 12
12,195
813
14,609
12,403
4,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
13
Kills
25
25
Deaths
13
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Betray XVI
Cu Chulainn
4
4
18
3.25
W
14
4
7
4.38
L
Baron Samedi
asb1013
Baron Samedi
1
11
5
0.32
W
7
5
12
2.6
L
5
5
7
1.7
L
Bakasura
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,936
Damage
46,462
55,384
Taken
37,840
39,879
Mitigated
20,161
9,096
Healing
9,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Betray XVI
Cu Chulainn
12,071
2,135
0
1,517
13,397
11,370
489
4,533
8,569
7,036
23,581
W
19,782
2,071
358
4,625
12,040
4,383
562
1,609
10,046
59,536
0
L
Baron Samedi
asb1013
Baron Samedi
8,004
524
1,228
2,040
14,911
10,429
0
6,331
8,580
34,757
0
W
14,609
9,054
0
2,668
12,403
4,408
1,362
2,619
9,388
0
46,426
L
10,312
1,535
0
2,834
21,854
20,439
0
10,419
11,435
148
28,775
L
Bakasura
8,620
6,175
0
2,994
18,619
9,011
0
6,598
12,021
0
17,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,672
Gold Earned
35,730
129
Minions Killed
184
8
Camps Cleared
7
772,184
Distance Traveled
831,152
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,011
734
31
2
2
301,346
1
W
Scylla
12,524
835
93
6
3
279,447
1
L
Baron Samedi
9,363
624
48
3
3
205,237
4
W
Rama
12,195
813
60
4
2
250,359
1
L
Tyr
11,301
753
32
2
3
299,296
4
L
Bakasura
11,008
734
49
3
2
267,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role