Player Matchup

Raijin
Raijin
Gold II
felipeyshon
Raijin
Gold II
Level 126
God Stats
1W - 3L
1,327 SR
Queue Stats
11W - 9L
1,676 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,327 SR
1,676 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,582 SR
1,656 MMR
Anhur
Anhur
Gold V
peter1314
Anhur
Gold V
Level 144
God Stats
3W - 3L
1,582 SR
Queue Stats
16W - 21L
1,656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
1 / 9 / 0
9,993
714
5,305
15,751
4,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
He BoBakasuraSetKaliChronos

VS

Bans
Hou YiSkadiBastetAnubisGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
peter1314
Anhur
19
9 / 1 / 0
13,159
940
13,999
13,191
8,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
9
9
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
9
0
0.11
W
Anhur
peter1314
Anhur
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,305
Damage
13,999
15,751
Taken
13,191
4,163
Mitigated
8,602
1,687
Healing
4,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
5,305
915
0
1,687
15,751
4,163
0
122
15,629
54,631
1,530
W
Anhur
peter1314
Anhur
13,999
6,224
0
4,143
13,191
8,602
2,422
5,657
7,534
0
94,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,993
Gold Earned
13,159
121
Minions Killed
169
4
Camps Cleared
8
238,705
Distance Traveled
262,833
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,993
714
121
9
4
238,705
4
W
Anhur
13,159
940
169
12
8
262,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role