Player Matchup

Cthulhu
Cthulhu
Arshuwin
Cthulhu
Level 16
God Stats
10W - 9L
1,500 SR
Queue Stats
28W - 32L
1,439 Elo+
Solo
Anubis
Anubis
GoldArthur
Anubis
Level 26
God Stats
4W - 5L
1,431 SR
Queue Stats
102W - 52L
1,525 Elo+
Party 1
Ullr
Ullr
Harothgar
Ullr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 45L
1,525 Elo+
Party 1
Discordia
Discordia
Vanarias
Discordia
Level 26
God Stats
12W - 12L
1,579 SR
Queue Stats
172W - 109L
1,542 Elo+
Party 1
Hades
Hades
Verathor
Hades
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 32L
1,443 Elo+
Party 1
Team Averages
Level 25
1,502 SR
1,495 Elo+

VS

Team Averages
Level 28
1,598 SR
1,507 Elo+
Xing Tian
Xing Tian
CobDoEn
Xing Tian
Level 28
God Stats
16W - 12L
1,566 SR
Queue Stats
156W - 147L
1,482 Elo+
Solo
Agni
Agni
DUHitsDUH
Agni
Level 25
God Stats
2W - 1L
1,744 SR
Queue Stats
68W - 55L
1,494 Elo+
Solo
Apollo
Apollo
Em3rson17
Apollo
Level 29
God Stats
6W - 3L
1,583 SR
Queue Stats
53W - 44L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
VoidNex
Gilgamesh
Level 29
God Stats
4W - 4L
1,559 SR
Queue Stats
70W - 88L
1,526 Elo+
Solo
Cliodhna
Cliodhna
nolloreperr0
Cliodhna
Level 28
God Stats
14W - 11L
1,537 SR
Queue Stats
62W - 70L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arshuwin
Cthulhu
20
1 / 1 / 16
14,534
969
15,190
21,406
31,777
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
GoldArthur
Anubis
20
4 / 6 / 11
13,502
900
11,916
15,013
8,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
20
3 / 2 / 10
13,019
868
12,437
11,213
4,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Discordia
Vanarias
Discordia
20
15 / 1 / 8
15,601
1,040
40,362
8,415
3,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
Verathor
Hades
20
3 / 3 / 15
13,942
929
7,731
10,927
11,145
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CobDoEn
Xing Tian
19
0 / 1 / 11
12,117
808
4,647
12,657
19,396
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
19
3 / 6 / 2
12,670
845
15,854
15,532
5,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Em3rson17
Apollo
19
7 / 4 / 4
14,227
948
20,003
14,823
6,571
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
VoidNex
Gilgamesh
19
1 / 3 / 9
12,619
841
10,128
25,538
21,302
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
nolloreperr0
Cliodhna
19
2 / 13 / 6
12,371
825
10,584
29,206
9,856

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
45
26
Kills
13
13
Deaths
27
60
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arshuwin
Cthulhu
1
1
16
9
L
Xing Tian
CobDoEn
Xing Tian
0
1
11
5.5
L
Agni
3
6
2
0.67
L
Apollo
Em3rson17
Apollo
7
4
4
2.25
W
Anubis
GoldArthur
Anubis
4
6
11
1.58
W
Ullr
3
2
10
4
W
Discordia
Vanarias
Discordia
15
1
8
19
W
Hades
Verathor
Hades
3
3
15
3.5
L
Gilgamesh
VoidNex
Gilgamesh
1
3
9
1.83
L
Cliodhna
nolloreperr0
Cliodhna
2
13
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,636
Damage
61,216
66,974
Taken
97,756
58,806
Mitigated
62,950
15,402
Healing
7,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arshuwin
Cthulhu
15,190
805
2,613
5,309
21,406
31,777
0
7,332
14,074
42,900
0
L
Xing Tian
CobDoEn
Xing Tian
4,647
81
153
812
12,657
19,396
0
8,324
4,333
8,867
0
L
Agni
15,854
901
85
556
15,532
5,825
0
13,477
2,055
39,269
0
L
Apollo
Em3rson17
Apollo
20,003
11,617
0
3,011
14,823
6,571
0
13,564
1,259
0
66,447
W
Anubis
GoldArthur
Anubis
11,916
415
143
3,737
15,013
8,032
0
4,598
10,415
35,107
0
W
Ullr
12,437
5,910
0
181
11,213
4,460
0
2,188
9,025
0
47,676
W
Discordia
Vanarias
Discordia
40,362
2,392
660
1,901
8,415
3,392
0
3,402
5,013
64,203
0
W
Hades
Verathor
Hades
7,731
695
102
756
10,927
11,145
0
3,726
7,201
20,729
0
L
Gilgamesh
VoidNex
Gilgamesh
10,128
1,823
0
2,212
25,538
21,302
0
19,869
5,669
3,437
22,154
L
Cliodhna
nolloreperr0
Cliodhna
10,584
496
0
190
29,206
9,856
0
19,965
6,709
0
29,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,598
Gold Earned
64,004
304
Minions Killed
240
9
Camps Cleared
4
1,432,004
Distance Traveled
1,338,428
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,534
969
46
3
1
328,719
0
L
Xing Tian
12,117
808
4
0
0
276,143
0
L
Agni
12,670
845
49
3
2
290,094
0
L
Apollo
14,227
948
126
8
1
251,434
1
W
Anubis
13,502
900
73
5
5
226,370
1
W
Ullr
13,019
868
100
7
2
283,037
0
W
Discordia
15,601
1,040
47
3
0
322,660
0
W
Hades
13,942
929
38
3
1
271,218
0
L
Gilgamesh
12,619
841
28
2
0
305,029
0
L
Cliodhna
12,371
825
33
2
1
215,728
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role