Player Matchup

Chang'e
Chang'e
Platinum IV
 
Chang'e
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Lady Berserker
Cu Chulainn
Platinum V
Level 158
God Stats
21W - 31L
1,511 SR
Queue Stats
167W - 184L
1,843 MMR
Solo
Zeus
Zeus
Platinum III
Z3R0_YB0
Zeus
Platinum III
Level 129
God Stats
13W - 20L
1,401 SR
Queue Stats
421W - 518L
1,802 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,470 SR
1,715 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,550 SR
1,949 MMR
Agni
Agni
Gold V
GriffinSlayer32
Agni
Gold V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,764 MMR
Solo
Hercules
Hercules
Diamond III
LastCowboys90
Hercules
Diamond III
Level 148
God Stats
11W - 15L
1,577 SR
Queue Stats
301W - 303L
2,156 MMR
Party 1
Heimdallr
Heimdallr
Platinum I
M Crispus
Heimdallr
Platinum I
Level 152
God Stats
5W - 5L
1,573 SR
Queue Stats
316W - 327L
1,926 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 3 / 1
9,961
586
7,144
11,613
6,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Lady Berserker
Cu Chulainn
13
2 / 6 / 3
10,334
608
11,416
20,375
20,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
12
0 / 9 / 3
9,139
538
10,418
11,856
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GebThothOdinMorgan Le FayHou Yi

VS

Bans
AphroditeTiamatSobekPersephoneCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 10
11,466
674
12,929
9,884
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
LastCowboys90
Hercules
14
3 / 1 / 11
10,737
632
11,444
19,338
18,227
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
M Crispus
Heimdallr
16
9 / 1 / 8
12,132
714
14,381
11,235
4,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
18
18
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
3
1
1.17
W
6
4
10
2.75
L
Cu Chulainn
Lady Berserker
Cu Chulainn
2
6
3
0.58
W
Hercules
LastCowboys90
Hercules
3
1
11
8.5
W
Heimdallr
M Crispus
Heimdallr
9
1
8
13
L
Zeus
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,978
Damage
38,754
43,844
Taken
40,457
30,660
Mitigated
26,496
7,174
Healing
10,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,144
79
1,747
3,600
11,613
6,542
0
1,230
10,247
29,159
0
W
12,929
1,341
0
2,845
9,884
3,760
585
4,941
4,745
41,231
0
L
Cu Chulainn
Lady Berserker
Cu Chulainn
11,416
955
0
1,557
20,375
20,785
0
7,931
11,702
7,395
28,652
W
Hercules
LastCowboys90
Hercules
11,444
3,767
0
4,676
19,338
18,227
278
8,921
9,857
0
28,660
W
Heimdallr
M Crispus
Heimdallr
14,381
5,669
0
3,432
11,235
4,509
2,010
5,883
5,248
0
57,865
L
Zeus
10,418
1,129
0
270
11,856
3,333
0
3,237
8,436
31,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,434
Gold Earned
34,335
169
Minions Killed
195
5
Camps Cleared
10
865,121
Distance Traveled
918,830
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,961
586
45
3
1
269,950
6
W
Agni
11,466
674
68
4
2
292,594
1
L
Cu Chulainn
10,334
608
69
4
2
346,830
4
W
Hercules
10,737
632
31
2
5
337,113
4
W
Heimdallr
12,132
714
96
6
3
289,123
3
L
Zeus
9,139
538
55
3
2
248,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role