Player Matchup

Ares
Ares
Agonly
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,279 Elo+
Solo
Raijin
Raijin
BhrisNachos
Raijin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,470 Elo+
Solo
Medusa
Medusa
Ghxstyyy
Medusa
Level 59
God Stats
18W - 15L
1,664 SR
Queue Stats
208W - 195L
1,502 Elo+
Party 1
Odin
Odin
OK6MIII
Odin
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 98L
1,397 Elo+
Party 1
Da Ji
Da Ji
spify2easy
Da Ji
Level 18
God Stats
1W - 0L
1,374 SR
Queue Stats
105W - 107L
1,474 Elo+
Party 1
Team Averages
Level 21
1,508 SR
1,424 Elo+

VS

Team Averages
Level 18
1,538 SR
1,530 Elo+
Cliodhna
Cliodhna
CoIossal
Cliodhna
Level 23
God Stats
6W - 6L
1,830 SR
Queue Stats
31W - 21L
1,505 Elo+
Solo
Tyr
Tyr
CorkedGlue
Tyr
Level 4
God Stats
0W - 2L
1,295 SR
Queue Stats
3W - 2L
1,598 Elo+
Party 2
Zeus
Zeus
OnePumpMachine
Zeus
Level 27
God Stats
10W - 7L
1,729 SR
Queue Stats
18W - 14L
1,597 Elo+
Solo
Hades
Hades
PHKarpinski
Hades
Level 29
God Stats
2W - 3L
1,644 SR
Queue Stats
93W - 97L
1,455 Elo+
Solo
Ra
Ra
UncorkedGlue
Ra
Level 5
God Stats
0W - 3L
1,192 SR
Queue Stats
3W - 4L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Agonly
Ares
10
2 / 2 / 10
6,484
648
2,845
6,973
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
12
9 / 0 / 0
7,325
733
6,287
4,201
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Ghxstyyy
Medusa
11
9 / 1 / 1
6,847
685
5,886
4,139
1,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
OK6MIII
Odin
11
0 / 1 / 1
5,968
597
2,476
5,945
3,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
10
2 / 2 / 7
6,327
633
6,175
6,689
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CoIossal
Cliodhna
9
3 / 4 / 1
6,153
615
3,007
7,552
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 0
6,269
627
4,881
7,491
4,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 8 / 1
4,554
455
3,894
6,295
765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
1 / 4 / 0
4,900
490
2,239
6,947
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
0 / 5 / 0
5,130
513
578
5,801
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
22
Kills
6
6
Deaths
22
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
Agonly
Ares
2
2
10
3.5
W
Raijin
9
0
0
9
L
Cliodhna
CoIossal
Cliodhna
3
4
1
0.88
L
2
1
0
2
W
Medusa
Ghxstyyy
Medusa
9
1
1
9.5
W
Odin
OK6MIII
Odin
0
1
1
0.5
L
0
8
1
0.06
L
1
4
0
0.25
L
0
5
0
0
W
Da Ji
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,669
Damage
14,599
27,947
Taken
34,086
12,386
Mitigated
12,768
9,044
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Agonly
Ares
2,845
360
0
2,530
6,973
4,158
688
2,953
3,682
15,966
0
W
Raijin
6,287
1,148
0
1,643
4,201
1,159
0
1,789
2,364
31,970
0
L
Cliodhna
CoIossal
Cliodhna
3,007
721
0
2,069
7,552
1,921
0
1,752
5,711
0
28,539
L
4,881
555
0
4,064
7,491
4,545
41
707
6,691
0
34,931
W
Medusa
Ghxstyyy
Medusa
5,886
2,810
0
767
4,139
1,309
2,365
980
3,069
0
40,210
W
Odin
OK6MIII
Odin
2,476
1,082
0
2,347
5,945
3,692
0
102
5,843
0
27,525
L
3,894
782
0
268
6,295
765
0
923
5,372
18,105
0
L
2,239
671
0
2,176
6,947
4,265
0
1,803
5,118
9,242
0
L
578
246
0
794
5,801
1,272
264
3,538
2,062
20,511
0
W
Da Ji
6,175
2,004
0
1,757
6,689
2,068
300
411
6,278
0
30,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,951
Gold Earned
27,006
306
Minions Killed
237
0
Camps Cleared
0
1,040,572
Distance Traveled
960,033
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,484
648
39
4
0
217,746
4
W
Raijin
7,325
733
69
7
0
203,653
6
L
Cliodhna
6,153
615
56
6
0
217,958
0
L
Tyr
6,269
627
85
9
0
222,260
1
W
Medusa
6,847
685
72
7
0
189,899
8
W
Odin
5,968
597
66
7
0
207,735
3
L
Zeus
4,554
455
29
3
0
174,504
0
L
Hades
4,900
490
19
2
0
184,008
2
L
Ra
5,130
513
48
5
0
161,303
0
W
Da Ji
6,327
633
60
6
0
221,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role