Player Matchup

Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Gertwoo
Ra
Level 160
God Stats
1W - 1L
1,116 SR
Queue Stats
95W - 40L
1,759 Elo+
Party 1
Team Averages
Level 159
1,372 SR
1,586 Elo+

VS

Team Averages
Level 58
1,541 SR
1,276 Elo+
Ra
Ra
CoronaVirusX20
Ra
Level 26
God Stats
9W - 8L
1,639 SR
Queue Stats
22W - 28L
1,456 Elo+
Solo
Cthulhu
Cthulhu
OellaK666
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
939 Elo+
Solo
Medusa
Medusa
Poiuytt
Medusa
Level 136
God Stats
4W - 3L
1,483 SR
Queue Stats
38W - 47L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
6 / 0 / 2
6,178
1,030
4,853
3,590
1,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
 
Erlang Shen
9
1 / 1 / 8
5,575
929
3,802
5,502
3,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 0 / 7
5,626
938
3,864
3,457
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,543
757
2,183
4,941
1,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
OellaK666
Cthulhu
8
0 / 2 / 0
4,208
701
2,066
5,149
2,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Poiuytt
Medusa
6
0 / 2 / 1
4,318
720
2,624
4,221
1,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
2
7
W
Erlang Shen
 
Erlang Shen
1
1
8
5
L
1
5
0
0.2
W
2
0
7
5.5
L
Cthulhu
OellaK666
Cthulhu
0
2
0
0
L
Medusa
Poiuytt
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,519
Damage
6,873
12,549
Taken
14,311
6,017
Mitigated
5,561
3,600
Healing
3,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,853
2,124
0
76
3,590
1,181
908
1,555
1,920
0
23,331
W
Erlang Shen
 
Erlang Shen
3,802
1,101
0
1,551
5,502
3,703
140
2,575
2,726
0
10,917
L
2,183
251
1,015
642
4,941
1,428
0
1,195
3,447
12,344
0
W
3,864
233
726
1,247
3,457
1,133
175
702
2,716
15,971
0
L
Cthulhu
OellaK666
Cthulhu
2,066
130
311
555
5,149
2,927
0
915
3,922
6,336
0
L
Medusa
Poiuytt
Medusa
2,624
802
306
792
4,221
1,206
0
1,288
2,651
0
5,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,379
Gold Earned
13,069
91
Minions Killed
49
6
Camps Cleared
0
383,957
Distance Traveled
314,128
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,178
1,030
41
7
4
132,073
3
W
Erlang Shen
5,575
929
10
2
0
119,453
3
L
Ra
4,543
757
23
4
0
101,578
2
W
Ra
5,626
938
40
7
2
132,431
3
L
Cthulhu
4,208
701
16
3
0
128,670
1
L
Medusa
4,318
720
10
2
0
83,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role