Player Matchup

Achilles
Achilles
PozzessedPotato
Achilles
Level 100
God Stats
6W - 4L
1,540 SR
Queue Stats
254W - 180L
1,635 Elo+
Party 1
Jing Wei
Jing Wei
TheSatanicCow
Jing Wei
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 59L
1,718 Elo+
Party 1
Zeus
Zeus
TwitchSinister
Zeus
Level 106
God Stats
2W - 0L
1,525 SR
Queue Stats
194W - 157L
1,654 Elo+
Party 1
Team Averages
Level 75
1,522 SR
1,669 Elo+

VS

Team Averages
Level 14
1,537 SR
1,399 Elo+
Neith
Neith
MadeWater99
Neith
Level 8
God Stats
7W - 8L
1,568 SR
Queue Stats
7W - 8L
1,328 Elo+
Party 2
Kuzenbo
Kuzenbo
RealKlob
Kuzenbo
Level 27
God Stats
10W - 18L
1,424 SR
Queue Stats
88W - 81L
1,446 Elo+
Solo
Zeus
Zeus
Wigggles77
Zeus
Level 7
God Stats
4W - 2L
1,619 SR
Queue Stats
10W - 9L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
9 / 0 / 9
11,464
764
13,863
13,967
16,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
TheSatanicCow
Jing Wei
15
3 / 4 / 12
10,163
678
10,686
11,161
4,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 3 / 9
11,085
739
14,910
8,765
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 3
9,535
636
8,450
16,244
6,054
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
RealKlob
Kuzenbo
12
1 / 8 / 4
8,682
579
5,613
17,067
10,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 4 / 3
9,941
663
12,190
10,381
3,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
20
Kills
7
7
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
W
Achilles
9
0
9
13.5
L
Kuzenbo
RealKlob
Kuzenbo
1
8
4
0.38
W
Jing Wei
TheSatanicCow
Jing Wei
3
4
12
2.25
W
8
3
9
4.17
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,459
Damage
26,253
33,893
Taken
43,692
24,067
Mitigated
20,227
5,387
Healing
2,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,450
2,591
0
904
16,244
6,054
34
4,046
12,198
0
24,193
W
Achilles
13,863
2,936
0
2,728
13,967
16,663
456
7,712
6,255
0
48,094
L
Kuzenbo
RealKlob
Kuzenbo
5,613
1,359
0
0
17,067
10,359
9
7,610
9,457
21,746
0
W
Jing Wei
TheSatanicCow
Jing Wei
10,686
4,654
0
2,024
11,161
4,257
1,421
5,758
5,403
0
51,648
W
14,910
677
0
635
8,765
3,147
880
4,836
3,929
40,511
0
L
12,190
955
285
1,794
10,381
3,814
357
3,494
6,887
35,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,712
Gold Earned
28,158
221
Minions Killed
139
12
Camps Cleared
2
827,458
Distance Traveled
664,622
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,535
636
43
3
1
195,581
1
W
Achilles
11,464
764
66
4
6
313,953
0
L
Kuzenbo
8,682
579
38
3
0
250,050
0
W
Jing Wei
10,163
678
103
7
4
258,644
1
W
Zeus
11,085
739
52
3
2
254,861
0
L
Zeus
9,941
663
58
4
1
218,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role