Player Matchup

Tyr
Tyr
Alt2Max
Tyr
Level 122
God Stats
4W - 7L
1,448 SR
Queue Stats
305W - 345L
1,467 Elo+
Party 1
Zeus
Zeus
Dustinem360
Zeus
Level 48
God Stats
20W - 24L
1,474 SR
Queue Stats
74W - 84L
1,434 Elo+
Solo
Medusa
Medusa
IwhitehouseI
Medusa
Level 69
God Stats
33W - 23L
1,510 SR
Queue Stats
426W - 480L
1,478 Elo+
Solo
Ymir
Ymir
Mr Fluffemms
Ymir
Level 104
God Stats
42W - 50L
1,427 SR
Queue Stats
291W - 324L
1,526 Elo+
Party 1
Merlin
Merlin
XBlueDenimX
Merlin
Level 157
God Stats
0W - 1L
1,527 SR
Queue Stats
1W - 1L
1,682 Elo+
Solo
Team Averages
Level 100
1,477 SR
1,517 Elo+

VS

Team Averages
Level 90
1,465 SR
1,500 Elo+
Raijin
Raijin
 
Raijin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
WolfyDeimos
Hun Batz
Level 109
God Stats
3W - 8L
1,268 SR
Queue Stats
262W - 285L
1,503 Elo+
Solo
Jing Wei
Jing Wei
nemunemu
Jing Wei
Level 66
God Stats
2W - 2L
1,556 SR
Queue Stats
513W - 567L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
1 / 1 / 3
7,880
985
2,520
7,162
6,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
1 / 6 / 3
8,099
1,012
7,386
7,955
2,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
14
2 / 3 / 1
8,287
1,036
5,735
9,258
4,010
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
0 / 3 / 4
8,308
1,039
5,488
18,582
23,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
13
0 / 5 / 0
6,907
863
26
3,833
1,264
Team 1 Tickets

218

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
4 / 0 / 12
9,096
1,137
10,290
6,176
2,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
 
Cthulhu
15
3 / 0 / 11
8,816
1,102
5,866
4,473
4,158
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
 
Baba Yaga
15
2 / 0 / 11
8,704
1,088
5,516
1,872
938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
WolfyDeimos
Hun Batz
15
6 / 4 / 7
9,357
1,170
7,413
7,272
3,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
nemunemu
Jing Wei
15
2 / 0 / 13
8,790
1,099
10,013
5,104
1,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
4
Kills
17
18
Deaths
4
11
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
0
12
10
W
Cthulhu
 
Cthulhu
3
0
11
8.5
W
Baba Yaga
 
Baba Yaga
2
0
11
7.5
L
Tyr
1
1
3
2.5
L
1
6
3
0.42
L
Medusa
2
3
1
0.83
L
0
3
4
0.67
W
Hun Batz
WolfyDeimos
Hun Batz
6
4
7
2.38
L
Merlin
0
5
0
0
W
Jing Wei
nemunemu
Jing Wei
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,155
Damage
39,098
46,790
Taken
24,897
38,141
Mitigated
12,731
4,794
Healing
3,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,290
2,214
0
1,157
6,176
2,566
0
3,382
2,794
29,676
0
W
Cthulhu
 
Cthulhu
5,866
347
298
1,167
4,473
4,158
0
2,498
1,975
16,640
0
W
Baba Yaga
 
Baba Yaga
5,516
336
0
1,175
1,872
938
0
725
1,147
18,032
840
L
Tyr
2,520
80
0
1,000
7,162
6,743
0
3,780
3,382
0
7,842
L
7,386
1,110
0
233
7,955
2,897
0
4,602
3,353
13,032
0
L
Medusa
5,735
1,973
0
300
9,258
4,010
0
2,997
6,261
0
25,965
L
5,488
862
71
3,190
18,582
23,227
0
8,237
10,345
36,681
0
W
Hun Batz
WolfyDeimos
Hun Batz
7,413
2,808
0
130
7,272
3,108
0
3,484
3,788
0
17,412
L
Merlin
26
26
0
0
3,833
1,264
0
1,939
1,894
150
0
W
Jing Wei
nemunemu
Jing Wei
10,013
7,696
0
0
5,104
1,961
0
2,811
2,293
0
21,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,481
Gold Earned
44,763
130
Minions Killed
159
4
Camps Cleared
7
559,841
Distance Traveled
831,703
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,096
1,137
50
6
3
166,391
0
W
Cthulhu
8,816
1,102
32
4
0
191,225
0
W
Baba Yaga
8,704
1,088
31
4
2
154,230
1
L
Tyr
7,880
985
8
1
1
117,528
0
L
Zeus
8,099
1,012
16
2
1
110,509
0
L
Medusa
8,287
1,036
49
6
2
138,242
0
L
Ymir
8,308
1,039
57
7
0
134,448
1
W
Hun Batz
9,357
1,170
18
2
2
150,503
0
L
Merlin
6,907
863
0
0
0
59,114
1
W
Jing Wei
8,790
1,099
28
4
0
169,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role