Player Matchup

Ares
Ares
Buckshot_91
Ares
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
DjBurritoBandit
Kuzenbo
Level 103
God Stats
0W - 1L
1,623 SR
Queue Stats
389W - 457L
1,412 Elo+
Party 1
Cliodhna
Cliodhna
Dous3y_Mc_DoZ3n
Cliodhna
Level 122
God Stats
16W - 19L
1,551 SR
Queue Stats
144W - 151L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
PWillowQuilts
Nu Wa
Level 28
God Stats
63W - 70L
1,449 SR
Queue Stats
174W - 217L
1,399 Elo+
Party 1
Merlin
Merlin
nmac268
Merlin
Level 41
God Stats
303W - 301L
1,479 SR
Queue Stats
320W - 340L
1,434 Elo+
Solo
Team Averages
Level 59
1,520 SR
1,444 Elo+

VS

Team Averages
Level 88
1,518 SR
1,472 Elo+
Khepri
Khepri
 
Khepri
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Gaazhagens
Merlin
Level 125
God Stats
19W - 14L
1,552 SR
Queue Stats
330W - 325L
1,571 Elo+
Party 2
Rama
Rama
Nester Nacho
Rama
Level 140
God Stats
1W - 0L
1,379 SR
Queue Stats
15W - 10L
1,569 Elo+
Party 2
Bellona
Bellona
NorCalOutlaw43
Bellona
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,266 Elo+
Party 2
Mulan
Mulan
xPIKACHUxLOVEx2
Mulan
Level 46
God Stats
5W - 4L
1,660 SR
Queue Stats
36W - 35L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 0
8,197
820
1,504
6,766
6,592
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

16
0 / 6 / 6
10,045
1,005
11,691
19,264
22,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
16
5 / 5 / 2
10,634
1,063
13,414
10,604
3,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 8 / 4
10,003
1,000
13,058
11,739
3,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
nmac268
Merlin
16
0 / 6 / 2
9,132
913
10,166
11,113
3,682
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

139

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
1 / 0 / 22
9,966
997
3,411
9,095
12,360
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Gaazhagens
Merlin
18
8 / 0 / 13
11,861
1,186
15,218
7,890
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 3 / 13
11,172
1,117
14,348
11,044
4,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 4 / 15
10,580
1,058
7,784
14,300
12,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 0 / 14
11,253
1,125
13,785
11,345
6,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
107
7
Kills
30
30
Deaths
7
14
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
22
12
L
0
5
0
0
L
0
6
6
0.5
L
Cliodhna
5
5
2
1.2
W
Merlin
Gaazhagens
Merlin
8
0
13
14.5
W
8
3
13
4.83
W
3
4
15
2.63
L
2
8
4
0.5
L
Merlin
nmac268
Merlin
0
6
2
0.17
W
10
0
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,833
Damage
54,546
59,486
Taken
53,674
40,130
Mitigated
38,306
1,749
Healing
5,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,411
1,304
0
0
9,095
12,360
0
6,204
2,891
7,581
0
L
1,504
262
0
0
6,766
6,592
0
1,633
5,133
5,815
0
L
11,691
1,448
0
984
19,264
22,552
0
4,940
14,324
24,743
0
L
Cliodhna
13,414
682
0
82
10,604
3,884
0
3,013
7,591
0
33,128
W
Merlin
Gaazhagens
Merlin
15,218
506
75
1,496
7,890
2,806
0
6,328
1,562
53,649
0
W
14,348
8,353
0
337
11,044
4,110
0
6,018
5,026
0
34,828
W
7,784
2,951
1,183
1,235
14,300
12,150
0
9,974
4,326
12
19,473
L
13,058
3,399
0
0
11,739
3,420
0
5,261
6,478
32,201
0
L
Merlin
nmac268
Merlin
10,166
754
0
683
11,113
3,682
0
3,782
7,331
32,304
0
W
13,785
2,368
829
823
11,345
6,880
0
7,895
3,450
0
22,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,011
Gold Earned
54,832
167
Minions Killed
211
4
Camps Cleared
5
856,267
Distance Traveled
960,510
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,966
997
11
1
0
197,733
0
L
Ares
8,197
820
5
1
0
91,994
1
L
Kuzenbo
10,045
1,005
26
3
0
204,578
0
L
Cliodhna
10,634
1,063
48
5
2
196,594
0
W
Merlin
11,861
1,186
101
10
0
207,357
0
W
Rama
11,172
1,117
49
5
3
168,131
1
W
Bellona
10,580
1,058
31
3
2
183,750
0
L
Nu Wa
10,003
1,000
42
4
2
181,278
3
L
Merlin
9,132
913
46
5
0
181,823
0
W
Mulan
11,253
1,125
19
2
0
203,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role