Player Matchup

Baron Samedi
Baron Samedi
BiggerBangBoom
Baron Samedi
Level 20
God Stats
4W - 1L
1,925 SR
Queue Stats
63W - 66L
1,515 Elo+
Party 2
Izanami
Izanami
ItsEqua
Izanami
Level 27
God Stats
18W - 17L
1,554 SR
Queue Stats
112W - 117L
1,482 Elo+
Party 2
Hercules
Hercules
ItsTrig
Hercules
Level 47
God Stats
9W - 15L
1,362 SR
Queue Stats
172W - 175L
1,432 Elo+
Party 2
Kuzenbo
Kuzenbo
KaijunoWaifu
Kuzenbo
Level 15
God Stats
22W - 24L
1,479 SR
Queue Stats
57W - 67L
1,455 Elo+
Party 2
Gilgamesh
Gilgamesh
dmorgan2413
Gilgamesh
Level 29
God Stats
18W - 13L
1,674 SR
Queue Stats
94W - 91L
1,539 Elo+
Solo
Team Averages
Level 28
1,599 SR
1,485 Elo+

VS

Team Averages
Level 31
1,489 SR
1,575 Elo+
Bacchus
Bacchus
Dreakert
Bacchus
Level 84
God Stats
88W - 84L
1,585 SR
Queue Stats
437W - 463L
1,507 Elo+
Party 1
The Morrigan
The Morrigan
EmilioUchija
The Morrigan
Level 22
God Stats
0W - 2L
1,339 SR
Queue Stats
35W - 23L
1,605 Elo+
Party 1
Khepri
Khepri
IHarbleuI
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,534 Elo+
Party 1
Apollo
Apollo
KevoLong
Apollo
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 35L
1,548 Elo+
Solo
Artemis
Artemis
herokingdie
Artemis
Level 7
God Stats
5W - 3L
1,521 SR
Queue Stats
26W - 18L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BiggerBangBoom
Baron Samedi
14
2 / 9 / 0
9,114
480
6,174
13,072
4,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ItsEqua
Izanami
17
8 / 6 / 1
10,606
558
15,354
12,901
4,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
ItsTrig
Hercules
16
0 / 2 / 5
9,807
516
4,563
16,390
9,575
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
KaijunoWaifu
Kuzenbo
15
1 / 3 / 9
9,308
490
6,834
14,428
17,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
dmorgan2413
Gilgamesh
17
7 / 4 / 2
10,752
566
8,771
13,135
6,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dreakert
Bacchus
15
5 / 3 / 6
9,535
502
8,360
18,566
24,454
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
EmilioUchija
The Morrigan
17
8 / 4 / 7
10,773
567
12,807
8,410
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
IHarbleuI
Khepri
17
6 / 2 / 4
10,704
563
7,814
11,599
7,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
KevoLong
Apollo
14
3 / 2 / 2
9,248
487
12,814
10,377
4,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
herokingdie
Artemis
14
2 / 7 / 5
8,432
444
6,387
11,573
3,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
18
Kills
24
24
Deaths
18
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BiggerBangBoom
Baron Samedi
2
9
0
0.22
L
Bacchus
Dreakert
Bacchus
5
3
6
2.67
L
The Morrigan
EmilioUchija
The Morrigan
8
4
7
2.88
L
Khepri
IHarbleuI
Khepri
6
2
4
4
W
Izanami
ItsEqua
Izanami
8
6
1
1.42
W
Hercules
ItsTrig
Hercules
0
2
5
1.25
W
Kuzenbo
KaijunoWaifu
Kuzenbo
1
3
9
1.83
L
Apollo
KevoLong
Apollo
3
2
2
2
W
Gilgamesh
dmorgan2413
Gilgamesh
7
4
2
2
L
Artemis
herokingdie
Artemis
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,696
Damage
48,182
69,926
Taken
60,525
41,336
Mitigated
43,292
18,487
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BiggerBangBoom
Baron Samedi
6,174
807
716
2,873
13,072
4,349
541
5,624
7,253
52,203
0
L
Bacchus
Dreakert
Bacchus
8,360
1,466
225
2,158
18,566
24,454
300
3,929
14,626
36,390
0
L
The Morrigan
EmilioUchija
The Morrigan
12,807
3,441
0
1,794
8,410
3,108
232
2,867
5,354
67,356
8,734
L
Khepri
IHarbleuI
Khepri
7,814
2,033
0
1,811
11,599
7,272
0
2,255
9,228
67,419
12,490
W
Izanami
ItsEqua
Izanami
15,354
10,542
0
2,262
12,901
4,117
545
6,271
6,544
0
86,789
W
Hercules
ItsTrig
Hercules
4,563
1,014
109
7,223
16,390
9,575
1,584
3,440
12,870
0
55,294
W
Kuzenbo
KaijunoWaifu
Kuzenbo
6,834
3,629
267
2,197
14,428
17,130
228
5,131
9,196
24,104
0
L
Apollo
KevoLong
Apollo
12,814
6,029
0
2,449
10,377
4,852
2,253
1,548
8,724
0
52,889
W
Gilgamesh
dmorgan2413
Gilgamesh
8,771
1,214
0
2,840
13,135
6,165
0
3,651
9,408
0
71,655
L
Artemis
herokingdie
Artemis
6,387
3,592
0
2,389
11,573
3,606
534
2,314
9,259
0
42,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,587
Gold Earned
48,692
525
Minions Killed
462
0
Camps Cleared
0
1,721,282
Distance Traveled
1,727,713
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,114
480
101
5
0
305,380
0
L
Bacchus
9,535
502
45
2
0
340,238
1
L
The Morrigan
10,773
567
120
6
0
353,323
3
L
Khepri
10,704
563
125
7
0
380,706
2
W
Izanami
10,606
558
148
8
0
314,004
4
W
Hercules
9,807
516
132
7
0
367,618
0
W
Kuzenbo
9,308
490
33
2
0
363,211
1
L
Apollo
9,248
487
99
5
0
327,581
2
W
Gilgamesh
10,752
566
111
6
0
371,069
3
L
Artemis
8,432
444
73
4
0
325,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role