Player Matchup

Sylvanus
Sylvanus
Iwilleatyoursand
Sylvanus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,268 Elo+
Solo
Neith
Neith
Naedoo
Neith
Level 15
God Stats
33W - 32L
1,601 SR
Queue Stats
43W - 39L
1,582 Elo+
Party 4
Vamana
Vamana
deathroadd
Vamana
Level 54
God Stats
10W - 14L
1,466 SR
Queue Stats
256W - 288L
1,508 Elo+
Party 2
Cliodhna
Cliodhna
eazyduzit1234
Cliodhna
Level 118
God Stats
6W - 5L
1,930 SR
Queue Stats
276W - 246L
1,621 Elo+
Party 4
Zeus
Zeus
gyzmo2502
Zeus
Level 30
God Stats
29W - 19L
1,546 SR
Queue Stats
432W - 425L
1,548 Elo+
Party 2
Team Averages
Level 53
1,608 SR
1,505 Elo+

VS

Team Averages
Level 58
1,663 SR
1,546 Elo+
Cthulhu
Cthulhu
KushPapa666
Cthulhu
Level 27
God Stats
3W - 2L
1,703 SR
Queue Stats
16W - 14L
1,527 Elo+
Party 1
Odin
Odin
RiseWaifu
Odin
Level 104
God Stats
3W - 1L
1,576 SR
Queue Stats
13W - 11L
1,560 Elo+
Party 1
Hades
Hades
TainoWAR
Hades
Level 99
God Stats
3W - 0L
1,630 SR
Queue Stats
110W - 100L
1,569 Elo+
Party 3
Izanami
Izanami
erwuz
Izanami
Level 38
God Stats
5W - 1L
1,928 SR
Queue Stats
100W - 104L
1,469 Elo+
Solo
Da Ji
Da Ji
xXTA1N0CHAMPXx
Da Ji
Level 23
God Stats
3W - 3L
1,476 SR
Queue Stats
24W - 14L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 6
11,986
999
14,323
10,992
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Naedoo
Neith
17
1 / 6 / 8
10,831
903
6,511
12,432
4,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vamana
deathroadd
Vamana
17
2 / 4 / 5
11,114
926
9,522
16,833
13,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
eazyduzit1234
Cliodhna
18
3 / 6 / 6
11,487
957
14,549
16,943
7,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
17
1 / 7 / 6
10,503
875
16,654
12,606
4,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

128

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KushPapa666
Cthulhu
19
4 / 1 / 19
13,109
1,092
12,471
14,894
20,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Odin
19
5 / 0 / 17
12,613
1,051
16,081
14,935
17,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hades
TainoWAR
Hades
18
1 / 1 / 15
11,213
934
9,476
9,694
7,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
erwuz
Izanami
18
4 / 5 / 9
11,907
992
12,929
14,071
5,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
11 / 5 / 9
12,629
1,052
14,268
12,128
4,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
94
12
Kills
25
25
Deaths
12
31
Assists
69
Player
Kills
Deaths
Assists
KDA
L
5
2
6
4
W
Cthulhu
KushPapa666
Cthulhu
4
1
19
13.5
L
Neith
Naedoo
Neith
1
6
8
0.83
W
Odin
5
0
17
13.5
W
Hades
TainoWAR
Hades
1
1
15
8.5
L
Vamana
deathroadd
Vamana
2
4
5
1.13
L
Cliodhna
eazyduzit1234
Cliodhna
3
6
6
1
W
Izanami
erwuz
Izanami
4
5
9
1.7
L
Zeus
1
7
6
0.57
W
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,559
Damage
65,225
69,806
Taken
65,722
34,036
Mitigated
54,963
14,331
Healing
8,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,323
2,671
3,285
5,352
10,992
4,302
0
4,345
6,182
34,334
0
W
Cthulhu
KushPapa666
Cthulhu
12,471
1,074
980
1,614
14,894
20,295
0
7,179
6,931
37,839
0
L
Neith
Naedoo
Neith
6,511
3,695
0
166
12,432
4,980
0
2,972
8,999
0
12,595
W
Odin
16,081
3,762
0
1,566
14,935
17,833
0
7,563
7,372
0
19,532
W
Hades
TainoWAR
Hades
9,476
416
1,730
2,839
9,694
7,007
0
5,281
4,413
26,741
0
L
Vamana
deathroadd
Vamana
9,522
2,967
1,288
3,389
16,833
13,067
0
5,185
11,263
0
20,542
L
Cliodhna
eazyduzit1234
Cliodhna
14,549
1,381
0
429
16,943
7,002
0
4,548
12,167
0
40,985
W
Izanami
erwuz
Izanami
12,929
9,587
0
0
14,071
5,161
0
4,318
9,753
0
55,970
L
Zeus
16,654
1,059
0
422
12,606
4,685
0
4,897
7,662
46,572
0
W
14,268
2,291
0
0
12,128
4,667
0
6,636
5,492
0
20,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,921
Gold Earned
61,471
211
Minions Killed
227
7
Camps Cleared
11
1,107,783
Distance Traveled
1,195,614
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,986
999
49
4
4
229,730
3
W
Cthulhu
13,109
1,092
52
4
0
245,993
0
L
Neith
10,831
903
17
1
0
216,600
0
W
Odin
12,613
1,051
20
2
2
260,948
1
W
Hades
11,213
934
47
4
4
244,857
0
L
Vamana
11,114
926
19
2
0
235,719
0
L
Cliodhna
11,487
957
57
5
3
232,131
0
W
Izanami
11,907
992
102
9
2
204,482
1
L
Zeus
10,503
875
69
6
0
193,603
1
W
Da Ji
12,629
1,052
6
1
3
239,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role