Player Matchup

Ah Puch
Ah Puch
BoujieBoi3706
Ah Puch
Level 106
God Stats
18W - 9L
1,752 SR
Queue Stats
282W - 306L
1,502 Elo+
Party 1
Horus
Horus
Bunge14
Horus
Level 103
God Stats
6W - 2L
1,538 SR
Queue Stats
16W - 13L
1,190 Elo+
Party 3
Bellona
Bellona
Frenchiesss8768
Bellona
Level 38
God Stats
7W - 6L
1,680 SR
Queue Stats
156W - 194L
1,400 Elo+
Party 1
Artemis
Artemis
Jendt
Artemis
Level 28
God Stats
12W - 13L
1,537 SR
Queue Stats
161W - 156L
1,447 Elo+
Party 3
Pele
Pele
Philomathes
Pele
Level 40
God Stats
22W - 12L
1,473 SR
Queue Stats
83W - 83L
1,448 Elo+
Solo
Team Averages
Level 63
1,596 SR
1,397 Elo+

VS

Team Averages
Level 56
1,465 SR
1,446 Elo+
Sun Wukong
Sun Wukong
BonesBuscemi
Sun Wukong
Level 16
God Stats
3W - 6L
1,497 SR
Queue Stats
8W - 13L
1,434 Elo+
Party 2
He Bo
He Bo
Briax122
He Bo
Level 70
God Stats
1W - 2L
1,466 SR
Queue Stats
225W - 252L
1,461 Elo+
Solo
Sobek
Sobek
Garttt
Sobek
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,494 Elo+
Party 4
Heimdallr
Heimdallr
Scalick
Heimdallr
Level 41
God Stats
2W - 6L
1,426 SR
Queue Stats
13W - 19L
1,452 Elo+
Party 4
Ratatoskr
Ratatoskr
UF0RIX
Ratatoskr
Level 115
God Stats
9W - 9L
1,435 SR
Queue Stats
78W - 98L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
19
14 / 3 / 15
14,140
589
36,335
23,192
10,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Bunge14
Horus
18
9 / 4 / 20
12,787
533
14,038
24,803
31,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 6 / 10
11,110
463
6,072
19,976
19,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Jendt
Artemis
17
13 / 4 / 10
12,433
518
21,364
14,329
6,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
13 / 1 / 15
14,107
588
19,801
14,198
7,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BonesBuscemi
Sun Wukong
20
6 / 2 / 2
12,812
534
11,139
21,360
15,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Briax122
He Bo
14
2 / 16 / 3
9,749
406
6,843
22,601
6,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Garttt
Sobek
16
3 / 10 / 6
11,246
469
14,563
31,764
37,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Scalick
Heimdallr
14
0 / 13 / 4
9,164
382
6,660
20,809
6,816
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
UF0RIX
Ratatoskr
18
4 / 9 / 3
11,952
498
11,599
22,101
8,086
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
33
50
Kills
15
18
Deaths
50
70
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BonesBuscemi
Sun Wukong
6
2
2
3.5
W
Ah Puch
14
3
15
7.17
L
He Bo
Briax122
He Bo
2
16
3
0.22
W
Horus
Bunge14
Horus
9
4
20
4.75
W
1
6
10
1
L
Sobek
Garttt
Sobek
3
10
6
0.6
W
Artemis
Jendt
Artemis
13
4
10
4.5
W
13
1
15
20.5
L
Heimdallr
Scalick
Heimdallr
0
13
4
0.15
L
Ratatoskr
UF0RIX
Ratatoskr
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,610
Damage
50,804
96,498
Taken
118,635
75,674
Mitigated
74,580
35,681
Healing
19,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BonesBuscemi
Sun Wukong
11,139
2,086
0
4,085
21,360
15,785
438
6,921
14,289
0
80,457
W
Ah Puch
36,335
2,989
783
12,951
23,192
10,528
863
8,035
15,157
119,222
0
L
He Bo
Briax122
He Bo
6,843
253
0
2,659
22,601
6,503
232
10,876
11,449
34,457
0
W
Horus
Bunge14
Horus
14,038
5,515
3,525
7,464
24,803
31,804
651
4,223
20,580
0
54,787
W
6,072
2,326
0
3,507
19,976
19,447
3,959
3,647
16,329
0
44,881
L
Sobek
Garttt
Sobek
14,563
617
0
4,610
31,764
37,390
200
8,806
22,313
39,871
0
W
Artemis
Jendt
Artemis
21,364
15,524
0
2,781
14,329
6,240
7,854
2,462
11,867
0
70,554
W
19,801
5,003
0
4,670
14,198
7,655
560
3,039
11,159
0
119,232
L
Heimdallr
Scalick
Heimdallr
6,660
3,964
0
3,530
20,809
6,816
448
2,194
18,305
0
50,391
L
Ratatoskr
UF0RIX
Ratatoskr
11,599
2,012
0
4,379
22,101
8,086
796
7,538
14,366
0
89,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,577
Gold Earned
54,923
567
Minions Killed
513
0
Camps Cleared
0
2,536,145
Distance Traveled
2,049,303
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,812
534
150
6
0
448,071
2
W
Ah Puch
14,140
589
162
7
0
494,461
0
L
He Bo
9,749
406
67
3
0
296,110
2
W
Horus
12,787
533
68
3
0
499,387
3
W
Bellona
11,110
463
90
4
0
450,950
2
L
Sobek
11,246
469
44
2
0
449,151
3
W
Artemis
12,433
518
94
4
0
458,356
2
W
Pele
14,107
588
153
6
0
632,991
4
L
Heimdallr
9,164
382
85
4
0
386,810
0
L
Ratatoskr
11,952
498
167
7
0
469,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role