Player Matchup

Skadi
Skadi
DrPiccoloMD
Skadi
Level 44
God Stats
6W - 0L
1,635 SR
Queue Stats
73W - 46L
1,562 Elo+
Party 1
Anubis
Anubis
PatriotEAGLE98
Anubis
Level 75
God Stats
2W - 0L
1,760 SR
Queue Stats
58W - 50L
1,551 Elo+
Party 1
Nike
Nike
Wojoisme
Nike
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,440 Elo+
Party 1
Team Averages
Level 48
1,632 SR
1,518 Elo+

VS

Team Averages
Level 54
1,441 SR
1,384 Elo+
Ra
Ra
MagicToker
Ra
Level 60
God Stats
4W - 6L
1,421 SR
Queue Stats
4W - 9L
1,396 Elo+
Party 2
Ullr
Ullr
Scuny
Ullr
Level 92
God Stats
28W - 47L
1,405 SR
Queue Stats
468W - 570L
1,411 Elo+
Solo
Fenrir
Fenrir
TechnicallyEmme
Fenrir
Level 10
God Stats
6W - 10L
1,499 SR
Queue Stats
12W - 14L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 10
10,909
779
10,714
7,889
2,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
10 / 2 / 9
11,220
801
11,488
9,882
4,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
13
1 / 3 / 17
9,649
689
6,701
9,768
8,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 2
9,246
660
9,637
10,875
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ullr
Scuny
Ullr
13
2 / 5 / 3
9,623
687
7,019
10,892
3,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 8 / 5
9,281
663
3,723
12,711
3,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
19
Kills
7
7
Deaths
20
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
L
3
7
2
0.57
W
10
2
9
7.25
L
Ullr
Scuny
Ullr
2
5
3
0.7
L
2
8
5
0.56
W
Nike
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,903
Damage
20,379
27,539
Taken
34,478
15,335
Mitigated
9,802
8,277
Healing
3,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,714
4,609
0
1,349
7,889
2,521
2,230
3,145
4,650
0
37,942
L
9,637
1,567
608
1,038
10,875
3,156
224
4,767
6,108
46,069
0
W
11,488
0
0
6,089
9,882
4,686
619
3,600
6,170
41,960
0
L
Ullr
Scuny
Ullr
7,019
1,539
0
892
10,892
3,048
250
2,868
8,024
0
23,087
L
3,723
633
0
501
12,711
3,598
0
6,144
6,567
0
20,454
W
Nike
6,701
868
0
839
9,768
8,128
208
2,847
6,701
3,228
11,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,778
Gold Earned
28,150
145
Minions Killed
133
7
Camps Cleared
6
812,021
Distance Traveled
668,693
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,909
779
62
4
5
277,054
5
L
Ra
9,246
660
68
5
0
224,962
2
W
Anubis
11,220
801
60
4
2
265,434
4
L
Ullr
9,623
687
33
2
3
214,684
0
L
Fenrir
9,281
663
32
2
3
229,047
3
W
Nike
9,649
689
23
2
0
269,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role