Player Matchup

Cthulhu
Cthulhu
Fumblerooski
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,503 Elo+
Party 1
Anubis
Anubis
MegaCupidGawd
Anubis
Level 38
God Stats
12W - 18L
1,492 SR
Queue Stats
76W - 85L
1,506 Elo+
Party 1
Bacchus
Bacchus
NootNootPlayz
Bacchus
Level 154
God Stats
1W - 1L
1,713 SR
Queue Stats
20W - 25L
1,462 Elo+
Party 1
Neith
Neith
ShadowNerd316
Neith
Level 15
God Stats
28W - 28L
1,617 SR
Queue Stats
49W - 57L
1,475 Elo+
Party 1
Guan Yu
Guan Yu
TankSucks
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,599 Elo+
Party 1
Team Averages
Level 46
1,564 SR
1,509 Elo+

VS

Team Averages
Level 18
1,579 SR
1,539 Elo+
Xbalanque
Xbalanque
CaptainBeastin
Xbalanque
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,574 Elo+
Party 3
Agni
Agni
CrippledGangsta
Agni
Level 27
God Stats
8W - 5L
1,508 SR
Queue Stats
77W - 66L
1,537 Elo+
Solo
Arachne
Arachne
Jacktheyordle
Arachne
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,370 Elo+
Party 2
Artio
Artio
JiminyCriminal
Artio
Level 10
God Stats
3W - 0L
1,884 SR
Queue Stats
9W - 2L
1,842 Elo+
Party 3
Mulan
Mulan
King0fSevens
Mulan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fumblerooski
Cthulhu
10
1 / 5 / 2
6,270
418
2,331
10,753
6,338
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 1 / 5
8,798
587
9,476
8,936
3,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
14
8 / 4 / 3
8,377
558
9,510
12,227
7,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 5 / 2
7,056
470
6,601
7,493
2,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
TankSucks
Guan Yu
6
0 / 4 / 0
5,281
352
1,256
5,510
2,476
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CaptainBeastin
Xbalanque
13
5 / 5 / 3
8,569
571
8,194
9,686
2,589
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 5 / 1
8,838
589
8,115
8,235
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
11
2 / 3 / 1
7,255
484
2,282
11,003
3,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 3 / 11
8,753
584
7,231
13,674
8,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 2
9,003
600
3,924
8,985
6,619
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
16
Kills
18
19
Deaths
18
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CaptainBeastin
Xbalanque
5
5
3
1.3
W
5
5
1
1.1
L
Cthulhu
Fumblerooski
Cthulhu
1
5
2
0.4
W
Arachne
2
3
1
0.83
W
3
3
11
2.83
W
3
2
2
2
L
4
1
5
6.5
L
Bacchus
8
4
3
2.38
L
3
5
2
0.8
L
Guan Yu
TankSucks
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,174
Damage
29,746
44,919
Taken
51,583
22,826
Mitigated
23,472
13,013
Healing
12,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CaptainBeastin
Xbalanque
8,194
3,670
0
1,314
9,686
2,589
1,104
4,007
5,679
0
44,677
W
8,115
794
0
1,475
8,235
2,079
380
6,897
1,338
47,720
0
L
Cthulhu
Fumblerooski
Cthulhu
2,331
317
35
1,717
10,753
6,338
0
2,555
8,152
16,670
0
W
Arachne
2,282
1,770
0
2,766
11,003
3,736
0
2,697
8,306
0
49,072
W
7,231
1,440
618
4,697
13,674
8,449
120
7,994
5,680
17,823
0
W
3,924
768
0
1,583
8,985
6,619
1,415
2,647
6,338
0
45,817
L
9,476
680
0
6,100
8,936
3,767
0
5,113
3,551
62,802
0
L
Bacchus
9,510
2,242
0
3,050
12,227
7,329
0
4,131
7,929
48,270
0
L
6,601
2,723
0
922
7,493
2,916
0
2,128
5,353
0
39,412
L
Guan Yu
TankSucks
Guan Yu
1,256
363
0
1,189
5,510
2,476
117
922
4,588
0
10,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,782
Gold Earned
42,418
346
Minions Killed
384
0
Camps Cleared
0
1,287,971
Distance Traveled
1,339,623
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,569
571
88
6
0
259,383
0
W
Agni
8,838
589
88
6
0
282,151
0
L
Cthulhu
6,270
418
28
2
0
285,493
11
W
Arachne
7,255
484
71
5
0
255,462
0
W
Artio
8,753
584
23
2
0
301,456
10
W
Mulan
9,003
600
114
8
0
241,171
2
L
Anubis
8,798
587
127
8
0
250,321
2
L
Bacchus
8,377
558
90
6
0
319,260
3
L
Neith
7,056
470
69
5
0
266,104
5
L
Guan Yu
5,281
352
32
2
0
166,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role