Player Matchup

Bakasura
Bakasura
BlackBlunder
Bakasura
Level 147
God Stats
2W - 0L
1,288 SR
Queue Stats
114W - 100L
1,625 Elo+
Solo
Guan Yu
Guan Yu
Hoboito07
Guan Yu
Level 160
God Stats
5W - 0L
1,995 SR
Queue Stats
161W - 155L
1,624 Elo+
Party 2
Khepri
Khepri
Noor9000
Khepri
Level 157
God Stats
3W - 3L
1,402 SR
Queue Stats
133W - 104L
1,650 Elo+
Solo
Ra
Ra
PAPA SL4YER
Ra
Level 90
God Stats
2W - 2L
1,460 SR
Queue Stats
117W - 105L
1,625 Elo+
Party 2
Ratatoskr
Ratatoskr
Surnix
Ratatoskr
Level 141
God Stats
3W - 0L
1,723 SR
Queue Stats
88W - 66L
1,637 Elo+
Solo
Team Averages
Level 139
1,574 SR
1,632 Elo+

VS

Team Averages
Level 144
1,567 SR
1,463 Elo+
Athena
Athena
Checks vibe
Athena
Level 153
God Stats
6W - 2L
1,606 SR
Queue Stats
159W - 250L
1,469 Elo+
Party 1
Guan Yu
Guan Yu
Ok Wetawd
Guan Yu
Level 151
God Stats
1W - 2L
1,610 SR
Queue Stats
241W - 312L
1,469 Elo+
Party 1
Mercury
Mercury
RavenousRhino2
Mercury
Level 142
God Stats
4W - 3L
1,741 SR
Queue Stats
231W - 312L
1,428 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WontedRobsmack
Morgan Le Fay
Level 128
God Stats
4W - 8L
1,520 SR
Queue Stats
82W - 151L
1,472 Elo+
Party 1
Hachiman
Hachiman
Zabimaru
Hachiman
Level 147
God Stats
1W - 3L
1,357 SR
Queue Stats
138W - 195L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlackBlunder
Bakasura
15
2 / 3 / 5
8,597
537
5,584
12,931
5,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
Hoboito07
Guan Yu
14
1 / 1 / 2
8,453
528
8,427
14,565
14,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
Noor9000
Khepri
10
0 / 1 / 4
6,532
408
3,679
7,145
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 1 / 3
9,211
576
6,729
6,797
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Surnix
Ratatoskr
15
5 / 2 / 1
8,634
540
10,780
13,637
6,945
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
0 / 1 / 3
7,596
475
4,889
9,695
6,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Ok Wetawd
Guan Yu
16
1 / 1 / 1
9,170
573
11,532
12,993
11,175
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 3 / 4
8,132
508
4,834
11,917
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
WontedRobsmack
Morgan Le Fay
14
4 / 1 / 1
8,570
536
7,396
7,781
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Zabimaru
Hachiman
13
1 / 3 / 1
7,798
487
7,595
10,854
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
9
Kills
8
8
Deaths
9
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BlackBlunder
Bakasura
2
3
5
1.5
L
Athena
0
1
3
1.5
W
Guan Yu
Hoboito07
Guan Yu
1
1
2
2
W
Khepri
Noor9000
Khepri
0
1
4
2
L
Guan Yu
Ok Wetawd
Guan Yu
1
1
1
1.5
W
1
1
3
2.5
L
2
3
4
1.33
W
Ratatoskr
Surnix
Ratatoskr
5
2
1
2.75
L
Morgan Le Fay
WontedRobsmack
Morgan Le Fay
4
1
1
4.5
L
Hachiman
Zabimaru
Hachiman
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,199
Damage
36,246
55,075
Taken
53,240
34,918
Mitigated
28,044
22,483
Healing
17,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BlackBlunder
Bakasura
5,584
4,012
0
2,270
12,931
5,215
0
3,695
9,123
0
57,225
L
Athena
4,889
1,023
0
2,008
9,695
6,722
0
2,607
6,619
28,588
0
W
Guan Yu
Hoboito07
Guan Yu
8,427
2,180
1,043
7,579
14,565
14,591
0
4,148
10,330
0
56,227
W
Khepri
Noor9000
Khepri
3,679
250
0
1,326
7,145
5,178
0
2,031
5,068
16,191
0
L
Guan Yu
Ok Wetawd
Guan Yu
11,532
1,358
230
6,119
12,993
11,175
0
282
12,567
17,396
57,683
W
6,729
1,189
682
3,517
6,797
2,989
0
2,976
3,607
78,787
0
L
4,834
2,525
0
3,894
11,917
4,017
0
2,400
9,047
0
49,606
W
Ratatoskr
Surnix
Ratatoskr
10,780
2,126
0
6,066
13,637
6,945
0
2,059
11,526
0
52,995
L
Morgan Le Fay
WontedRobsmack
Morgan Le Fay
7,396
200
0
1,184
7,781
3,443
0
3,868
3,734
55,292
0
L
Hachiman
Zabimaru
Hachiman
7,595
4,802
0
4,493
10,854
2,687
792
888
9,301
0
51,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,427
Gold Earned
41,266
507
Minions Killed
511
0
Camps Cleared
0
1,733,629
Distance Traveled
1,664,951
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,597
537
117
7
0
370,727
4
L
Athena
7,596
475
56
4
0
356,186
10
W
Guan Yu
8,453
528
104
7
0
336,230
2
W
Khepri
6,532
408
20
1
0
335,893
6
L
Guan Yu
9,170
573
149
9
0
362,976
3
W
Ra
9,211
576
174
11
0
336,716
5
L
Mercury
8,132
508
108
7
0
360,321
0
W
Ratatoskr
8,634
540
92
6
0
354,063
3
L
Morgan Le Fay
8,570
536
104
7
0
315,509
9
L
Hachiman
7,798
487
94
6
0
269,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role