Player Matchup

Discordia
Discordia
Anonymous YT963
Discordia
Level 77
God Stats
20W - 2L
1,874 SR
Queue Stats
414W - 367L
1,567 Elo+
Party 2
Baron Samedi
Baron Samedi
Dr Rose 5844
Baron Samedi
Level 103
God Stats
35W - 18L
1,684 SR
Queue Stats
543W - 503L
1,572 Elo+
Party 2
Cliodhna
Cliodhna
Iltz ak
Cliodhna
Level 105
God Stats
6W - 3L
1,716 SR
Queue Stats
511W - 447L
1,578 Elo+
Party 2
Thanatos
Thanatos
Itts Lethal
Thanatos
Level 87
God Stats
9W - 11L
1,482 SR
Queue Stats
174W - 175L
1,584 Elo+
Solo
Medusa
Medusa
Mr Bananaman117
Medusa
Level 122
God Stats
16W - 13L
1,577 SR
Queue Stats
512W - 465L
1,585 Elo+
Solo
Team Averages
Level 99
1,667 SR
1,577 Elo+

VS

Team Averages
Level 134
1,525 SR
1,534 Elo+
Cupid
Cupid
DropzzJr
Cupid
Level 127
God Stats
3W - 3L
1,527 SR
Queue Stats
327W - 310L
1,605 Elo+
Solo
Mercury
Mercury
FirerPlayer
Mercury
Level 149
God Stats
30W - 15L
1,640 SR
Queue Stats
452W - 437L
1,478 Elo+
Solo
Hercules
Hercules
MercysFaith
Hercules
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,485 Elo+
Party 1
Merlin
Merlin
SKYLUNA93
Merlin
Level 118
God Stats
25W - 28L
1,557 SR
Queue Stats
213W - 204L
1,582 Elo+
Solo
Sol
Sol
Stabykin
Sol
Level 128
God Stats
0W - 4L
1,401 SR
Queue Stats
10W - 14L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Anonymous YT963
Discordia
12
0 / 2 / 0
6,608
508
4,159
4,438
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Dr Rose 5844
Baron Samedi
12
1 / 3 / 3
6,602
508
9,037
11,682
5,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
Iltz ak
Cliodhna
14
3 / 2 / 0
8,414
647
9,806
8,933
6,024
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Itts Lethal
Thanatos
14
5 / 0 / 6
8,191
630
6,995
9,676
4,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
8 / 1 / 3
8,476
652
10,365
10,296
3,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DropzzJr
Cupid
12
0 / 4 / 2
6,838
526
4,670
11,224
3,237
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
FirerPlayer
Mercury
12
2 / 4 / 1
7,142
549
6,125
11,096
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
MercysFaith
Hercules
10
0 / 3 / 4
5,634
433
4,428
15,247
7,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
SKYLUNA93
Merlin
13
2 / 1 / 0
7,210
555
5,705
5,281
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 5 / 0
6,915
532
4,575
9,585
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
17
Kills
8
8
Deaths
17
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
Anonymous YT963
Discordia
0
2
0
0
W
Baron Samedi
Dr Rose 5844
Baron Samedi
1
3
3
0.83
L
Cupid
DropzzJr
Cupid
0
4
2
0.25
L
Mercury
FirerPlayer
Mercury
2
4
1
0.63
W
Cliodhna
Iltz ak
Cliodhna
3
2
0
1.5
W
Thanatos
Itts Lethal
Thanatos
5
0
6
8
L
Hercules
MercysFaith
Hercules
0
3
4
0.67
W
8
1
3
9.5
L
Merlin
SKYLUNA93
Merlin
2
1
0
2
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,362
Damage
25,503
45,025
Taken
52,433
20,847
Mitigated
18,031
23,575
Healing
17,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Anonymous YT963
Discordia
4,159
103
67
1,172
4,438
1,341
146
1,507
2,701
37,971
0
W
Baron Samedi
Dr Rose 5844
Baron Samedi
9,037
1,375
1,304
5,669
11,682
5,693
0
4,082
7,008
39,682
0
L
Cupid
DropzzJr
Cupid
4,670
2,508
0
3,611
11,224
3,237
0
545
10,679
0
39,962
L
Mercury
FirerPlayer
Mercury
6,125
2,591
0
4,725
11,096
3,168
0
1,272
9,730
0
41,572
W
Cliodhna
Iltz ak
Cliodhna
9,806
914
0
1,296
8,933
6,024
248
0
8,933
6,872
53,210
W
Thanatos
Itts Lethal
Thanatos
6,995
1,607
0
9,866
9,676
4,369
230
910
8,657
0
46,740
L
Hercules
MercysFaith
Hercules
4,428
1,286
0
5,412
15,247
7,506
0
7,578
7,507
0
14,747
W
10,365
5,395
0
4,201
10,296
3,420
2,012
2,709
7,397
0
55,617
L
Merlin
SKYLUNA93
Merlin
5,705
149
73
1,189
5,281
1,416
0
2,349
2,604
50,383
0
L
4,575
1,641
0
2,606
9,585
2,704
0
1,838
7,721
39,557
4,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,291
Gold Earned
33,739
458
Minions Killed
379
0
Camps Cleared
0
1,401,297
Distance Traveled
1,323,020
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,608
508
87
7
0
261,319
3
W
Baron Samedi
6,602
508
60
5
0
240,060
3
L
Cupid
6,838
526
82
6
0
248,918
1
L
Mercury
7,142
549
86
7
0
313,021
4
W
Cliodhna
8,414
647
137
11
0
295,737
4
W
Thanatos
8,191
630
85
7
0
308,734
2
L
Hercules
5,634
433
14
1
0
263,997
5
W
Medusa
8,476
652
89
7
0
295,447
3
L
Merlin
7,210
555
115
9
0
255,188
6
L
Sol
6,915
532
82
6
0
241,896
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role