Player Matchup

Agni
Agni
AgentBlack5
Agni
Level 142
God Stats
3W - 1L
1,411 SR
Queue Stats
36W - 43L
1,386 Elo+
Party 3
Bellona
Bellona
Pultraz
Bellona
Level 124
God Stats
2W - 1L
1,750 SR
Queue Stats
36W - 38L
1,489 Elo+
Party 2
Cliodhna
Cliodhna
aimar090705
Cliodhna
Level 69
God Stats
1W - 0L
1,735 SR
Queue Stats
3W - 5L
1,396 Elo+
Party 2
Cthulhu
Cthulhu
kIXKAT
Cthulhu
Level 59
God Stats
8W - 12L
1,428 SR
Queue Stats
26W - 40L
1,316 Elo+
Party 3
Neith
Neith
sleezie
Neith
Level 105
God Stats
1W - 0L
1,513 SR
Queue Stats
46W - 43L
1,495 Elo+
Party 2
Team Averages
Level 100
1,568 SR
1,416 Elo+

VS

Team Averages
Level 100
1,518 SR
1,408 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Aleksandr_Finn_
Nu Wa
Level 65
God Stats
12W - 14L
1,518 SR
Queue Stats
22W - 28L
1,401 Elo+
Solo
Medusa
Medusa
Illusxn
Medusa
Level 108
God Stats
0W - 2L
1,542 SR
Queue Stats
20W - 23L
1,295 Elo+
Party 1
Achilles
Achilles
VileMagicMills
Achilles
Level 115
God Stats
2W - 4L
1,443 SR
Queue Stats
115W - 101L
1,481 Elo+
Solo
Kukulkan
Kukulkan
flashy22
Kukulkan
Level 87
God Stats
0W - 1L
1,589 SR
Queue Stats
5W - 12L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 3
14,272
951
26,066
13,952
5,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Pultraz
Bellona
18
4 / 5 / 6
11,603
774
11,883
19,531
22,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
aimar090705
Cliodhna
16
2 / 4 / 6
10,059
671
5,904
11,143
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
kIXKAT
Cthulhu
17
1 / 1 / 11
10,021
668
3,575
17,222
14,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
sleezie
Neith
17
3 / 3 / 5
10,801
720
11,021
10,951
4,249
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
2 / 7 / 6
10,205
680
11,843
17,540
11,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 8 / 4
10,597
706
17,450
12,361
4,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Illusxn
Medusa
15
3 / 5 / 0
9,433
629
6,501
10,768
4,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
17
4 / 5 / 4
10,510
701
11,767
21,990
27,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
flashy22
Kukulkan
13
1 / 1 / 2
8,315
554
6,889
4,788
1,902
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
26
Kills
13
13
Deaths
26
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
7
6
0.71
W
16
0
3
17.5
L
3
8
4
0.63
L
Medusa
Illusxn
Medusa
3
5
0
0.6
W
Bellona
Pultraz
Bellona
4
5
6
1.4
L
Achilles
4
5
4
1.2
W
Cliodhna
aimar090705
Cliodhna
2
4
6
1.25
L
Kukulkan
flashy22
Kukulkan
1
1
2
2
W
Cthulhu
kIXKAT
Cthulhu
1
1
11
6.5
W
Neith
sleezie
Neith
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,449
Damage
54,450
72,799
Taken
67,447
51,565
Mitigated
50,236
16,959
Healing
13,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
11,843
915
1,745
4,853
17,540
11,613
340
6,797
10,743
41,484
0
W
26,066
2,962
0
5,904
13,952
5,955
873
6,549
6,751
71,533
0
L
17,450
3,831
323
147
12,361
4,789
121
7,063
5,298
41,287
0
L
Medusa
Illusxn
Medusa
6,501
2,588
0
1,885
10,768
4,129
469
5,595
5,173
0
24,442
W
Bellona
Pultraz
Bellona
11,883
3,360
0
1,278
19,531
22,434
577
8,402
10,437
8,574
41,896
L
Achilles
11,767
1,786
0
4,589
21,990
27,803
0
11,020
10,970
0
22,612
W
Cliodhna
aimar090705
Cliodhna
5,904
242
306
972
11,143
4,283
0
4,814
5,799
0
18,880
L
Kukulkan
flashy22
Kukulkan
6,889
676
0
90
4,788
1,902
0
1,365
3,423
16,803
0
W
Cthulhu
kIXKAT
Cthulhu
3,575
98
0
5,222
17,222
14,644
81
9,165
7,500
28,725
0
W
Neith
sleezie
Neith
11,021
5,395
0
3,277
10,951
4,249
3,270
6,031
4,336
0
42,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,756
Gold Earned
49,060
353
Minions Killed
263
10
Camps Cleared
5
1,352,341
Distance Traveled
1,088,559
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,205
680
89
6
3
212,179
3
W
Agni
14,272
951
100
7
1
279,107
1
L
Nu Wa
10,597
706
66
4
0
229,622
2
L
Medusa
9,433
629
48
3
1
208,432
3
W
Bellona
11,603
774
77
5
7
285,786
2
L
Achilles
10,510
701
24
2
1
264,339
3
W
Cliodhna
10,059
671
32
2
1
274,548
3
L
Kukulkan
8,315
554
36
2
0
173,987
0
W
Cthulhu
10,021
668
54
4
1
295,563
1
W
Neith
10,801
720
90
6
0
217,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role