Player Matchup

Terra
Terra
ABlackDaddy
Terra
Level 129
God Stats
15W - 6L
1,573 SR
Queue Stats
353W - 375L
1,505 Elo+
Party 2
Anubis
Anubis
AreolaGrande92
Anubis
Level 124
God Stats
98W - 107L
1,462 SR
Queue Stats
318W - 353L
1,454 Elo+
Party 2
Eset
Eset
Biscuit_Boy2008
Eset
Level 39
God Stats
0W - 2L
1,283 SR
Queue Stats
1W - 6L
1,199 Elo+
Party 3
Da Ji
Da Ji
Darkk-Nel
Da Ji
Level 27
God Stats
0W - 3L
1,180 SR
Queue Stats
1W - 6L
1,199 Elo+
Party 3
Cliodhna
Cliodhna
LiTOvErDoSeD
Cliodhna
Level 27
God Stats
13W - 15L
1,374 SR
Queue Stats
96W - 105L
1,435 Elo+
Party 2
Team Averages
Level 69
1,374 SR
1,358 Elo+

VS

Team Averages
Level 93
1,554 SR
1,586 Elo+
Pele
Pele
 
Pele
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Axenderman1234
Horus
Level 32
God Stats
2W - 2L
1,326 SR
Queue Stats
65W - 75L
1,402 Elo+
Solo
Nox
Nox
Bunnironi
Nox
Level 148
God Stats
26W - 9L
1,616 SR
Queue Stats
605W - 332L
1,723 Elo+
Party 1
Hachiman
Hachiman
MikeGaMe
Hachiman
Level 45
God Stats
11W - 3L
1,826 SR
Queue Stats
436W - 163L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 6
10,163
1,016
6,870
19,357
24,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 1 / 7
10,091
1,009
6,156
5,191
3,191
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 7 / 8
9,195
920
11,785
14,129
4,996
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Darkk-Nel
Da Ji
15
2 / 7 / 4
9,080
908
4,164
12,141
5,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Cliodhna
LiTOvErDoSeD
Cliodhna
16
3 / 5 / 4
9,793
979
7,687
12,741
4,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

141

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
5 / 2 / 14
10,723
1,072
13,042
8,831
3,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
 
Kuzenbo
17
2 / 0 / 23
9,801
980
9,305
7,760
10,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 4 / 21
9,487
949
7,371
11,737
10,402
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 3 / 8
10,449
1,045
7,244
6,255
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
MikeGaMe
Hachiman
17
12 / 1 / 13
12,451
1,245
22,044
8,250
3,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
105
10
Kills
26
26
Deaths
10
29
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
2
14
6
W
Kuzenbo
 
Kuzenbo
2
0
23
13.5
L
2
6
6
0.83
L
3
1
7
6.5
W
0
4
21
2.63
L
0
7
8
0.57
W
7
3
8
3.67
L
Da Ji
Darkk-Nel
Da Ji
2
7
4
0.57
L
Cliodhna
LiTOvErDoSeD
Cliodhna
3
5
4
1
W
Hachiman
MikeGaMe
Hachiman
12
1
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,662
Damage
59,006
63,559
Taken
42,833
42,626
Mitigated
30,036
3,736
Healing
8,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
13,042
2,342
0
2,145
8,831
3,058
0
4,611
4,220
0
36,990
W
Kuzenbo
 
Kuzenbo
9,305
3,649
0
866
7,760
10,648
0
3,830
3,930
12,984
0
L
6,870
0
992
1,515
19,357
24,024
0
5,692
13,012
21,089
0
L
6,156
44
0
617
5,191
3,191
0
1,263
3,768
35,430
0
W
7,371
2,334
1,257
2,274
11,737
10,402
0
6,626
5,111
0
13,294
L
11,785
613
240
240
14,129
4,996
0
2,958
10,884
23,445
0
W
7,244
270
0
0
6,255
2,645
0
4,296
1,959
17,182
0
L
Da Ji
Darkk-Nel
Da Ji
4,164
860
0
0
12,141
5,486
0
2,866
8,966
0
9,738
L
Cliodhna
LiTOvErDoSeD
Cliodhna
7,687
626
0
132
12,741
4,929
0
2,108
10,380
0
25,417
W
Hachiman
MikeGaMe
Hachiman
22,044
13,594
0
2,053
8,250
3,283
0
5,448
2,802
0
51,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,322
Gold Earned
52,911
171
Minions Killed
179
3
Camps Cleared
10
857,674
Distance Traveled
991,502
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,723
1,072
55
6
4
225,616
0
W
Kuzenbo
9,801
980
12
1
1
211,960
0
L
Terra
10,163
1,016
21
2
0
167,387
0
L
Anubis
10,091
1,009
74
7
0
138,542
0
W
Horus
9,487
949
15
2
0
191,420
0
L
Eset
9,195
920
22
2
1
180,416
0
W
Nox
10,449
1,045
29
3
2
170,505
0
L
Da Ji
9,080
908
12
1
0
173,751
0
L
Cliodhna
9,793
979
42
4
2
197,578
1
W
Hachiman
12,451
1,245
68
7
3
192,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role