Player Matchup

Yemoja
Yemoja
Hexapuss
Yemoja
Level 33
God Stats
0W - 2L
1,271 SR
Queue Stats
0W - 4L
1,330 Elo+
Party 2
Scylla
Scylla
bboyer123
Scylla
Level 29
God Stats
4W - 1L
1,950 SR
Queue Stats
65W - 60L
1,498 Elo+
Party 3
Cupid
Cupid
im Big Tease
Cupid
Level 145
God Stats
4W - 3L
1,692 SR
Queue Stats
93W - 88L
1,524 Elo+
Party 3
Amaterasu
Amaterasu
misstayls
Amaterasu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,330 Elo+
Party 2
Tsukuyomi
Tsukuyomi
tripodz
Tsukuyomi
Level 41
God Stats
7W - 5L
1,593 SR
Queue Stats
56W - 49L
1,468 Elo+
Solo
Team Averages
Level 61
1,601 SR
1,430 Elo+

VS

Team Averages
Level 56
1,501 SR
1,550 Elo+
Medusa
Medusa
MAQUINA_507
Medusa
Level 111
God Stats
2W - 0L
1,438 SR
Queue Stats
34W - 31L
1,526 Elo+
Party 1
Gilgamesh
Gilgamesh
jefrherur
Gilgamesh
Level 12
God Stats
4W - 3L
1,572 SR
Queue Stats
38W - 39L
1,657 Elo+
Party 1
Arachne
Arachne
jmagmagic
Arachne
Level 56
God Stats
5W - 3L
1,671 SR
Queue Stats
62W - 72L
1,508 Elo+
Party 1
Yemoja
Yemoja
shuedermtih
Yemoja
Level 39
God Stats
2W - 1L
1,554 SR
Queue Stats
17W - 11L
1,525 Elo+
Solo
Discordia
Discordia
uwandu
Discordia
Level 63
God Stats
6W - 10L
1,268 SR
Queue Stats
110W - 97L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hexapuss
Yemoja
12
2 / 1 / 0
7,943
467
5,709
10,692
10,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
bboyer123
Scylla
14
1 / 6 / 0
7,915
466
2,163
9,412
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 2
6,989
411
7,041
12,615
4,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
misstayls
Amaterasu
13
1 / 5 / 3
7,947
467
4,653
13,008
8,804
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
tripodz
Tsukuyomi
13
4 / 6 / 3
8,506
500
7,566
13,159
4,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 1 / 4
9,156
539
12,000
10,719
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
jefrherur
Gilgamesh
17
2 / 4 / 7
10,200
600
9,276
10,913
7,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
jmagmagic
Arachne
16
8 / 3 / 1
10,048
591
5,472
13,392
5,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
14
0 / 0 / 5
8,702
512
3,257
7,536
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
uwandu
Discordia
17
11 / 0 / 2
10,694
629
10,816
3,793
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
8
Kills
23
23
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Hexapuss
Yemoja
2
1
0
2
W
Medusa
2
1
4
4
L
Scylla
bboyer123
Scylla
1
6
0
0.17
L
0
5
2
0.2
W
Gilgamesh
jefrherur
Gilgamesh
2
4
7
1.38
W
Arachne
jmagmagic
Arachne
8
3
1
2.83
L
Amaterasu
misstayls
Amaterasu
1
5
3
0.5
W
Yemoja
0
0
5
2.5
L
Tsukuyomi
tripodz
Tsukuyomi
4
6
3
0.92
W
Discordia
uwandu
Discordia
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,132
Damage
40,821
58,886
Taken
46,353
31,809
Mitigated
23,913
14,517
Healing
15,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Hexapuss
Yemoja
5,709
1,278
2,577
2,754
10,692
10,007
0
1,953
8,739
27,924
0
W
Medusa
12,000
5,491
0
3,626
10,719
3,607
481
3,387
7,292
0
77,850
L
Scylla
bboyer123
Scylla
2,163
263
0
900
9,412
3,322
0
4,156
4,826
46,647
0
L
7,041
3,892
0
3,111
12,615
4,752
0
2,218
10,317
0
48,358
W
Gilgamesh
jefrherur
Gilgamesh
9,276
3,190
0
2,761
10,913
7,797
1,418
1,209
9,644
0
61,892
W
Arachne
jmagmagic
Arachne
5,472
2,711
0
5,417
13,392
5,801
370
264
13,128
0
62,166
L
Amaterasu
misstayls
Amaterasu
4,653
2,178
0
1,796
13,008
8,804
45
1,997
10,908
0
33,310
W
Yemoja
3,257
565
1,394
1,648
7,536
5,473
37
2,716
4,782
21,254
0
L
Tsukuyomi
tripodz
Tsukuyomi
7,566
801
0
3,379
13,159
4,924
572
3,343
9,706
0
38,386
W
Discordia
uwandu
Discordia
10,816
1,070
0
903
3,793
1,235
1,350
118
3,635
61,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,300
Gold Earned
48,800
371
Minions Killed
504
0
Camps Cleared
0
1,551,053
Distance Traveled
1,722,157
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,943
467
30
2
0
328,736
4
W
Medusa
9,156
539
147
9
0
324,200
2
L
Scylla
7,915
466
100
6
0
293,692
1
L
Cupid
6,989
411
90
5
0
314,945
0
W
Gilgamesh
10,200
600
111
7
0
329,629
0
W
Arachne
10,048
591
102
6
0
394,202
1
L
Amaterasu
7,947
467
72
4
0
268,890
3
W
Yemoja
8,702
512
36
2
0
314,048
0
L
Tsukuyomi
8,506
500
79
5
0
344,790
2
W
Discordia
10,694
629
108
6
0
360,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role