Player Matchup

Xing Tian
Xing Tian
Evolving_Pawn
Xing Tian
Level 72
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 14L
1,388 Elo+
Solo
Eset
Eset
Fallen_Siickness
Eset
Level 142
God Stats
22W - 21L
1,608 SR
Queue Stats
265W - 274L
1,512 Elo+
Solo
Neith
Neith
RookyJ32
Neith
Level 68
God Stats
42W - 41L
1,640 SR
Queue Stats
418W - 384L
1,551 Elo+
Solo
Cliodhna
Cliodhna
SparingDeer91
Cliodhna
Level 121
God Stats
16W - 24L
1,412 SR
Queue Stats
448W - 416L
1,530 Elo+
Solo
Cu Chulainn
Cu Chulainn
cobgoblin2
Cu Chulainn
Level 107
God Stats
57W - 51L
1,576 SR
Queue Stats
590W - 550L
1,501 Elo+
Solo
Team Averages
Level 102
1,547 SR
1,497 Elo+

VS

Team Averages
Level 114
1,588 SR
1,513 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
StaringSpectre
Artio
Level 84
God Stats
4W - 1L
1,814 SR
Queue Stats
52W - 58L
1,502 Elo+
Solo
Mercury
Mercury
TRONtos
Mercury
Level 103
God Stats
11W - 15L
1,497 SR
Queue Stats
154W - 123L
1,541 Elo+
Solo
Cliodhna
Cliodhna
ahomelessrat
Cliodhna
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
208W - 221L
1,511 Elo+
Party 1
Anubis
Anubis
tafoya1
Anubis
Level 122
God Stats
140W - 93L
1,631 SR
Queue Stats
289W - 285L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Evolving_Pawn
Xing Tian
12
3 / 6 / 11
7,421
495
7,234
12,230
7,664
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 8 / 7
7,842
523
7,674
10,668
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
RookyJ32
Neith
13
6 / 4 / 8
8,465
564
11,527
9,894
2,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
SparingDeer91
Cliodhna
16
13 / 1 / 3
10,087
672
13,354
12,472
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
cobgoblin2
Cu Chulainn
10
0 / 1 / 0
6,706
447
4,034
7,507
4,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 7 / 8
7,768
518
4,386
12,499
5,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 2 / 3
8,755
584
7,073
12,249
9,116
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
TRONtos
Mercury
14
6 / 5 / 3
8,455
564
8,950
11,623
3,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
ahomelessrat
Cliodhna
13
4 / 6 / 6
8,178
545
8,539
13,041
5,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
tafoya1
Anubis
14
7 / 4 / 8
9,181
612
8,765
11,046
4,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
48
24
Kills
20
20
Deaths
24
29
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
7
8
0.71
L
Xing Tian
Evolving_Pawn
Xing Tian
3
6
11
1.42
L
2
8
7
0.69
L
Neith
RookyJ32
Neith
6
4
8
2.5
L
Cliodhna
SparingDeer91
Cliodhna
13
1
3
14.5
W
2
2
3
1.75
W
Mercury
TRONtos
Mercury
6
5
3
1.5
W
Cliodhna
ahomelessrat
Cliodhna
4
6
6
1.17
L
Cu Chulainn
cobgoblin2
Cu Chulainn
0
1
0
0
W
Anubis
tafoya1
Anubis
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,823
Damage
37,713
52,771
Taken
60,458
22,805
Mitigated
28,712
14,980
Healing
21,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,386
480
3,775
5,118
12,499
5,619
410
2,997
9,398
26,637
0
L
Xing Tian
Evolving_Pawn
Xing Tian
7,234
380
0
30
12,230
7,664
0
5,511
6,719
23,952
0
L
7,674
0
156
2,064
10,668
3,217
0
3,668
7,000
34,689
0
L
Neith
RookyJ32
Neith
11,527
4,681
0
3,341
9,894
2,948
156
2,576
7,318
0
52,335
L
Cliodhna
SparingDeer91
Cliodhna
13,354
1,932
0
4,804
12,472
4,505
0
5,044
7,428
0
70,305
W
7,073
1,240
513
5,657
12,249
9,116
0
1,441
10,766
44,935
0
W
Mercury
TRONtos
Mercury
8,950
3,436
0
283
11,623
3,592
0
2,644
8,833
0
45,242
W
Cliodhna
ahomelessrat
Cliodhna
8,539
1,708
0
2,282
13,041
5,523
996
3,062
9,843
0
47,610
L
Cu Chulainn
cobgoblin2
Cu Chulainn
4,034
1,217
0
4,585
7,507
4,471
0
3,658
3,849
0
30,375
W
Anubis
tafoya1
Anubis
8,765
326
0
4,146
11,046
4,862
530
3,986
6,710
48,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,521
Gold Earned
42,337
356
Minions Killed
398
0
Camps Cleared
0
1,341,054
Distance Traveled
1,482,482
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,768
518
61
4
0
262,310
4
L
Xing Tian
7,421
495
33
2
0
289,201
7
L
Eset
7,842
523
59
4
0
267,273
1
L
Neith
8,465
564
94
6
0
245,390
6
L
Cliodhna
10,087
672
107
7
0
361,213
4
W
Artio
8,755
584
92
6
0
321,273
0
W
Mercury
8,455
564
76
5
0
335,997
6
W
Cliodhna
8,178
545
81
5
0
304,343
1
L
Cu Chulainn
6,706
447
63
4
0
177,977
4
W
Anubis
9,181
612
88
6
0
258,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role